rjtanner
175e4782a9
Spelling correction (Demlich -> Demilich) in message text to Old City (scorn/oldcity/oldcity6) in Scorn.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17571 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-03-18 05:01:32 +00:00
rjtanner
7ddae74703
Cosmetic change to Old City (scorn/oldcity/oldcity7) in Scorn. Added more fence (swall) sections for nicer merging with nearby objects. No functional changes.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16645 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-01-15 05:53:28 +00:00
rjtanner
92b3bf2966
Context updates (Nod -> Yes, foolish human -> foolish vermin) to message text in Old City (scorn/oldcity/oldcity6) in Scorn.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16643 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-01-15 05:33:22 +00:00
rjtanner
eb0ca1e965
Spelling (Demlick -> Demlich) and capitalization (Find IT -> find IT) corrections to message text to Old City (scorn/oldcity/oldcity6) in Scorn.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16642 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-01-15 05:31:06 +00:00
rjtanner
af5a25f0ef
Removed forced line breaks and punctuation corrections in message text to Old City (scorn/oldcity/oldcity6) in Scorn.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16641 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-01-15 05:26:20 +00:00
rjtanner
773eea1c1a
Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9943 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-29 01:20:27 +00:00
anmaster
ba532dc732
In /scorn/oldcity/*: Add missing floor under wall tiles, move magic_ear under floor, fix broken "no animation and custom face" exit.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9274 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-06-06 14:04:32 +00:00
anmaster
d96ee67454
Yet more fixes for redundant patterns in @match (it is case insensitive, but a lot of maps treated it as if it was case sensitive). Mostly done with a script.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9146 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-23 10:52:18 +00:00
akirschbaum
0e39777161
Update spellcasting objects to use inventory objects.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7474 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-04 19:05:10 +00:00
rjtanner
b40118ffca
Renamed maps (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Renamed the cannery map to Animal Quarantine because that is how it's referred in the world map. Renamed the dtabb/cave outside of Scorn to Gnolls Grotto - since it's often confused as part of the goblin chief / royalty quest map. Renamed dtabb/cave3 to Goblin Den. Other changes are due to Map Editor reformatting.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5586 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-23 03:21:14 +00:00
akirschbaum
e6839878a8
Hide invibisle exits, magic mouths, and buttons below floor to prevent detection by show invisible.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3636 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-15 18:19:57 +00:00
ryo_saeba
d1d8b472f0
Applied patch #1145089 (cavesomething) to add region support
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3142 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-03-15 21:44:56 +00:00
crowbert
4a2f3c6148
redo oldcity to use tiling
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1985 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-01-30 15:12:49 +00:00
mwedel
ab8848e914
Commit of scorn city. It has been updated via update_exits.pl
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to point to the new world maps. Probably not 100% perfect, but
on a quick check, it the exits work OK.
MSW 2001-12-17
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1461 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-12-18 07:04:23 +00:00