Commit Graph

110 Commits (5f9396b879dbf8a866b14363b51a743daeecfa4a)

Author SHA1 Message Date
rjtanner abb7df4ed0 Updated map to remove 0 destination coordinates warnings from server log files. Also removed unnecessary floor tiles. Other changes are from Map Editor reformatting. RJT, Feb-12-2007
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5526 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-13 01:36:39 +00:00
rjtanner 7dc3f0542a Updated maps to remove 0 destination coordinates warnings from server log files. Other changes are from Map Editor reformatting. RJT, Feb-11-2007
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5477 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-11 06:53:43 +00:00
eracc 20cd068d8b Make sure items dropped by Advocate of Gorokh do not burn. Move "asteroid" spell from Gorokh treasure to Valriel treasure. Make new amulet of Gorokh for Gorokh treasure. Fix large bookstore "darcap/town2/shop_b" so players will not be trapped and make cosmetic changes to the map.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5399 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-07 20:07:06 +00:00
rjtanner f805efa2d4 New quest maps, Strange Old Wizard, courtesy of Brad Reilly. Quest starts in Brest. RJT, Feb-02-2007
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5358 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-03 04:35:15 +00:00
ryo_saeba 0d9df2c332 Fix for bug #1590857: rods are glichted
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5278 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-01-01 22:40:28 +00:00
qal21 de6c7764f8 Add undead shaft and pirate mansion maps to svn. Created by Brad Reilly.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5002 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-10-06 19:44:43 +00:00
k_ahlers e7536f45bc Bugfix to bug #1571256
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@4997 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-10-06 12:23:08 +00:00
kbulgrien 1ba483c77f - Various spelling and grammar fixes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@4953 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-09-20 06:23:08 +00:00
qal21 fbd4438411 Make guild portals to ancient pupland use the 'time travel' map. Impliments feature request #1539206
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4783 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-12 19:13:40 +00:00
k_ahlers 4278ece85b Added a no-way-back-warning
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4741 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-02 15:37:57 +00:00
k_ahlers b7e7511854 Added the 40th part of the FT-Quest
ATTENTION: This questpart is not linked! Do NOT add a link!


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4740 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-02 14:33:02 +00:00
k_ahlers eebb78337f Added some hints for lower level players
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4738 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-02 08:38:59 +00:00
k_ahlers 430a9d9170 Corrected a designerror in a wall
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4737 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-01 19:20:54 +00:00
k_ahlers b33f10ab89 Added a permanent portal to the portal-Area
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4736 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-01 16:29:31 +00:00
k_ahlers 60c50bb51b Corrected Name of the Quest2-Castle
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4718 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-07-28 18:29:21 +00:00
k_ahlers 502b576f7d Added the second part of the Forgotten Town Quest
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4715 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-07-28 17:54:45 +00:00
k_ahlers a191ebe4b1 Moved a listening ear under the floor to hide it.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4714 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-07-28 14:28:18 +00:00
k_ahlers 9a53373c69 * Added the first Quest to the forgotten Town
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4635 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-06-06 10:02:20 +00:00
k_ahlers 5b794b529d * Added Shop Inventory Sign
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4634 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-06-05 20:03:44 +00:00
k_ahlers ddddef8bb6 * Added a Library with integrated Shop to the Forgotten Town
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4633 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-06-05 18:27:14 +00:00
k_ahlers 2916832204 Fixed Enter-Bug
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4632 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-06-05 14:47:17 +00:00
k_ahlers 59d9a0bdcf * Fixed X-Ray Bug
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4631 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-06-05 14:44:19 +00:00
k_ahlers bc3239963b * Addet a Funhouse in the Forgotten Town
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4630 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-06-05 14:37:32 +00:00
k_ahlers cd894fd856 Deleted 9 Rows to make the City a bit more little.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4629 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-06-05 13:27:51 +00:00
cavesomething 6c5a1e1b4d fix typo
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4405 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-01-20 02:29:08 +00:00
akirschbaum 5ea3def4c1 Make the 'FT-Access Pass' work again.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4301 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-01-07 14:19:54 +00:00
cavesomething 922a4b3dbf various shop header typo, etc fixes
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4088 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-04 17:42:03 +00:00
ryo_saeba bca9a21e7b Fix Navar and Brest teleporters
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4086 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-04 13:53:36 +00:00
akirschbaum 598a17bdd9 Fix incorrect exit coordinates.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3803 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-06 20:40:54 +00:00
cavesomething 7824bafad6 shop headers for darcap
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3802 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-06 17:00:17 +00:00
akirschbaum e4dbbb9a39 Change out of range hp of monsters to 32000; these monsters used to flood the server log with error messages.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3755 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-02 19:48:33 +00:00
akirschbaum eec20df670 Move magic mouths, invisible exits, and teleporters below floor to prevent detection by show invisible.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3569 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-08-28 22:43:20 +00:00
k_ahlers c62ad77300 Corrected Bugs in King/Princess/Guards
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3517 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-07-31 08:34:41 +00:00
k_ahlers bfe6b75bbf shops/*: added shop inventory signs
city: corrected entrance to the palace


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3497 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-07-22 08:16:00 +00:00
k_ahlers d993234a8d city: link to inn added
inn: inserted and designed


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3496 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-07-21 21:51:13 +00:00
k_ahlers 7a3e4c09f5 redesigned, houses inserted
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3492 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-07-21 18:20:19 +00:00
k_ahlers a2c4f63e48 general, general2: redesigned; map splitted in two files; part of a little quest inserted
magic: built in; other part of the little quest inserted


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3491 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-07-21 12:29:19 +00:00
k_ahlers 9c2877516f armour, potion, weapon: all nomagic-tiles removed, selling works now
city: redesign, addet transportarea, magic now allowed
palace: redesign, more guards, stronger guards, magic now allowed


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3490 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-07-21 08:10:55 +00:00
k_ahlers 891d4ac50d general: New Shop added
potion: New Shop added
city: Link to shops/general and shops/potion set


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3488 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-07-20 09:35:21 +00:00
k_ahlers a2f21a44d4 palace: changed design, added npcs
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3480 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-07-19 10:06:06 +00:00
k_ahlers 464096736f city: Link to palace set
enter: automatic teleport when the pass is availible
palace: added


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3479 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-07-19 07:44:52 +00:00
k_ahlers c8a1028b85 shops/armour: Armourshop added
city: Armourshop linked
ALL: Region set to 'Forgotten Town'


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3478 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-07-19 05:45:09 +00:00
k_ahlers 7101b83f04 weapon: Changed Exitlocation in the city-map
city: linked weaponshop to shops/weapon


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3477 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-07-19 05:25:04 +00:00
k_ahlers 062d90e74f city: automatic doorcloser added
enter: bug with the monstermovers deleted


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3470 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-07-18 18:19:07 +00:00
k_ahlers 35b8b57d5e Added the weaponshop and the questpart-area
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3469 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-07-18 16:02:56 +00:00
k_ahlers 778e741993 Made the Vampires weaker (physical+50)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3468 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-07-18 15:51:18 +00:00
k_ahlers b4f6016726 map for the forgotten_town weaponshop added; entermap corrected: the sign for the exit was corrected and monstermovers were build in because of blocking the teleporters
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3467 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-07-18 15:39:18 +00:00
k_ahlers 6a6569d669 k_ahlers: Added maps for the forgotten_town quest; city - Maincity; entry - Test for enter the Maintown
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3464 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-07-17 22:37:07 +00:00
eracc ab985a9c9e Added NPC with information about Training Center move.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3365 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-06-08 05:47:08 +00:00
bbotbuilder 3a67508a37 Add a hint for the "fareast" maps.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3284 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-05-21 18:17:00 +00:00
akirschbaum b18abed017 Remove tailing spaces from @match lines.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3193 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-04-09 13:29:22 +00:00
ryo_saeba d1d8b472f0 Applied patch #1145089 (cavesomething) to add region support
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3142 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-03-15 21:44:56 +00:00
majorwoo b3100f2e76 Fixed guild storage rooms no_pass 1 so only guild members can enter
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2979 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-10-24 21:42:55 +00:00
temitchell 1a68943ec1 - fix old multipart map notation.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2759 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-05-09 00:50:48 +00:00
ryo_saeba 2c45208ff2 Storage rooms for guilds in Darcap
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2685 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-03-15 22:31:12 +00:00
ryo_saeba 09f122f427 Fixed exit coordinates
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2684 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-03-15 22:24:53 +00:00
ryo_saeba 5887601ef4 Fixed exit coordinates
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2683 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-03-15 22:15:34 +00:00
temitchell 88ec2fa62c - touch up these maps mainly to use new windows now available
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2487 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-12-14 02:44:35 +00:00
temitchell 6ba97d9090 - fixed the scorn portal in the guilds and dropped a couple slot
machines in goths tavern to drum up some customers.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2094 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-04-10 01:06:58 +00:00
mwedel 546aecff29 Add dtabb (darcap) maps.
Update world maps to add a road to darcap from navar_city.
Update some signs.  Add some low level maps from dtabb to be around
scorn - that makes more sense.
Many of the guild maps updated because the link to darcap now leads
someplace.
Add an underworld directory.
MSW 2002-09-15


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1728 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-09-16 05:44:51 +00:00