Commit Graph

5 Commits (799dcece2a64cb8df0f9a87df5e9f93a9cd36535)

Author SHA1 Message Date
rjtanner 8aca8b9b66 Changes due to map editor reformatting. Hopefully this will make future updates and patches easier to read and understand.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7150 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-09-16 02:04:22 +00:00
akirschbaum f8c923aa70 Add explicit 'move_type walk' to all monsters.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5864 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-24 14:31:35 +00:00
akirschbaum 849cba5a48 Fix spelling errors.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3192 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-04-09 12:00:30 +00:00
akirschbaum a06b0d54aa Fix spelling error.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3191 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-04-09 08:26:06 +00:00
mwedel cdf3aec622 Fix goblin head quest (final map was wrong).
Add new image (Info/world.gif) - this is a representation of what the
    world looks like.  Add script (Info/combine.pl) that I used to make
    this image.
Add a bunch of unlinked maps.  As of this commit, everything in the 'small'
    world  directory is now here.
MSW 2002-10-29


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1784 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-10-30 05:52:35 +00:00