rjtanner
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91c0350456
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Removed duplicate floor tiles and also corrected wall sections around some of the gates to all Guild HeadQuarters maps.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15313 282e977c-c81d-0410-88c4-b93c2d0d6712
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2011-10-30 20:42:47 +00:00 |
rjtanner
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0421dd6748
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Give unique and descriptive names to the Drunken Barbarian Guild maps in santo dominion.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15288 282e977c-c81d-0410-88c4-b93c2d0d6712
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2011-10-29 03:26:48 +00:00 |
Alestan
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18ba9f4c19
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fixed details in guild_hq
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13762 282e977c-c81d-0410-88c4-b93c2d0d6712
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2010-09-07 18:16:19 +00:00 |
Alestan
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ae753bff28
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added a common clearance checker for the guilds and rewrote parts of the guild scripts. Also updated the guild maps to use the new scripts
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13751 282e977c-c81d-0410-88c4-b93c2d0d6712
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2010-09-07 00:38:39 +00:00 |
ryo_saeba
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7612abf563
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Fix guilds.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13736 282e977c-c81d-0410-88c4-b93c2d0d6712
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2010-09-04 10:54:51 +00:00 |
Alestan
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deab9490aa
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added script to auto configure guild halls and install them, made python guild halls the default for existing guilds
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13664 282e977c-c81d-0410-88c4-b93c2d0d6712
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2010-08-24 07:10:01 +00:00 |