Commit Graph

274 Commits (6937497d9c1ef04dfda3c521f781ad6c01d9cfc0)

Author SHA1 Message Date
Rick Tanner 123f7a3679 Minor punctuation updates to NPC dialogue in Tower of Pupuly 2023-12-03 01:27:18 -06:00
Rick Tanner ce70a3390b Minor punctuation update to NPC dialogue in Lown Town Magic Shop 2023-11-23 01:01:32 -06:00
Rick Tanner 7f108744c6 Minor grammar update to NPC dialogue in Lone Town Tavern 2023-11-21 15:01:57 -06:00
Rick Tanner b14bf07ddb Minor grammar updates to NPC dialogue in House of Cordish 2023-11-18 00:26:20 -06:00
Rick Tanner 3c2c43b5f5 Correct spacing after punctuation in msg text 2023-06-09 16:27:11 -05:00
DraugTheWhopper be279c065f Remove worthless dragon from all maps 2022-09-10 21:57:53 -04:00
Kevin Zheng 34f452e4a5 Adjust shop greed
Reduce shop greed so that prices are reasonable. With shopgreed 50, all
items would cost an unimaginable sum of money.
2022-02-13 10:55:52 -08:00
Kevin Zheng d79bf5960e Adjust lighting
Make outdoor maps outdoor, add darkness where appropriate. Add lighting
to shops or other points of interest.
2022-01-05 15:58:27 -06:00
Saiapatsu f03f5a57de Minor nitpick fixes to Dragon Hangars
Make Stoneville dragon's magic mouth say Stoneville instead of Out of Order
Add magic mouth to Nurnberg dragon, earlier it had a message right on the floor
Fix capitalization in Stoneville hangar: "To Darcap" instead of "to Darcap"
Swap Stoneville and (out of order) Lake Country dragons in Lake Country hangar
Make "Closed" and "sleeping" dragons "Out of Order" for consistency
2021-11-27 09:42:46 +01:00
DraugTheWhopper f02d8cbda9 Replace all instances of shop_general with shop_random.
I'm basically deprecating shop_general, at least until it's both useful and distinct from shop_random.
2021-11-03 00:56:57 -04:00
DraugTheWhopper 288b6287d5 Adjust more dialogue affected by the recent grammatical changes.
Some reversions, some additional adjustments. Overall, I've tried to make things more natural, at least for American English.
2021-11-01 18:22:23 -04:00
Rick Tanner dbe0ec7f9c Grammar and spelling corrections to NPC dialog 2021-10-17 01:29:52 -05:00
tannerrj 88700149be Grammar and spelling corrections to NPC dialog 2021-10-04 00:43:43 -05:00
Nicolas Weeger fbf5fbb902 Add messageboard graphics and arch and use them
Patch #416 by Saiapatsu
https://sourceforge.net/p/crossfire/patches/416/
2021-08-21 19:22:11 +02:00
Nicolas Weeger 34109846d6 Describe the origin or purpose of every key
This patch will give the vast majority of the keys in the game
a message that describes the location the key was found in, or straight-up what it's used for.

It also names or renames a lot of them, although this isn't the focus (for now).

Patch https://sourceforge.net/p/crossfire/patches/415/ by Saiapatsu.
2021-08-13 18:55:09 +02:00
Andreas Kirschbaum 80beb6e1e4 Remove attributes which have the same value as the archetype 2021-08-01 14:08:39 +02:00
Andreas Kirschbaum f6ada1f307 Reformat and fix spelling of messages 2021-07-25 23:44:39 +02:00
Andreas Kirschbaum 9815651c16 Use lower case letters in @match lines 2021-07-25 17:15:11 +02:00
Nicolas Weeger 5272e27aba Remove executable flag on maps. 2021-05-13 12:28:34 +02:00
silvernexus 2ba63b522d Remove stacked floor tiles inside Lone Town Magic Shop.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@22011 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-02-27 20:27:27 +00:00
ryo_saeba 440434e4e2 Fix decimal point.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21825 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-19 18:53:40 +00:00
ryo_saeba accd44d365 Use building archetypes for instructions. Requires arch r21820.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21821 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-01-19 17:02:10 +00:00
ryo_saeba 5971f28e04 Use archetypes for converters instead of custom ones.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21365 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-09-09 17:46:17 +00:00
partmedia 5edab52b8a Use absolute paths for exits to the Astral Vault
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21308 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-08-24 18:34:38 +00:00
rjtanner 7f5eb90b27 Update map names and sign references to the changes introduced in r20951, part of that commit was to make the map names more consistent
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21241 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-06-08 23:15:37 +00:00
rjtanner edc0378480 Correct creation date in map headers, no functional changes
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21233 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-06-01 04:15:16 +00:00
rjtanner bf595f1df9 Make entrances to Astral Vault map unique, make map paths from the Astral Vault back to the banks absolute, added missing levers to the Astral Vault map
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21232 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-06-01 04:03:37 +00:00
rjtanner 9e08fcf4b4 New feature map, Astral Vault - a way for players to have access to common storage that is accessible from any of the current bank maps. Requires map update r21230.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21231 282e977c-c81d-0410-88c4-b93c2d0d6712
2020-05-31 22:27:49 +00:00
partmedia 9271b14464 Update music strings
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20969 282e977c-c81d-0410-88c4-b93c2d0d6712
2019-08-17 23:20:24 +00:00
partmedia 7499223ada Add deposit boxes
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20951 282e977c-c81d-0410-88c4-b93c2d0d6712
2019-08-13 00:19:48 +00:00
partmedia a125a3a857 Replace last references to Dtabb
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20637 282e977c-c81d-0410-88c4-b93c2d0d6712
2018-12-28 16:32:59 +00:00
partmedia 4d8c3b9e2e Dump attributes with errors
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20585 282e977c-c81d-0410-88c4-b93c2d0d6712
2018-09-01 21:10:48 +00:00
partmedia b6f456c365 Move deposit box code to separate file
Give deposit boxes their own script and update all the banks.

git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20450 282e977c-c81d-0410-88c4-b93c2d0d6712
2017-07-27 06:35:26 +00:00
rjtanner aa564ddb9f Give maps unique names again, update references to Pup Land for consistency. No functional changes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20287 282e977c-c81d-0410-88c4-b93c2d0d6712
2016-06-26 04:58:42 +00:00
partmedia 1326dcf5cd Wrap and beautify sign text
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20013 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-08-19 03:47:56 +00:00
partmedia 81efed7a9f Rename transport dragons and add apply message
Submitted by:   Jason Zheng

git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20003 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-08-06 14:47:38 +00:00
partmedia 7f6965c806 Standardize NPC names and titles
Submitted by:   Jason Zheng

git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20002 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-08-06 14:47:32 +00:00
partmedia 1fbde7a866 Fix various grammatical issues in dialogs
Submitted by:   Jason Zheng

git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20001 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-08-06 14:47:22 +00:00
ryo_saeba 0e791e643b Replace gem shop's face with adequate one.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19966 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-05-24 13:03:23 +00:00
partmedia 38e10a9018 Standardize names of Regular Army personnel
Submitted by:   Jason Zheng

git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19901 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-04-13 00:40:08 +00:00
rjtanner 32f9e1f8aa Correctly rename the random ride exit to Santo Dominion in the Lake Country, Navar, Lone Town and Nurnberg Dragon Hangars.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19801 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-02-24 06:44:46 +00:00
rjtanner d7e5289a5f Removed Brest destination from the random ride destinations and replaced it with Santo Dominion in the Stoneville, Lake Country, Navar, Lone Towna nd Nurnberg Dragon Hangars.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19800 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-02-24 06:38:55 +00:00
rjtanner 6041a8ce68 Enlarged the entry area to Lone Town Dragon Hangar (pup_land/lone_town/dragonhangar/hangar). Also made the flight to Brest have warnings about the dangers of leaving Brest.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19757 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-01-15 06:45:01 +00:00
akirschbaum dd472884c9 Run MapNormalizer editor script on all map files.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18817 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-07-19 13:26:30 +00:00
akirschbaum 927add0868 Run MapNormalizer editor script on all map files.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18816 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-07-19 10:23:00 +00:00
rjtanner c88a3447c8 Cosmetic update to Lone Town Tavern (pup_land/lone_town/tavern) by replacing afloor_left tiles with woodfloor2 tiles. No functional changes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18811 282e977c-c81d-0410-88c4-b93c2d0d6712
2013-07-18 23:03:07 +00:00
rjtanner 5cc9ca6eeb Update Purple Butterfly guild to use new guild and guild storage graphics in Lone Town (pup_land/lone_town/town). Cosmetic change only, no functional changes. Requires archetype update r18434 or newer.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18449 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-09-21 08:02:00 +00:00
rjtanner ada813f1af New Map, Lone Town Imperial Post Office (pup_land/lone_town/shops/IPO_lonetown) with the usual features of message sending and receiving along with a message board. Updated world map (pup_land/lone_town/town) to include the IPO.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18412 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-08-22 06:08:38 +00:00
ryo_saeba 8e89513baf Fix sword not being teleported back.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18363 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-07-15 10:13:55 +00:00
rjtanner 0313cf2c3d Rename invis_exit in random destinations to lake country (/world/world_109_126) in all five Dragon Hanger maps. Technical change, no functional changes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18090 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-05-11 05:14:04 +00:00