Commit Graph

3 Commits (841806b2a44d6611624d1a05ea8942c38bd09cf1)

Author SHA1 Message Date
rjtanner d3b9619df9 Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5574 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-19 05:44:55 +00:00
temitchell 8737e90b6b Added new inn, linked it on world map - fixed A.V's change I clobbered on world_101_114
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1774 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-10-29 05:55:55 +00:00
temitchell 02bc849070 Made the main road wider (except the mountain underpass to darcap).
added folder inn_and_outpost for standalone buildings on the worldmap
added Hermes Inn between Navar and Scorn
added some buildings (unlinked as yet) along the road (and a small mining town near the mountain underpass to darcap)
Most worldmaps have not been changed, but are showing up on this list because I swapped mountain2 for mountain4 then back again and this seems to be showing up as a change.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1770 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-10-28 07:05:19 +00:00