Nicolas Weeger
36cc434bc2
Make Lake Country Tower of Sorcery maps part of the same reset_group, lake_country-tower_sorcery
2022-07-16 11:21:56 +02:00
Nicolas Weeger
34109846d6
Describe the origin or purpose of every key
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This patch will give the vast majority of the keys in the game
a message that describes the location the key was found in, or straight-up what it's used for.
It also names or renames a lot of them, although this isn't the focus (for now).
Patch https://sourceforge.net/p/crossfire/patches/415/ by Saiapatsu.
2021-08-13 18:55:09 +02:00
rjtanner
bfbdd037f9
Spelling correction (convience -> convenience) in message text to Tower of Sorcery, Entrance (lake_country/Mwizard/Mwizard0) in Lake Country.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17632 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-03-22 04:20:23 +00:00
akirschbaum
698fcd20ff
Reformat/fix msg...endmsg attributes in Lake Country.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15006 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-08-27 14:11:25 +00:00
rjtanner
c36c5b3b33
(Inprogress checkin) Update map names to make them unique and more descriptive
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10198 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-26 06:35:49 +00:00
rjtanner
f2d10b11d6
Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9897 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-20 22:03:15 +00:00
akirschbaum
d98265c0f0
Unify Created: and Modified: map headers.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7448 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-02 22:49:56 +00:00
rjtanner
961f8c7bed
File path mistake on previous commit - missed the files in trunk. Map name update (from MWizard to Tower of Sorcery) to match the referenced name in the Magic Mouth just inside the entrance (Mwizard0)
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7348 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-10-18 20:45:22 +00:00
rjtanner
905973e440
Changes due to map editor reformatting.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7123 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-09-07 05:38:16 +00:00
akirschbaum
f8c923aa70
Add explicit 'move_type walk' to all monsters.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5864 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-24 14:31:35 +00:00
akirschbaum
08388e8a44
Move magic mouths and invisible exits below floor to prevent detection by show invisible.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3597 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-04 18:24:34 +00:00
ryo_saeba
d1d8b472f0
Applied patch #1145089 (cavesomething) to add region support
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3142 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-03-15 21:44:56 +00:00
mwedel
fe4dfcda8d
Fix up all the maps related to abilities of monsters on the maps, as
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well as spellbooks on maps, to work with the new spell code.
MSW 2003-11-13
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2458 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-11-14 07:45:40 +00:00
mwedel
841aa9562a
Add lake_county (kundi_area) maps to world southeast of brest.
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Update world maps road connects to this city. Also, fix up some typos/
incorrect map path names.
Add dreaming_sage guild to navar city.
MSW 2002-07-22
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1665 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-07-23 07:04:57 +00:00