Nicolas Weeger
c4559df36d
Make diamonds of great value have the same values of the actual artifact
2021-08-03 18:18:25 +02:00
Andreas Kirschbaum
449fc26e37
Reorder game object attributes in canonical order
2021-08-01 17:50:28 +02:00
Andreas Kirschbaum
80beb6e1e4
Remove attributes which have the same value as the archetype
2021-08-01 14:08:39 +02:00
Andreas Kirschbaum
f6ada1f307
Reformat and fix spelling of messages
2021-07-25 23:44:39 +02:00
Andreas Kirschbaum
3e3c403b01
Fix incorrectly used regular expressions in @match lines
2021-07-25 18:49:07 +02:00
Andreas Kirschbaum
6fb7c63363
Remove duplicate keywords from dialogs using @match
2021-07-25 17:15:16 +02:00
Andreas Kirschbaum
9815651c16
Use lower case letters in @match lines
2021-07-25 17:15:11 +02:00
Andreas Kirschbaum
6e0b7aa2ee
Reorder @match statements so that '@match *' comes last
2021-07-25 14:41:45 +02:00
Nicolas Weeger
350973b0fd
Remove smoothing for the ambolt face.
2021-05-13 12:30:02 +02:00
Nicolas Weeger
5272e27aba
Remove executable flag on maps.
2021-05-13 12:28:34 +02:00
ryo_saeba
e0ccd8af35
Add guide about the cult.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21858 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-28 20:13:42 +00:00
silvernexus
232dd11578
Fix teleporters on floors 2 and 3 of Butakis Elite training tower
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21815 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-18 01:49:15 +00:00
silvernexus
11fee5af23
Fix incorrect teleporter coordinates and prevent player capture in the rooms.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21814 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-18 01:10:40 +00:00
partmedia
4967dcedae
Hide map mechanisms
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21736 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-07 19:41:45 +00:00
partmedia
4a64ad2cb8
Hide map mechanism
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21725 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-06 03:12:00 +00:00
partmedia
f8d6efb42f
Remove left and right brackets from dialog
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Dialog lines with left and right brackets display as an empty string in
the GTK client.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21724 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-06 03:11:54 +00:00
ryo_saeba
5971f28e04
Use archetypes for converters instead of custom ones.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21365 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-09-09 17:46:17 +00:00
partmedia
5edab52b8a
Use absolute paths for exits to the Astral Vault
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21308 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-08-24 18:34:38 +00:00
rjtanner
71562e6fd1
Cosmetic changes to Sentrio's farmhouse (lake_country/sentrio_farmhouse) to add more visual space on the map perimeter. Update world map (world/world_108_126) for entrance coordinate changes
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21247 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-07-31 20:19:20 +00:00
rjtanner
cbdd69cc1f
Update entrance coordinates to vault maps
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21236 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-06-04 04:45:37 +00:00
rjtanner
edc0378480
Correct creation date in map headers, no functional changes
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21233 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-06-01 04:15:16 +00:00
rjtanner
bf595f1df9
Make entrances to Astral Vault map unique, make map paths from the Astral Vault back to the banks absolute, added missing levers to the Astral Vault map
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21232 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-06-01 04:03:37 +00:00
rjtanner
9e08fcf4b4
New feature map, Astral Vault - a way for players to have access to common storage that is accessible from any of the current bank maps. Requires map update r21230.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21231 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-05-31 22:27:49 +00:00
rjtanner
88cd9d3fb6
Deploy bank tellers to Port Joseph, Wolfsburg, Marksel, and Lake Country banks
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21224 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-04-30 22:44:44 +00:00
rjtanner
89b7aacac0
Deploy deposit boxes to Port Joseph, Wolfsburg, Marksel, Lake Country and Chokinbank (Suno Yamatoshi) banks
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21222 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-04-30 20:41:10 +00:00
partmedia
b2f0f9c648
Fix entrance to Elven Moon
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- There are some water tiles with move_block set incorrectly that allow
passage to the island even without the bridge. Fix those.
- Move magic mouth underneath floor so it does not appear when 'show
invisible' is cast.
- Make invisible barrier see-through.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21220 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-04-23 02:09:37 +00:00
rjtanner
f476bd8a92
New map, Lake Country Bank (lake_country/shops/lc-bank) in Lake Country. World map (world/world_109_126) for the bank map.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21089 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-01-31 07:50:25 +00:00
rjtanner
6615afd7af
Minor cosmetic change to a cave wall section for nicer merging in Snake Pit, Level 5 (lake_country/snake_pit/snakepit_5) in Lake Country. No functional changes.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20923 282e977c-c81d-0410-88c4-b93c2d0d6712
2019-08-06 05:03:30 +00:00
partmedia
a125a3a857
Replace last references to Dtabb
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20637 282e977c-c81d-0410-88c4-b93c2d0d6712
2018-12-28 16:32:59 +00:00
rjtanner
bd1a4aa454
Make the exit path relative to the world map from Snake Pit, Level 5 (lake_country/snake_pit/snakepit_5) in Lake Country.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20592 282e977c-c81d-0410-88c4-b93c2d0d6712
2018-09-30 07:35:43 +00:00
silvernexus
4e7c382945
Fix teleporter in Butakis' tower floor 3 to not return the player to outside the tower.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20476 282e977c-c81d-0410-88c4-b93c2d0d6712
2017-08-06 22:16:55 +00:00
silvernexus
8009926904
Change firewalls in maps to use direction instead of sp. Depends on r20469.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20471 282e977c-c81d-0410-88c4-b93c2d0d6712
2017-08-06 01:08:45 +00:00
rjtanner
62369dee3e
Correct plural names for strange flower and Gold Bug found in Tower of Sorcery, Wizards (lake_country/Mwizard/MwizardG) in Lake Country.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20402 282e977c-c81d-0410-88c4-b93c2d0d6712
2017-06-30 22:01:02 +00:00
rjtanner
bcc740fccc
Layout and cosmetic updates to Royal Blacksmith (lake_country/Butakis/blacksmith) in the Fortress of Lord Butakis (lake_country/Butakis/Butakis0). No functional changes.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20368 282e977c-c81d-0410-88c4-b93c2d0d6712
2017-05-31 08:31:32 +00:00
rjtanner
40cf5985df
New maps, Temple of Gnarg (lake_country/temples/gnarg-temple) and related dungeon, Foul Smelling Cave (lake_country/dungeons/foul-smelling-cave) in Lake Country. Map entrance created in the world map (world/world_109_127) as well.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20316 282e977c-c81d-0410-88c4-b93c2d0d6712
2016-08-31 22:47:54 +00:00
rjtanner
b7ce9e02eb
Added entrance coordinates and difficulty level to Lake Temple of Ixalovh (lake_country/temples/ixalovh-temple) in Lake Country.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20242 282e977c-c81d-0410-88c4-b93c2d0d6712
2016-05-06 23:17:12 +00:00
rjtanner
38f614ca3e
New map, War Temple of Valkyrie (lake_country/Butakis/temples/valkyrie-temple) in Fortress of Lord Butakis (lake_country/Butakis/Butakis0).
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20241 282e977c-c81d-0410-88c4-b93c2d0d6712
2016-05-06 23:14:58 +00:00
rjtanner
691ff7640c
Added elevation tiles around the building structure of Lake Temple of Ixalovh (lake_country/temples/ixalovh-temple) in Lake Country. Cosmetic change, no functional changes.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20240 282e977c-c81d-0410-88c4-b93c2d0d6712
2016-05-06 00:10:59 +00:00
rjtanner
5ec61b705c
New map, Lake Temple of Ixalovh (lake_country/temples/ixalovh-temple) in Lake Country (world/world_109_127).
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20235 282e977c-c81d-0410-88c4-b93c2d0d6712
2016-04-29 07:51:27 +00:00
rjtanner
d06afef63f
Fix broken exit from Butakis' Elite Training Tower, Entrance (lake_country/RETower/tower0) to world map.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20232 282e977c-c81d-0410-88c4-b93c2d0d6712
2016-03-30 04:37:45 +00:00
rjtanner
eef01cbfc4
Added emergency exit to the stairs and teleporter area of Butakis Elite Training Tower, Entrance (lake_country/RETower/tower0) in Lake Country in case a player becomes trapped in that area.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20112 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-12-01 06:14:22 +00:00
rjtanner
27a59599a4
Redesign of Butakis Elite Training Tower (/lake_country/RETower/tower*) to look more like a round tower. Updated world map (world/world_109_126) due to entrance coordinate changes to the tower. Cosmetic changes, no functional changes.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20022 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-10-29 23:07:40 +00:00
rjtanner
d19dfcadf5
Cosmetic wall changes for nicer merging to Chaos Lair and Snake Pit (lake_country/snake_pit/) in Lake Country. No functional changes.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19882 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-04-03 04:56:27 +00:00
rjtanner
32f9e1f8aa
Correctly rename the random ride exit to Santo Dominion in the Lake Country, Navar, Lone Town and Nurnberg Dragon Hangars.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19801 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-02-24 06:44:46 +00:00
rjtanner
d7e5289a5f
Removed Brest destination from the random ride destinations and replaced it with Santo Dominion in the Stoneville, Lake Country, Navar, Lone Towna nd Nurnberg Dragon Hangars.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19800 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-02-24 06:38:55 +00:00
rjtanner
d58748a535
Removed buttons that were accidentally added to the map in Lake Country Dragon Hangar (lake_country/dragon_hangar/hangar).
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19756 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-01-15 06:18:01 +00:00
rjtanner
4c2a4eb109
Enlarged the entry area to Lake Country Dragon Hangar (lake_country/dragon_hangar/hangar). Also made the flight to Brest have warnings about the dangers of leaving Brest.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19748 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-12-31 23:10:59 +00:00
rjtanner
261ee1fa5d
Update Mopoon's Weapon Shop (lake_country/shops/Mopoon_wshop) in Lake Country to use updated random item shop item tile. Requires archetype update r19604 or newer.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19613 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-08-28 05:04:28 +00:00
rjtanner
cc618877c7
Map header update (name correction) to Galmorus' Hut (lake_country/small_buildings/hut_Galmorus) in Lake Country. No functional changes.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19371 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-04-28 21:37:49 +00:00
rjtanner
0d9d957c3e
Comsetic change with how the fence (swall) merges with nearby walls in Galmorus' Hut (lake_country/small_buildings/hut_Galmorus) in Lake Country. No functional changes.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19240 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-02-19 20:04:05 +00:00