akirschbaum
|
ee878a0da1
|
Replace "no_pass" with "move_block".
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5940 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2007-04-05 21:37:01 +00:00 |
akirschbaum
|
f8c923aa70
|
Add explicit 'move_type walk' to all monsters.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5864 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2007-03-24 14:31:35 +00:00 |
rjtanner
|
5c3dc5f16a
|
Cosmetic changes to many of the maps - gave them the 'navar look' (westcwall). Renamed maps (which were either unnamed, used the actual file name or tweaked their spelling and capitilization.) Renamed maps with a generic name to something more specific. Other changes are due to Map Editor reformatting.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5611 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2007-02-25 07:48:52 +00:00 |
mikeeusa
|
dbe0a44518
|
Working on quest, starts in azumauindo
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4194 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2005-12-24 06:08:29 +00:00 |
mikeeusa
|
a828f40b4d
|
working on the quest
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4187 282e977c-c81d-0410-88c4-b93c2d0d6712
|
2005-12-23 07:38:40 +00:00 |