ryo_saeba
							
						 
						
							 
							
							
							
								
							
								33af99319e 
								
							
								 
							
						 
						
							
							
								
								Quest: Gates of Hell, in Brest.  
							
							 
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17777 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2012-03-31 18:20:20 +00:00  
						
					 
				
					
						
							
							
								 
								rjtanner
							
						 
						
							 
							
							
							
								
							
								f7e4619eac 
								
							
								 
							
						 
						
							
							
								
								Removed forced line breaks in message text to Gates of Hell, Gate 5 (brest/asyvan/gate5) in Brest.  
							
							 
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16834 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2012-01-26 05:46:58 +00:00  
						
					 
				
					
						
							
							
								 
								rjtanner
							
						 
						
							 
							
							
							
								
							
								13dfc27748 
								
							
								 
							
						 
						
							
							
								
								Replace and phase out the (old) oakdoor graphic with something different  
							
							 
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10742 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-11-27 02:07:14 +00:00  
						
					 
				
					
						
							
							
								 
								rjtanner
							
						 
						
							 
							
							
							
								
							
								9d7238c7c7 
								
							
								 
							
						 
						
							
							
								
								(Inprogress checkin) Update map names to make them unique and more descriptive  
							
							 
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10160 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-10-23 22:28:06 +00:00  
						
					 
				
					
						
							
							
								 
								rjtanner
							
						 
						
							 
							
							
							
								
							
								588dfeef1f 
								
							
								 
							
						 
						
							
							
								
								Update maps with entrance x & y coordinates, adjust map level difficulty to something hopefully more realistic  
							
							 
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9821 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-09-11 00:20:56 +00:00  
						
					 
				
					
						
							
							
								 
								akirschbaum
							
						 
						
							 
							
							
							
								
							
								d98265c0f0 
								
							
								 
							
						 
						
							
							
								
								Unify Created: and Modified: map headers.  
							
							 
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7448 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-11-02 22:49:56 +00:00  
						
					 
				
					
						
							
							
								 
								rjtanner
							
						 
						
							 
							
							
							
								
							
								e6dd5e86d1 
								
							
								 
							
						 
						
							
							
								
								Removed extra floor tiles, updates map names where necessary, minor cosmetic changes. Other updates are from map editor reformatting.  
							
							 
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6987 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-08-26 07:10:02 +00:00  
						
					 
				
					
						
							
							
								 
								rjtanner
							
						 
						
							 
							
							
							
								
							
								d3b9619df9 
								
							
								 
							
						 
						
							
							
								
								Massive checkin.  Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization).  Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting.  
							
							 
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5574 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-02-19 05:44:55 +00:00  
						
					 
				
					
						
							
							
								 
								akirschbaum
							
						 
						
							 
							
							
							
								
							
								6925ecda95 
								
							
								 
							
						 
						
							
							
								
								Move magic mouths and invisible exits below floor to prevent detection by show invisible.  
							
							 
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3568 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2005-08-28 16:45:35 +00:00  
						
					 
				
					
						
							
							
								 
								ryo_saeba
							
						 
						
							 
							
							
							
								
							
								d1d8b472f0 
								
							
								 
							
						 
						
							
							
								
								Applied patch  #1145089  (cavesomething) to add region support  
							
							 
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3142 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2005-03-15 21:44:56 +00:00  
						
					 
				
					
						
							
							
								 
								temitchell
							
						 
						
							 
							
							
							
								
							
								083999509c 
								
							
								 
							
						 
						
							
							
								
								- commit multipart notation fixes to brest  
							
							 
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2870 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2004-08-08 03:39:15 +00:00  
						
					 
				
					
						
							
							
								 
								mwedel
							
						 
						
							 
							
							
							
								
							
								c9f4015e08 
								
							
								 
							
						 
						
							
							
								
								Add brest/brittany maps.  
							
							 
							
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							Update the scorn map so that there are some light sources, so even at night
you can still find your way around.
Other world maps updated to add roads that link brest and scorn.
MSW 2002-05-30
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1612 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2002-06-01 08:13:07 +00:00