DraugTheWhopper
288b6287d5
Adjust more dialogue affected by the recent grammatical changes.
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Some reversions, some additional adjustments. Overall, I've tried to make things more natural, at least for American English.
2021-11-01 18:22:23 -04:00
tannerrj
88700149be
Grammar and spelling corrections to NPC dialog
2021-10-04 00:43:43 -05:00
Nicolas Weeger
34109846d6
Describe the origin or purpose of every key
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This patch will give the vast majority of the keys in the game
a message that describes the location the key was found in, or straight-up what it's used for.
It also names or renames a lot of them, although this isn't the focus (for now).
Patch https://sourceforge.net/p/crossfire/patches/415/ by Saiapatsu.
2021-08-13 18:55:09 +02:00
Andreas Kirschbaum
80beb6e1e4
Remove attributes which have the same value as the archetype
2021-08-01 14:08:39 +02:00
Andreas Kirschbaum
4eb4a80910
Move @reply and @question lines to the end in dialogs using @match
2021-07-25 12:48:59 +02:00
rjtanner
9d76a9c090
Part of Patch#331 Fix room prices in Hermes' Inn, courtesy of Kevin Zheng. Anvil is no prper name, change it to anvil.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18690 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-04-23 11:09:31 +00:00
rjtanner
c1f5a10fcb
Part of patch #331 Fix room price in Hermes' Inn, courtesy of Kevin Zheng. Update pricing information and altar reset time in Hermes' Inn.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18689 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-04-23 11:05:24 +00:00
rjtanner
b313975172
Part of patch #331 Fix room price in Hermes' Inn, courtesy of Kevin Zheng. Add name and plural name to unique keys found in Hermes' Inn.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18688 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-04-23 11:04:37 +00:00
rjtanner
9e230b00c8
Part of patch #331 Fix room price in Hermes' Inn, courtesy of Kevin Zheng. Update purchase tables to specify 1 item per purchase and avoids Map Editor warnings.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18687 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-04-23 11:03:17 +00:00
rjtanner
aea6fe4106
Removed forced line breaks in message text to Hermes Inn (inn_and_outpost/hermes_inn) in Inn and Outpost.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16955 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-02-03 05:44:34 +00:00
rjtanner
bd6ad73434
Convert platinum payment altars to accept payment of any coin type, requires server update r10232 (or newer)
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10247 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-03 06:02:16 +00:00
rjtanner
daffc86c79
Convert platinum payment altars to accept payment of any coin type
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10238 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-02 06:36:36 +00:00
rjtanner
9d3b4991a8
Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic, added region wilderness
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9889 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-19 00:10:57 +00:00
akirschbaum
772638b98d
Run MapNormalizer script on all maps.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9176 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-30 07:32:24 +00:00
anmaster
f4effab867
Even more fixes for redundant patterns in @match (it is case insensitive, but a lot of maps treated it as if it was case sensitive). Mostly done with grep + sed. Also add @question to two pupland maps and fix a typo on a lake country map.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9147 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-23 22:30:19 +00:00
anmaster
75cc186a59
Add @question to hermes inn maps' dialogs and add some buttons to prevent doors from crushing you
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9139 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-22 22:18:38 +00:00
akirschbaum
d98265c0f0
Unify Created: and Modified: map headers.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7448 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-02 22:49:56 +00:00
rjtanner
750a7b6a3e
Changes due to map editor reformatting.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7120 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-09-07 02:35:13 +00:00
akirschbaum
ee878a0da1
Replace "no_pass" with "move_block".
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5940 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-05 21:37:01 +00:00
rjtanner
d3b9619df9
Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5574 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-19 05:44:55 +00:00
akirschbaum
36fcc6a3d4
Move magic mouths, buttons, and invisible exits below floor to prevent detection by show invisible.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3583 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-01 23:24:07 +00:00
temitchell
0582f4e975
- change price on healing potions to match value
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3287 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-05-21 22:47:40 +00:00
temitchell
89d1489f86
- change the inns to use a marker good for 5040 seconds (~one game day
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AFAIK)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2428 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-10-27 06:41:12 +00:00
temitchell
b63060f8f1
modified inn lighting (removed redundant lights)
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added streetlights to Navar
fixed map tiling info for Navar and Scorn
finished up the river in Navar
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1792 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-11-03 23:11:23 +00:00
temitchell
02bc849070
Made the main road wider (except the mountain underpass to darcap).
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added folder inn_and_outpost for standalone buildings on the worldmap
added Hermes Inn between Navar and Scorn
added some buildings (unlinked as yet) along the road (and a small mining town near the mountain underpass to darcap)
Most worldmaps have not been changed, but are showing up on this list because I swapped mountain2 for mountain4 then back again and this seems to be showing up as a change.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1770 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-10-28 07:05:19 +00:00