ea59e266e7 
								
							
								 
							
						 
						
							
							
								
								Questify Gramps Malone's two fedex quests.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12997 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2010-04-27 12:40:09 +00:00  
				
					
						
							
							
								 
						
							
							
								b7ff8f7936 
								
							
								 
							
						 
						
							
							
								
								Update existing dialog files to use the new dialog syntax  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12993 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2010-04-27 09:04:21 +00:00  
				
					
						
							
							
								 
						
							
							
								1079540801 
								
							
								 
							
						 
						
							
							
								
								Try to give more information for the quests.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12392 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2010-02-11 22:47:13 +00:00  
				
					
						
							
							
								 
						
							
							
								ffe60afa9e 
								
							
								 
							
						 
						
							
							
								
								Replace rocks with a wooden table (longtable) for the booze to sit on in the bar  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11048 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-12-21 06:55:33 +00:00  
				
					
						
							
							
								 
						
							
							
								2fb05012b7 
								
							
								 
							
						 
						
							
							
								
								Replace recently updated oakdoors with new archetype and recycled graphic. Requires archetype r10798 or newer.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10821 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-12-03 02:42:51 +00:00  
				
					
						
							
							
								 
						
							
							
								6544ff797a 
								
							
								 
							
						 
						
							
							
								
								Replace and phase out the (old) oakdoor graphic with something different  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10791 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-12-01 06:00:40 +00:00  
				
					
						
							
							
								 
						
							
							
								6da4348d23 
								
							
								 
							
						 
						
							
							
								
								- Remove a redundant rule from the NPC dialog.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10639 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-11-21 08:15:05 +00:00  
				
					
						
							
							
								 
						
							
							
								97a884773d 
								
							
								 
							
						 
						
							
							
								
								- Add a new NPC in Goths that uses an npc_dialog.py message file to drive a  
							
							... 
							
							
							
							CFDialog.py driven conversation (the conversation was created before the
  author knew about CFDialog or how to use it, but it was too large to put
  into @match as it caused a server crash).  This dialog is structured, but
  state is not tracked due the informational nature of the conversation.
  The NPC drops some hints about things in Scorn that a new player might
  want to check out.  There are no spoilers, but it may serve to help a new
  player find out about some things about scorn that the author did not
  discover for ages.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10638 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-11-21 08:09:46 +00:00  
				
					
						
							
							
								 
						
							
							
								9d7238c7c7 
								
							
								 
							
						 
						
							
							
								
								(Inprogress checkin) Update map names to make them unique and more descriptive  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10160 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-10-23 22:28:06 +00:00  
				
					
						
							
							
								 
						
							
							
								6c60177e1a 
								
							
								 
							
						 
						
							
							
								
								Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic, move map description to maplore field  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9948 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-09-29 05:56:41 +00:00  
				
					
						
							
							
								 
						
							
							
								101c92e662 
								
							
								 
							
						 
						
							
							
								
								Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9947 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-09-29 05:54:11 +00:00  
				
					
						
							
							
								 
						
							
							
								f50ad2d7aa 
								
							
								 
							
						 
						
							
							
								
								Move some magic_ear under floor in /scorn/taverns/goths.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9280 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-06-06 23:13:49 +00:00  
				
					
						
							
							
								 
						
							
							
								d96ee67454 
								
							
								 
							
						 
						
							
							
								
								Yet more fixes for redundant patterns in @match (it is case insensitive, but a lot of maps treated it as if it was case sensitive). Mostly done with a script.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9146 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-05-23 10:52:18 +00:00  
				
					
						
							
							
								 
						
							
							
								01bbd348d3 
								
							
								 
							
						 
						
							
							
								
								The @match expression in npc dialog is case insensitive, but a lot of map treated it as if it was case sensitive, fixing a lot of them (there may be more left, that the grep didn't find).  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9144 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-05-23 08:11:20 +00:00  
				
					
						
							
							
								 
						
							
							
								fdd015e4c2 
								
							
								 
							
						 
						
							
							
								
								Link the Scorn Royalty maps together.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8609 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-03-24 09:04:38 +00:00  
				
					
						
							
							
								 
						
							
							
								53f2b30307 
								
							
								 
							
						 
						
							
							
								
								Rename dwall3_3 to dwall_3_3 after removing incorrect Object in  
							
							... 
							
							
							
							arch/trunk/wall/dwall/dwall.arc.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8208 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-01-19 00:56:11 +00:00  
				
					
						
							
							
								 
						
							
							
								498395d334 
								
							
								 
							
						 
						
							
							
								
								Smoothing fix along with replacing biglake tiles for sea tiles to make water  
							
							... 
							
							
							
							color consistent.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8187 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-01-13 21:53:47 +00:00  
				
					
						
							
							
								 
						
							
							
								d98265c0f0 
								
							
								 
							
						 
						
							
							
								
								Unify Created: and Modified: map headers.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7448 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-11-02 22:49:56 +00:00  
				
					
						
							
							
								 
						
							
							
								e5a5e13ade 
								
							
								 
							
						 
						
							
							
								
								Fix broken dialogue.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7417 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-10-28 10:44:00 +00:00  
				
					
						
							
							
								 
						
							
							
								b2417e8c34 
								
							
								 
							
						 
						
							
							
								
								Synchronize with branch - maps names and map difficulty settings  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7398 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-10-27 00:26:35 +00:00  
				
					
						
							
							
								 
						
							
							
								159bf8a609 
								
							
								 
							
						 
						
							
							
								
								Changes due to map editor reformatting.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7127 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-09-08 21:36:34 +00:00  
				
					
						
							
							
								 
						
							
							
								ee878a0da1 
								
							
								 
							
						 
						
							
							
								
								Replace "no_pass" with "move_block".  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5940 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-04-05 21:37:01 +00:00  
				
					
						
							
							
								 
						
							
							
								4b439d8019 
								
							
								 
							
						 
						
							
							
								
								Convert obsolete 'flying' attribute to 'move_type' attributes.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5875 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-03-25 10:54:57 +00:00  
				
					
						
							
							
								 
						
							
							
								f8c923aa70 
								
							
								 
							
						 
						
							
							
								
								Add explicit 'move_type walk' to all monsters.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5864 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-03-24 14:31:35 +00:00  
				
					
						
							
							
								 
						
							
							
								8de8411641 
								
							
								 
							
						 
						
							
							
								
								Remove trailing whitespace.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5862 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-03-24 13:15:00 +00:00  
				
					
						
							
							
								 
						
							
							
								d3b9619df9 
								
							
								 
							
						 
						
							
							
								
								Massive checkin.  Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization).  Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5574 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-02-19 05:44:55 +00:00  
				
					
						
							
							
								 
						
							
							
								67c439b1b6 
								
							
								 
							
						 
						
							
							
								
								- Tags reordered due to reordering caused by save in CFJavaEditor.  
							
							... 
							
							
							
							- Furniture and characters moved throughout map so that standing by
  one NPC and talking only gets a response from the NPC closest to
  the player.  Previously several NPCs answered when they were not
  the closest NPC to the player.
- Character msg/endmsg text changes: redundant match strings removed;
  line wrapping removed.  Minor formatting/spelling/grammar changes.
- Dilek:  msg/endmsg refers to empty booze bottle on table, but none
  was there.  Added an empty booze bottle to Dilek's table.
- BRAGH O'LEARY: Add match strings job and name to make it more likely
  that someone can eke conversation out of him.  By default he was so
  standoffish you might not keep trying to chat with him.  His booze
  is fixed to now render on top of, instead of under, the table.
- West-wall wizard in red garb: One of his hints relates to the Pirate
  Den that moved to Wolfsburg.  Adjusted the "easy" magic ear message
  to mention Wolfsburg in that part of the text.  Also added name and
  job match strings.
- Wizard with an aura of great power:  Added match string message for
  job and name.
- Slot machines had "slaying" without a target value.  CFJavaEditor
  removed the lines.
- Bingo room table/altar on same coordinates were split up to put the
  table back in the middle line of tables.
- Dwarf lumberjack:  Now has a "name".
- Mark, 1st Tier warrior, dwarf miner, beholder, dwarf lumberjack,
  wounded fighter, pirate, pupland elves, conjurer, emissary:  Added
  name and/or job matches.
- Reworked pupland elf's conversation a bit.
- Brum talked about the Black Ice mountains, but there are no other
  references to them by that name, so now he tells you where they
  are.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5031 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2006-10-19 05:27:09 +00:00  
				
					
						
							
							
								 
						
							
							
								1ba483c77f 
								
							
								 
							
						 
						
							
							
								
								- Various spelling and grammar fixes.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@4953 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2006-09-20 06:23:08 +00:00  
				
					
						
							
							
								 
						
							
							
								7480efb4bd 
								
							
								 
							
						 
						
							
							
								
								Added patch  #1531289  from the sf.net-Patchtracker  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4735 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2006-08-01 10:13:20 +00:00  
				
					
						
							
							
								 
						
							
							
								f84c22e2ad 
								
							
								 
							
						 
						
							
							
								
								Fix spellings courtesy Kevin R. Bulgrien - kbulgrien (bug  #1531072 )  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4733 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2006-07-30 08:44:53 +00:00  
				
					
						
							
							
								 
						
							
							
								add599b4ca 
								
							
								 
							
						 
						
							
							
								
								change the scale on world maps to one chain per tile  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4414 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2006-02-01 14:47:10 +00:00  
				
					
						
							
							
								 
						
							
							
								6cbe7669c1 
								
							
								 
							
						 
						
							
							
								
								Fix Bragh to give hints of what keywords to use.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3972 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2005-11-03 00:47:09 +00:00  
				
					
						
							
							
								 
						
							
							
								3b77421609 
								
							
								 
							
						 
						
							
							
								
								Update of the maps for CFPython version 2.0.  
							
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							Update of the IPO-related scripts.
Gros - 18/10/2005
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3899 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2005-10-18 18:13:28 +00:00  
				
					
						
							
							
								 
						
							
							
								622d97b55f 
								
							
								 
							
						 
						
							
							
								
								Add buttons to stop players getting trapped behind the iron gate that leads  
							
							... 
							
							
							
							to the basement of Goths. The buttons are on the inside of the area behind
the gate and one under the gate. Still have to pay booze from the tavern
side to get in.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3868 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2005-10-14 17:36:57 +00:00  
				
					
						
							
							
								 
						
							
							
								86c9f02d5e 
								
							
								 
							
						 
						
							
							
								
								Fix destination coordinates of stairs going up/down. One did end in a wall, the other was off by one.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3666 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2005-09-17 12:10:08 +00:00  
				
					
						
							
							
								 
						
							
							
								cb142e745e 
								
							
								 
							
						 
						
							
							
								
								Dragon Emissary now demands exactly emeralds of great value.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3645 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2005-09-15 22:14:54 +00:00  
				
					
						
							
							
								 
						
							
							
								e6839878a8 
								
							
								 
							
						 
						
							
							
								
								Hide invibisle exits, magic mouths, and buttons below floor to prevent detection by show invisible.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3636 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2005-09-15 18:19:57 +00:00  
				
					
						
							
							
								 
						
							
							
								b2f52c615d 
								
							
								 
							
						 
						
							
							
								
								Added more information to Bragh about the TC move.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3361 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2005-06-06 03:14:31 +00:00  
				
					
						
							
							
								 
						
							
							
								e80b5c0f6a 
								
							
								 
							
						 
						
							
							
								
								Forgot to use "@match" in the NPC dialog for the TC info. Fixed.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3346 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2005-06-01 02:58:10 +00:00  
				
					
						
							
							
								 
						
							
							
								74ad677b9c 
								
							
								 
							
						 
						
							
							
								
								Add a new NPC with information on the TC move.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3340 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2005-05-30 23:15:57 +00:00  
				
					
						
							
							
								 
						
							
							
								b4ca01d47a 
								
							
								 
							
						 
						
							
							
								
								Update directions to Castle Aaarg - with old directions, no one would  
							
							... 
							
							
							
							ever find it, since it isn't anywhere near a swamp.  At least with the
new directions, players have a chance.
MSW 2005-04-20
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3222 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2005-04-21 06:56:01 +00:00  
				
					
						
							
							
								 
						
							
							
								d1d8b472f0 
								
							
								 
							
						 
						
							
							
								
								Applied patch  #1145089  (cavesomething) to add region support  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3142 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2005-03-15 21:44:56 +00:00  
				
					
						
							
							
								 
						
							
							
								7fbb3b0caa 
								
							
								 
							
						 
						
							
							
								
								- Commit several patches:  
							
							... 
							
							
							
							1055076 Takuse lair map exit teleports player into wall
 1055091 MwizardG locks out players
 1055870 MwizardT added an exit to the map
 1056891 Updated NPC quest location hint for Valley of the three sisters
- Add a new hut to Wolfsburg worldmap
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2985 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2004-11-09 00:46:14 +00:00  
				
					
						
							
							
								 
						
							
							
								90b22d178e 
								
							
								 
							
						 
						
							
							
								
								- minor fixes to maps including adjusting a swearing dwarf, some  
							
							... 
							
							
							
							flooring in marksel and some portals into sylvan realms
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2872 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2004-08-08 04:00:27 +00:00  
				
					
						
							
							
								 
						
							
							
								6d9f8d0244 
								
							
								 
							
						 
						
							
							
								
								Moved Dark Forest. DVS 2003-11-24  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2471 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2003-11-24 09:23:52 +00:00  
				
					
						
							
							
								 
						
							
							
								bf4fa19277 
								
							
								 
							
						 
						
							
							
								
								- drop the value on gramp's horn and hide it a bit better.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2370 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2003-10-04 13:22:02 +00:00  
				
					
						
							
							
								 
						
							
							
								d6a83a4908 
								
							
								 
							
						 
						
							
							
								
								- slight fix based on observations from our friendly  
							
							... 
							
							
							
							neighbourhood playtester Leaf.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2368 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2003-10-03 03:55:28 +00:00  
				
					
						
							
							
								 
						
							
							
								1a0164400e 
								
							
								 
							
						 
						
							
							
								
								- add adventure lead, rework the pink elephants  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2322 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2003-09-14 05:24:38 +00:00  
				
					
						
							
							
								 
						
							
							
								93074a16bf 
								
							
								 
							
						 
						
							
							
								
								- hook the fellow at the front door into the seen.py script - he's  
							
							... 
							
							
							
							likely to have seen lots of people.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2270 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2003-07-25 05:28:42 +00:00  
				
					
						
							
							
								 
						
							
							
								86f6a73cb3 
								
							
								 
							
						 
						
							
							
								
								- two tiny quests - a bit of atmosphere at the tavern, couple  
							
							... 
							
							
							
							small fixes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2137 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2003-05-21 06:16:47 +00:00