Commit Graph

21 Commits (699467add66139f89c414d469d7cff8c637d33f6)

Author SHA1 Message Date
rjtanner 215cc15230 Removed line breaks in sign text to Museum of Arms in Navar.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15816 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-20 06:08:35 +00:00
ryo_saeba da81893517 Move a fighting map outside Navar's shop zone.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13551 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-08-04 17:13:52 +00:00
cavesomething b796238d0e Change the custom name of the red dragon mail to Red Dragon Mail
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13005 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-04-27 14:59:53 +00:00
rjtanner c3782abf12 Set quest items in Museum of Arms (/navar_city/magara/houses/museum) to no_pick to prevent pet theft abuse
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11438 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-02-11 05:54:00 +00:00
rjtanner c0adcceee6 Place no_spells (dungeon magic) tiles at the bottom most level in the stack
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11437 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-02-11 05:48:26 +00:00
rjtanner 42abb901c2 Typo correction on girdle of damage (was dammage) in Museum of Arms (/navar_city/magara/houses/museum)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11290 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-01-31 06:32:15 +00:00
rjtanner 5a4405f6d8 Fix oakdoor so that it uses the correct archetype (vs the one that can be destroyed)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10918 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-11 08:06:27 +00:00
rjtanner 453e0a6030 Replace recently updated oakdoors with new archetype and recycled graphic. Requires archetype r10798 or newer.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10813 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-03 01:28:13 +00:00
rjtanner d49511f3d7 Insert missing floor tile beneath stone blocks, cosmetic wall changes for nicer merging
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10771 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-29 06:19:10 +00:00
rjtanner 5eae5b4fd4 Replace and phase out the (old) oakdoor graphic with something different
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10770 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-29 06:16:28 +00:00
rjtanner 89c2b7511c (Inprogress checkin) Update map names to make them unique and more descriptive
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10150 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-22 01:47:55 +00:00
rjtanner 974b8b63b6 Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9904 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-21 04:09:41 +00:00
rjtanner ce92803174 Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9902 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-21 00:38:47 +00:00
akirschbaum 0e39777161 Update spellcasting objects to use inventory objects.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7474 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-04 19:05:10 +00:00
akirschbaum d98265c0f0 Unify Created: and Modified: map headers.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7448 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-02 22:49:56 +00:00
rjtanner 3f7dc98689 Changes due to map editor reformatting.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7125 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-09-08 02:09:54 +00:00
eracc 239d5748df Fix the dragon generator to generate drakes since the area is too small to fit
the wyverns that would normally be generated.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5988 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-09 21:58:05 +00:00
rjtanner 5c3dc5f16a Cosmetic changes to many of the maps - gave them the 'navar look' (westcwall). Renamed maps (which were either unnamed, used the actual file name or tweaked their spelling and capitilization.) Renamed maps with a generic name to something more specific. Other changes are due to Map Editor reformatting.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5611 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-25 07:48:52 +00:00
ryo_saeba d1d8b472f0 Applied patch #1145089 (cavesomething) to add region support
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3142 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-03-15 21:44:56 +00:00
temitchell 2d975a70f7 add private apartment exit to Navar maps (but not apartment maps yet)
move exits for two dungeons
add buildshop
Change requires updated arches as of 2005/03/13


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3134 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-03-13 22:32:48 +00:00
mwedel 983815b271 Add navar_city maps.
Update background picks to include shallow sea, deep sea.

MSW 2002-06-02


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1614 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-06-03 07:27:32 +00:00