Nicolas Weeger
34109846d6
Describe the origin or purpose of every key
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This patch will give the vast majority of the keys in the game
a message that describes the location the key was found in, or straight-up what it's used for.
It also names or renames a lot of them, although this isn't the focus (for now).
Patch https://sourceforge.net/p/crossfire/patches/415/ by Saiapatsu.
2021-08-13 18:55:09 +02:00
rjtanner
9feff80ab1
Typo correction (Parts and Piece -> Parts and Pieces.) to sign text in Grey Castle Factory (quests/greyshield/Factory) in Wilderness.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17417 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-03-09 06:21:38 +00:00
rjtanner
6f9b3f4d7a
Removed empty line, punctuation corrections and word spacing corrections to message text in Grey Castle Factory (quests/greyshield/Factory) in Wilderness.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17416 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-03-09 06:20:42 +00:00
rjtanner
dd53152807
Removed line breaks in message text to Grey Castle Factory in Greyshield.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16316 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-12-26 05:44:27 +00:00
rjtanner
af13b3cf12
Apply region wilderness to Greyshield maps (/quests/greyshield/*)
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11083 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-22 05:51:49 +00:00
rjtanner
8a19c7c0e0
Moved 'no_spells' down to the bottom of the stacking order, cosmetic changes with how fences (swall) merges with nearby walls
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10144 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-21 23:10:25 +00:00
rjtanner
bbb3f69aaf
(Inprogress checkin) Update map names to make them unique and more descriptive
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10143 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-21 22:39:30 +00:00
rjtanner
d0900d532b
Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10022 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-06 00:39:46 +00:00
akirschbaum
0e39777161
Update spellcasting objects to use inventory objects.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7474 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-04 19:05:10 +00:00
akirschbaum
d98265c0f0
Unify Created: and Modified: map headers.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7448 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-02 22:49:56 +00:00
ryo_saeba
3308dad503
Add Greyshield quest to bigworld.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6166 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-30 21:58:59 +00:00