90e3203c8f 
								
							
								 
							
						 
						
							
							
								
								Replace blocked (solid black square) arch with cave_15 (solid grey square) archetype, requires archetype update r10843 or newer  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10943 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-12-13 08:57:45 +00:00  
				
					
						
							
							
								 
						
							
							
								89c2b7511c 
								
							
								 
							
						 
						
							
							
								
								(Inprogress checkin) Update map names to make them unique and more descriptive  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10150 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-10-22 01:47:55 +00:00  
				
					
						
							
							
								 
						
							
							
								7a823213b6 
								
							
								 
							
						 
						
							
							
								
								Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9913 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-09-22 00:54:11 +00:00  
				
					
						
							
							
								 
						
							
							
								bc64ac639a 
								
							
								 
							
						 
						
							
							
								
								Add missing ground arches under walls to /quests/peterm/DragonQuest/* and remove ground under blocked arches (in same maps).  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9249 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-06-05 23:14:25 +00:00  
				
					
						
							
							
								 
						
							
							
								d98265c0f0 
								
							
								 
							
						 
						
							
							
								
								Unify Created: and Modified: map headers.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7448 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-11-02 22:49:56 +00:00  
				
					
						
							
							
								 
						
							
							
								54f9d102f6 
								
							
								 
							
						 
						
							
							
								
								Synchronize with updates made to branch - map renames  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7384 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-10-22 23:25:19 +00:00  
				
					
						
							
							
								 
						
							
							
								09cea88923 
								
							
								 
							
						 
						
							
							
								
								Changes due to map editor reformatting.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7126 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-09-08 06:18:36 +00:00  
				
					
						
							
							
								 
						
							
							
								7a0240aa3a 
								
							
								 
							
						 
						
							
							
								
								Renamed maps (which used the actual file name or tweaked their spelling and capitilization). Other changes are due to Map Editor reformatting.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5619 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-02-27 03:35:02 +00:00  
				
					
						
							
							
								 
						
							
							
								7539ff9e7f 
								
							
								 
							
						 
						
							
							
								
								Commit a couple patches:  
							
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							1) Fixes quest spellbooks so that randomitems is set to none, so that
   spell won't change.
2) Make spelling of 'nurnberg' consistent across all the maps.
MSW 2005-01-24
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3055 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2005-01-24 08:19:48 +00:00  
				
					
						
							
							
								 
						
							
							
								394fb6787f 
								
							
								 
							
						 
						
							
							
								
								- commit multipart monster notation changes to the quests folder  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2871 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2004-08-08 03:47:50 +00:00  
				
					
						
							
							
								 
						
							
							
								fe4dfcda8d 
								
							
								 
							
						 
						
							
							
								
								Fix up all the maps related to abilities of monsters on the maps, as  
							
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							well as spellbooks on maps, to work with the new spell code.
MSW 2003-11-13
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2458 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2003-11-14 07:45:40 +00:00  
				
					
						
							
							
								 
						
							
							
								d70ebc1c34 
								
							
								 
							
						 
						
							
							
								
								Add a bunch of new maps to the bigworld maps.  Update many maps  
							
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							they sit on.  Update HallOfQuests with update information for where
some of these maps are.
MSW 2002-10-14
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1749 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2002-10-15 07:13:32 +00:00