Andreas Kirschbaum
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449fc26e37
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Reorder game object attributes in canonical order
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2021-08-01 17:50:28 +02:00 |
Nicolas Weeger
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5272e27aba
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Remove executable flag on maps.
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2021-05-13 12:28:34 +02:00 |
silvernexus
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8009926904
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Change firewalls in maps to use direction instead of sp. Depends on r20469.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20471 282e977c-c81d-0410-88c4-b93c2d0d6712
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2017-08-06 01:08:45 +00:00 |
rjtanner
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97bec9a9a1
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Word spacing changes in message text to Castle Saromok, Courtyard (castlesaromok_inside) in Wilderness.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17652 282e977c-c81d-0410-88c4-b93c2d0d6712
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2012-03-23 04:32:59 +00:00 |
rjtanner
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a8744de4cc
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Split up laughter words in message text for various maps.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17511 282e977c-c81d-0410-88c4-b93c2d0d6712
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2012-03-15 04:24:57 +00:00 |
meflin2
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0c014b7854
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meele balance ac changes
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16519 282e977c-c81d-0410-88c4-b93c2d0d6712
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2012-01-07 19:37:51 +00:00 |
rjtanner
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22326a9e1b
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Added no_spells tiles on the other side of the doorways to prevent players from using dimension door to access areas they shouldn't or from getting trapped in such areas by accident
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10837 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-12-05 00:49:43 +00:00 |
rjtanner
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40e0493e79
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Replace invis_exit with oakdoors, now the actual maps match the world map buildings. Requires archetype r10798 or newer.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10836 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-12-05 00:46:52 +00:00 |
rjtanner
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6ae7ed2977
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(Inprogress checkin) Update map names to make them unique and more descriptive
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10134 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-10-21 00:20:22 +00:00 |
rjtanner
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2516169e40
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Partial implementation of Patch [ 2121249 ] Updated Saromok Maps; put daylight casting walls on every map (under the floor) to prevent nightfall+stealth+invis trick
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9914 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-09-23 00:34:49 +00:00 |
rjtanner
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af486faa03
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Update maps with entrance coordinates, region setting and approximate difficulty level
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9770 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-08-22 20:52:32 +00:00 |
rjtanner
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84fc3b5055
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Patch [ 2066208 ] Saromok Map Fix; Add missing keys and graphic corrections for map doors (except for barracks 1 and 2, those were already updated)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9767 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-08-22 16:30:09 +00:00 |
rjtanner
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5e612da628
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Patch [ 2054365 ] Saromok Quest, with some changes in regards to directory layout and structure (tower and related maps inside the /quest directory)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9763 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-08-20 23:59:06 +00:00 |