7d210be75d 
								
							
								 
							
						 
						
							
							
								
								Replace obsolete fields fly_on/fly_off/walk_on/walk_off with move_on/move_off.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6982 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-08-23 19:36:52 +00:00  
				
					
						
							
							
								 
						
							
							
								ee878a0da1 
								
							
								 
							
						 
						
							
							
								
								Replace "no_pass" with "move_block".  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5940 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-04-05 21:37:01 +00:00  
				
					
						
							
							
								 
						
							
							
								8de8411641 
								
							
								 
							
						 
						
							
							
								
								Remove trailing whitespace.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5862 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-03-24 13:15:00 +00:00  
				
					
						
							
							
								 
						
							
							
								d3b9619df9 
								
							
								 
							
						 
						
							
							
								
								Massive checkin.  Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization).  Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5574 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-02-19 05:44:55 +00:00  
				
					
						
							
							
								 
						
							
							
								00954c4dc7 
								
							
								 
							
						 
						
							
							
								
								Make the dresser working.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3612 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2005-09-07 21:33:48 +00:00  
				
					
						
							
							
								 
						
							
							
								36fcc6a3d4 
								
							
								 
							
						 
						
							
							
								
								Move magic mouths, buttons, and invisible exits below floor to prevent detection by show invisible.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3583 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2005-09-01 23:24:07 +00:00  
				
					
						
							
							
								 
						
							
							
								0582f4e975 
								
							
								 
							
						 
						
							
							
								
								- change price on healing potions to match value  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3287 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2005-05-21 22:47:40 +00:00  
				
					
						
							
							
								 
						
							
							
								7c1b362465 
								
							
								 
							
						 
						
							
							
								
								add inn and house to elf village north of Scorn, touchup guard posts  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2878 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2004-08-15 19:26:14 +00:00  
				
					
						
							
							
								 
						
							
							
								b8d87a560e 
								
							
								 
							
						 
						
							
							
								
								- dark forest updates - linking more treehouse guard stations  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2858 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2004-07-10 03:21:16 +00:00  
				
					
						
							
							
								 
						
							
							
								2e3107a5b4 
								
							
								 
							
						 
						
							
							
								
								- add missed map for greenway  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2851 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2004-07-04 21:26:34 +00:00  
				
					
						
							
							
								 
						
							
							
								a8381785b4 
								
							
								 
							
						 
						
							
							
								
								-map updates for greenway  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2850 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2004-07-04 21:21:17 +00:00  
				
					
						
							
							
								 
						
							
							
								89d1489f86 
								
							
								 
							
						 
						
							
							
								
								- change the inns to use a marker good for 5040 seconds (~one game day  
							
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							AFAIK)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2428 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2003-10-27 06:41:12 +00:00  
				
					
						
							
							
								 
						
							
							
								b730d0de63 
								
							
								 
							
						 
						
							
							
								
								Add the township of Marksel.  These maps are redesigned kandora maps,  
							
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							that were either fixed, or created newly by Joel South.  Part of this was
to move the grumms_inn to the marksel town directory.  Watch this space
for more of kandora to be ressurected.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1923 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2003-01-07 06:45:44 +00:00  
				
					
						
							
							
								 
						
							
							
								b63060f8f1 
								
							
								 
							
						 
						
							
							
								
								modified inn lighting (removed redundant lights)  
							
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							added streetlights to Navar
fixed map tiling info for Navar and Scorn
finished up the river in Navar
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1792 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2002-11-03 23:11:23 +00:00  
				
					
						
							
							
								 
						
							
							
								8737e90b6b 
								
							
								 
							
						 
						
							
							
								
								Added new inn, linked it on world map - fixed A.V's change I clobbered on world_101_114  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1774 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2002-10-29 05:55:55 +00:00  
				
					
						
							
							
								 
						
							
							
								02bc849070 
								
							
								 
							
						 
						
							
							
								
								Made the main road wider (except the mountain underpass to darcap).  
							
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							added folder inn_and_outpost for standalone buildings on the worldmap
added Hermes Inn between Navar and Scorn
added some buildings (unlinked as yet) along the road (and a small mining town near the mountain underpass to darcap)
Most worldmaps have not been changed, but are showing up on this list because I swapped mountain2 for mountain4 then back again and this seems to be showing up as a change.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1770 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2002-10-28 07:05:19 +00:00