Commit Graph

203 Commits (793ef82b0824f877f63f02599e352a0cc7d5309d)

Author SHA1 Message Date
ryo_saeba 55fcc9797b Merge split lines.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13579 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-08-10 18:24:58 +00:00
ryo_saeba 079c04bcc8 Set map region as Scorn, since entrance is in that region.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13427 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-06-26 07:31:35 +00:00
cavesomething d6550db2b7 Add final map handling for the non-city based royalty quests
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13184 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-13 19:17:11 +00:00
ryo_saeba 1079540801 Try to give more information for the quests.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12392 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-02-11 22:47:13 +00:00
anmaster 601080500f Remove some double floor in /quests/peterm/FireTemple/Fire2, move one magic mouth below the floor.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12235 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-10-29 17:31:37 +00:00
anmaster 23aa8e71ad Remove some double floor and bogus non-reachable exits in /quests/peterm/FireTemple/LavaChamber and /quests/peterm/FireTemple/Passageway.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12234 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-10-29 16:55:08 +00:00
akirschbaum 20f5408c4d Adapt exit coordinates to server r12199.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12200 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-10-22 23:06:07 +00:00
akirschbaum 3e616eb104 Run MapNormalizer editor script on all map files.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12060 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-07-12 14:47:05 +00:00
akirschbaum 6fe030872a Remove 'rod' shopitems specifications; these have been merged into 'horn'.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11922 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-06-17 09:05:54 +00:00
akirschbaum ae8f573349 Replace HORNs (type 35) with RODs (type 3).
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11794 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-06-10 18:46:41 +00:00
akirschbaum 16898b2df9 Replace obsolete attributes can_use_rod, can_use_wand, and can_use_horn with can_use_range.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11778 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-06-08 22:26:59 +00:00
anmaster e3c5a27df5 Fix broken floor in /quests/mcz/castle_water which was using glue that was supposed to look like water (and making it a floor). Replace it with a walkable water floor with same slowdown as glue.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11596 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-03-04 19:50:06 +00:00
anmaster face5e6001 Add missing floor under wall in /quests/mcz/castle_low1
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11595 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-03-04 19:47:36 +00:00
rjtanner e8cd09b3e1 Synch with Branches/1.x; Insert floor tiles beneath walls
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11146 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-01-17 07:54:17 +00:00
rjtanner 7b616d4efb Apply region wilderness to Strange Mountain maps (/quests/hendel/*)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11093 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-22 06:54:26 +00:00
rjtanner 20026acfc5 Apply region wilderness to Skud Tower maps (/quests/skud/*)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11092 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-22 06:52:58 +00:00
rjtanner 22537ca1a3 Apply region wilderness to Tower of Demonology Air Study
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11091 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-22 06:52:23 +00:00
rjtanner 8c73dd8792 Apply region wilderness to Warrior's Tower maps (/quests/mak/*)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11090 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-22 06:40:22 +00:00
rjtanner ec46d4d3f0 Cosmetic wall updates with bwall (yellow block wall) sections
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11089 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-22 06:25:04 +00:00
rjtanner 693d8bb9a3 Apply region wilderness to Tower of Stars maps (/quests/peterm/CTower/*)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11088 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-22 06:22:36 +00:00
rjtanner 248444b7ce Apply region wilderness to Tower of Demonology maps (/quests/peterm/Demonology/*)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11087 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-22 06:16:47 +00:00
rjtanner 00be7c41d4 Apply region wilderness to Scorn Royalty Quest maps (/quests/peterm/quests/*)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11086 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-22 06:10:32 +00:00
rjtanner 52b8c91f49 Replace grey cave curved wall sections with black dungeon sections - which match the nearby walls and map theme
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11085 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-22 06:05:20 +00:00
rjtanner 0636da53ac Cosmetic wall updates with how swall (fence) merges with nearby walls
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11084 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-22 05:59:33 +00:00
rjtanner af13b3cf12 Apply region wilderness to Greyshield maps (/quests/greyshield/*)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11083 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-22 05:51:49 +00:00
rjtanner c975bdf29a Apply region wilderness to Fortress Ang maps (/quests/cd/*)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11082 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-22 05:43:44 +00:00
rjtanner 4fad6b0dd9 Apply region wilderness to Fire Temple maps (/quests/peterm/FireTemple/*)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11081 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-22 05:40:05 +00:00
rjtanner 26ae3bfe5c Apply region wilderness to Dragon Quest maps (/quests/peterm/DragonQuest/*)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11080 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-22 05:33:32 +00:00
rjtanner b7058962a9 Replace grey cave column with black columns - which match the nearby walls and map theme
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11079 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-22 05:29:13 +00:00
rjtanner 94c47cc11c Apply region wilderness to Dark Temple maps (/peterm/temple/*)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11078 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-22 05:27:07 +00:00
rjtanner db6955bf09 Apply region wilderness to Castle of Ra-Gar maps (/quests/mcz/*)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11077 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-22 05:22:15 +00:00
rjtanner 10c25b7a9a Insert floor tiles underneath the exits
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11075 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-22 05:18:15 +00:00
rjtanner 716ccde040 Update map names for consistency (Castle Ra-Gar -> Castle of Ra-Gar)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11074 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-22 05:16:49 +00:00
rjtanner e5065901f3 Apply region (narcopin) to map
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11073 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-22 05:08:30 +00:00
rjtanner b61e181a4c Updated the altar with information on how much the entrance fee is to the next level
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10968 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-14 07:03:36 +00:00
rjtanner 2cbb49235d Update wall sections to match nearby walls or styles, requires archetype update r10841 or newer
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10946 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-13 09:24:51 +00:00
rjtanner 90e3203c8f Replace blocked (solid black square) arch with cave_15 (solid grey square) archetype, requires archetype update r10843 or newer
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10943 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-13 08:57:45 +00:00
rjtanner ea9f9fda4b Restore message text to exits
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10912 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-11 06:35:25 +00:00
rjtanner 22326a9e1b Added no_spells tiles on the other side of the doorways to prevent players from using dimension door to access areas they shouldn't or from getting trapped in such areas by accident
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10837 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-05 00:49:43 +00:00
rjtanner 40e0493e79 Replace invis_exit with oakdoors, now the actual maps match the world map buildings. Requires archetype r10798 or newer.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10836 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-05 00:46:52 +00:00
rjtanner 0f668e83b9 Replace recently updated oakdoors with new archetype and recycled graphic. Requires archetype r10798 or newer.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10817 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-03 01:43:50 +00:00
rjtanner c4f9ba2dd0 Replace and phase out the (old) oakdoor graphic with something different
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10780 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-30 05:47:35 +00:00
rjtanner bb66e527bf Unique map names and made area name and references consistent (Narcopia -> Narcopin)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10228 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-31 00:39:39 +00:00
rjtanner aa37361e46 Apply new region (narcopin) to relevant maps
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10217 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-29 01:29:05 +00:00
rjtanner 3ee4f83800 (Inprogress checkin) Update map names to make them unique and more descriptive
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10209 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-28 19:58:18 +00:00
rjtanner c36c5b3b33 (Inprogress checkin) Update map names to make them unique and more descriptive
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10198 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-26 06:35:49 +00:00
rjtanner 3fda522055 (Inprogress checkin) Update map names to make them unique and more descriptive
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10181 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-25 00:54:52 +00:00
rjtanner adcf5f4331 Add shop headers to the store located in Fortress Ang
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10154 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-23 01:13:19 +00:00
rjtanner 1a868eba3f (Inprogress checkin) Update map names to make them unique and more descriptive
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10152 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-23 00:45:48 +00:00
rjtanner acfdc07849 Add snow tiles underneath the ice tiles
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10151 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-22 02:10:57 +00:00