akirschbaum
							
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								3e616eb104
								
							
								
							
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								Run MapNormalizer editor script on all map files.
							
							
							
							
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12060 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
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							2009-07-12 14:47:05 +00:00 | 
						
					
				
					
						
							
							
								 
								rjtanner
							
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								bb66e527bf
								
							
								
							
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								Unique map names and made area name and references consistent (Narcopia -> Narcopin)
							
							
							
							
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10228 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
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							2008-10-31 00:39:39 +00:00 | 
						
					
				
					
						
							
							
								 
								akirschbaum
							
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								d98265c0f0
								
							
								
							
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								Unify Created: and Modified: map headers.
							
							
							
							
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7448 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
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							2007-11-02 22:49:56 +00:00 | 
						
					
				
					
						
							
							
								 
								rjtanner
							
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								77ecb24e98
								
							
								
							
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								Renamed maps (which used the actual file name or tweaked their spelling and capitilization). Replaced walls that were using the wrong sections next doors.  Added missing floor tiles beneath a wall section. Other changes are due to Map Editor reformatting.
							
							
							
							
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5627 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
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							2007-02-28 02:57:36 +00:00 | 
						
					
				
					
						
							
							
								 
								akirschbaum
							
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								58573d9eaf
								
							
								
							
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								Add handle to allow players to escape without word of recall.
							
							
							
							
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5157 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
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							2006-12-04 21:29:29 +00:00 | 
						
					
				
					
						
							
							
								 
								akirschbaum
							
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								06ef488b99
								
							
								
							
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								No changes -- just reordered fields.
							
							
							
							
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5156 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
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							2006-12-04 21:26:58 +00:00 | 
						
					
				
					
						
							
							
								 
								temitchell
							
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								4656d661b2
								
							
								
							
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								- changes to maps to fix broken spell stuff (spell walls and monster
							
							
							
							
							
							
							
							inventories)
- some cosmetics too.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2401 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
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							2003-10-20 05:30:31 +00:00 | 
						
					
				
					
						
							
							
								 
								temitchell
							
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								24fb2e79a5
								
							
								
							
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								Added to Aljwaf quest and moved the ruins to the wolrd map - changed old map link to this quest
							
							
							
							
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1757 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
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							2002-10-27 04:09:41 +00:00 |