3d0678dc1a 
								
							
								 
							
						 
						
							
							
								
								Modified fence sections for nicer merging with nearby walls in City de Clouds (mlab/citydeclouds/citydeclouds2E) in mlab. Cosmetic change only, no functional changes.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19708 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2014-10-25 05:48:06 +00:00  
				
					
						
							
							
								 
						
							
							
								4b49117584 
								
							
								 
							
						 
						
							
							
								
								Removed unused and empty space to Dark Cave, Secret Hideout (dungeons/dark-cave/hidden-cave) and updated staircase exit and entrance coordinates in the linked map Dark Cave, Ogre Cavern (dungeons/dark-cave/ogre-cave).  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19706 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2014-10-18 21:32:08 +00:00  
				
					
						
							
							
								 
						
							
							
								661d1e8dad 
								
							
								 
							
						 
						
							
							
								
								Modified cave wall sections for better merging to Castle de Clouds, Dungeon Level 8 (mlab/citydeclouds/castle/cwdccastleb8) in City de Clouds. Cosmetic changes only, no functional changes.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19705 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2014-10-18 05:49:17 +00:00  
				
					
						
							
							
								 
						
							
							
								6fd686a345 
								
							
								 
							
						 
						
							
							
								
								Modified cave wall sections for better merging to Castle de Clouds, Dungeon Level 7 (mlab/citydeclouds/castle/cwdccastleb7) in City de Clouds. Cosmetic changes only, no functional changes.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19704 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2014-10-17 05:16:53 +00:00  
				
					
						
							
							
								 
						
							
							
								0eb409a55c 
								
							
								 
							
						 
						
							
							
								
								Modified cave wall sections for better merging to Castle de Clouds, Dungeon Level 6 (mlab/citydeclouds/castle/cwdccastleb6) in City de Clouds. Cosmetic changes only, no functional changes.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19703 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2014-10-16 06:24:31 +00:00  
				
					
						
							
							
								 
						
							
							
								9120de7af7 
								
							
								 
							
						 
						
							
							
								
								Modified cave wall sections for better merging to Castle de Clouds, Dungeon Level 5 (mlab/citydeclouds/castle/cwdccastleb5) in City de Clouds. Cosmetic changes only, no functional changes.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19702 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2014-10-15 04:21:51 +00:00  
				
					
						
							
							
								 
						
							
							
								58cca2802b 
								
							
								 
							
						 
						
							
							
								
								Modified cave wall sections for better merging to Castle de Clouds, Dungeon Level 4 (mlab/citydeclouds/castle/cwdccastleb4) in City de Clouds. Cosmetic changes only, no functional changes.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19700 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2014-10-14 05:37:07 +00:00  
				
					
						
							
							
								 
						
							
							
								420e938274 
								
							
								 
							
						 
						
							
							
								
								Modified cave wall sections for better merging to Castle de Clouds, Dungeon Level 3 (mlab/citydeclouds/castle/cwdccastleb3) in City de Clouds. Cosmetic changes only, no functional changes.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19699 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2014-10-12 17:13:59 +00:00  
				
					
						
							
							
								 
						
							
							
								29876a9a19 
								
							
								 
							
						 
						
							
							
								
								Modified cave wall sections for better merging to Castle de Clouds, Dungeon Level 2 (mlab/citydeclouds/castle/cwdccastleb2) in City de Clouds. Cosmetic changes only, no functional changes.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19698 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2014-10-12 06:58:07 +00:00  
				
					
						
							
							
								 
						
							
							
								88cfcf4244 
								
							
								 
							
						 
						
							
							
								
								Modified cave wall sections for better merging to Castle de Clouds, Dungeon (mlab/citydeclouds/castle/cwdccastleb1) in City de Clouds. Cosmetic changes only, no functional changes.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19695 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2014-10-11 07:37:01 +00:00  
				
					
						
							
							
								 
						
							
							
								bd592d41a6 
								
							
								 
							
						 
						
							
							
								
								Modified cave wall sections for better merging to Suno-yamatoshi Dojo (azumauindo/suno-yamatoshi/buildings/dojoB1) in Azumauindo. Cosmetic changes only, no functional changes.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19691 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2014-10-10 05:36:32 +00:00  
				
					
						
							
							
								 
						
							
							
								4ac7cf8183 
								
							
								 
							
						 
						
							
							
								
								Modified cave wall sections for better merging to Suno-yamatoshi Dojo (azumauindo/suno-yamatoshi/buildings/dojoB1) in Azumauindo. Cosmetic changes only, no functional changes.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19690 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2014-10-10 05:33:59 +00:00  
				
					
						
							
							
								 
						
							
							
								662c4900aa 
								
							
								 
							
						 
						
							
							
								
								Modified cave wall sections that are used for exterior rock work, for better merging to Suno-yamatoshi Dojo (azumauindo/suno-yamatoshi/buildings/dojoA1) in Azumauindo. Cosmetic changes only, no functional changes.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19689 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2014-10-10 05:27:20 +00:00  
				
					
						
							
							
								 
						
							
							
								059c146b32 
								
							
								 
							
						 
						
							
							
								
								Replaced empty sections of the map with solid rock walls to Ichidou, Basement (azumauindo/misc/shrineb1) in Azumauindo. Cosmetic changes only, no functional changes.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19688 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2014-10-10 05:17:55 +00:00  
				
					
						
							
							
								 
						
							
							
								9c5cc5c230 
								
							
								 
							
						 
						
							
							
								
								Modified cave wall sections for better merging to Ichidou, Basement (azumauindo/misc/shrineb1) in Azumauindo. Cosmetic changes only, no functional changes.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19687 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2014-10-10 05:09:19 +00:00  
				
					
						
							
							
								 
						
							
							
								7009fbe21a 
								
							
								 
							
						 
						
							
							
								
								Added no_magic tiles outside the exit doors of Cameron's Tavern (darcap/darcap/tavern) in Darcap as a way to prevent players from entering the exterior of the map.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19684 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2014-10-07 20:47:00 +00:00  
				
					
						
							
							
								 
						
							
							
								da79b38b38 
								
							
								 
							
						 
						
							
							
								
								Replaced empty sections of the map with solid rock walls to Akki Yamma (azumauindo/misc/cave1) in Azumauindo. Cosmetic changes only, no functional changes.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19683 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2014-10-07 00:05:46 +00:00  
				
					
						
							
							
								 
						
							
							
								eeb524ccf5 
								
							
								 
							
						 
						
							
							
								
								Tweaked cave wall sections for better merging to Akki Yamma (azumauindo/misc/cave1) in Azumauindo. Cosmetic changes only, no functional changes.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19682 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2014-10-06 23:41:01 +00:00  
				
					
						
							
							
								 
						
							
							
								3a9ca193ca 
								
							
								 
							
						 
						
							
							
								
								Cosmetic changes to Stoneville  
							
							... 
							
							
							
							This patch was left by an unknown author on Invidious, most likely as
part of an unfinished project.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19676 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2014-10-04 17:42:39 +00:00  
				
					
						
							
							
								 
						
							
							
								d1cfb64988 
								
							
								 
							
						 
						
							
							
								
								Apply doors implicitly by moving on them  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19675 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2014-10-04 17:42:32 +00:00  
				
					
						
							
							
								 
						
							
							
								493757b2cc 
								
							
								 
							
						 
						
							
							
								
								Improve tile smoothing appearance  
							
							... 
							
							
							
							In addition, adjust building entrances to avoid placing players on top
of the exit portal/door.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19674 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2014-10-04 17:42:20 +00:00  
				
					
						
							
							
								 
						
							
							
								f1590c5017 
								
							
								 
							
						 
						
							
							
								
								Remove empty message which generates a (harmless) server error message.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19658 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2014-09-21 08:23:07 +00:00  
				
					
						
							
							
								 
						
							
							
								879eeccf07 
								
							
								 
							
						 
						
							
							
								
								Enlarged the floor plan to Potion Shop (mlab/citydeclouds/shops/cwdcpotionshop1) in City de Clouds by two rows of tiles, and arranged the shop to better match it's shop face. Update Cloud Word de City (mlab/citydeclouds/cloudworlddecity) for new shop entrance coordinates.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19653 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2014-09-17 23:34:04 +00:00  
				
					
						
							
							
								 
						
							
							
								c453ad3cf1 
								
							
								 
							
						 
						
							
							
								
								Comsetic changes for nicer merging between swall sections to Scorn Prison, Holding Cells (scorn/misc/prison) in Scorn. No functional changes.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19652 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2014-09-15 20:59:29 +00:00  
				
					
						
							
							
								 
						
							
							
								f8764ffb41 
								
							
								 
							
						 
						
							
							
								
								Comsetic changes for nicer merging between swall sections to Scorn Prison (scorn/misc/prison.1) in Scorn. No functional changes.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19651 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2014-09-15 20:52:36 +00:00  
				
					
						
							
							
								 
						
							
							
								6ee1d80f64 
								
							
								 
							
						 
						
							
							
								
								Match interior walls with exterior appearance  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19646 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2014-09-14 16:33:50 +00:00  
				
					
						
							
							
								 
						
							
							
								89bc1d0618 
								
							
								 
							
						 
						
							
							
								
								Add iron gates to cells  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19645 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2014-09-14 16:33:35 +00:00  
				
					
						
							
							
								 
						
							
							
								cc6c294f5f 
								
							
								 
							
						 
						
							
							
								
								Cosmetic changes to include windows and a working door to City de Clouds Kitchen (mlab/citydeclouds/shops/cwdckitchen) in City de Clouds. Updated the city map (mlab/citydeclouds/cloudworlddecity) for changes to the entrance coordinates.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19638 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2014-09-05 22:26:37 +00:00  
				
					
						
							
							
								 
						
							
							
								f71577df8f 
								
							
								 
							
						 
						
							
							
								
								Enlarged the floor plan to City de Clouds Kitchen (mlab/citydeclouds/shops/cwdckitchen) in City de Clouds by two rows of tiles. Updated the city map (mlab/citydeclouds/cloudworlddecity) for changes to the entrance coordinates. Cosmetic change, no functional changes.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19637 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2014-09-05 20:40:34 +00:00  
				
					
						
							
							
								 
						
							
							
								e54b5bfd19 
								
							
								 
							
						 
						
							
							
								
								Removed duplicate floor tiles to House of Healing (scorn/misc/HouseofHealing) in Scorn. Technical update, no functional changes.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19636 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2014-09-04 22:58:12 +00:00  
				
					
						
							
							
								 
						
							
							
								d4e541ddb7 
								
							
								 
							
						 
						
							
							
								
								Update randomtreasure test map (test/randomtreasure) with flooring, all available random_item archetypes and descriptive signs.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19635 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2014-09-04 22:53:52 +00:00  
				
					
						
							
							
								 
						
							
							
								3c92923a21 
								
							
								 
							
						 
						
							
							
								
								Add surrounding clouds outside the walls of City de Clouds General Shop (mlab/citydeclouds/shops/cwdcgenshop1) to match the appearance of the world map. Cosmetic update, no functional changes.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19632 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2014-09-02 23:17:39 +00:00  
				
					
						
							
							
								 
						
							
							
								e7aae0b434 
								
							
								 
							
						 
						
							
							
								
								Update to dm_shop (unlinked/kandora/dd_shop) to use updated random item shop tile. Requires archetype update r19604 or newer.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19625 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2014-08-29 06:57:06 +00:00  
				
					
						
							
							
								 
						
							
							
								f2070ba5bb 
								
							
								 
							
						 
						
							
							
								
								Removed duplicate floor tiles in Mini Trading Post (styles/specialmaps/tradingpost) map. Technical change, no functional changes.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19624 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2014-08-29 06:40:13 +00:00  
				
					
						
							
							
								 
						
							
							
								1f5584e30c 
								
							
								 
							
						 
						
							
							
								
								Removed duplicate floor tile in Tiny Trade (styles/specialmaps/tinytrade) map. Technical change, no functional changes.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19623 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2014-08-29 06:35:59 +00:00  
				
					
						
							
							
								 
						
							
							
								97ab72902f 
								
							
								 
							
						 
						
							
							
								
								Removed duplicate floor tiles to  Adventurers Guild, Entrance (dragonisland/advguild) in Stoneville. Technical change, no functional changes.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19622 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2014-08-29 06:07:32 +00:00  
				
					
						
							
							
								 
						
							
							
								4fce3de118 
								
							
								 
							
						 
						
							
							
								
								Update Adventurers Guild, Entrance (dragonisland/advguild) in Stoneville to use updated random item shop item tile. Requires archetype update r19604 or newer.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19621 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2014-08-29 05:52:05 +00:00  
				
					
						
							
							
								 
						
							
							
								bd234b30fc 
								
							
								 
							
						 
						
							
							
								
								Enlarged the floor plan to City de Clouds General Shop (mlab/citydeclouds/shops/cwdcgenshop1) in City de Clouds by two rows of tiles and added some windows. Updated the city map (mlab/citydeclouds/cloudworlddecity) for changes to the entrance coordinates. Cosmetic change, no functional changes.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19620 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2014-08-28 06:05:46 +00:00  
				
					
						
							
							
								 
						
							
							
								3a112f16d4 
								
							
								 
							
						 
						
							
							
								
								Update to Petshop (unlinked/kandora/circus/petshop) to use updated random item shop item tiles. Requires archetype update r19604 or newer.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19619 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2014-08-28 05:34:08 +00:00  
				
					
						
							
							
								 
						
							
							
								72f66163ee 
								
							
								 
							
						 
						
							
							
								
								Update to Gernal Shop (unlinked/forgotten_town/shops/general) in Forgotten Town to use updated random item shop item tiles. Requires archetype update r19604 or newer.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19618 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2014-08-28 05:31:39 +00:00  
				
					
						
							
							
								 
						
							
							
								443f8c05a3 
								
							
								 
							
						 
						
							
							
								
								Removed duplicate floor tiles to Tiny Trading Post (styles/specialmaps/minitrade) map.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19617 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2014-08-28 05:25:47 +00:00  
				
					
						
							
							
								 
						
							
							
								6109045758 
								
							
								 
							
						 
						
							
							
								
								Update to Scorn Sale Shop (scorn/shops/scorn.sale1) in Scorn to use updated random item shop item tiles. Requires archetype update r19604 or newer.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19616 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2014-08-28 05:23:29 +00:00  
				
					
						
							
							
								 
						
							
							
								750a34df55 
								
							
								 
							
						 
						
							
							
								
								Update to Port Joseph General Store (port_joseph/town/shops/generalstore) in Port Joseph to use updated random item shop item tile. Requires archetype update r19604 or newer.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19615 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2014-08-28 05:18:47 +00:00  
				
					
						
							
							
								 
						
							
							
								6f425ee60d 
								
							
								 
							
						 
						
							
							
								
								Update City de Clouds General Shop (mlab/citydeclouds/shops/cwdcgenshop1) in City de Clouds to use updated random item shop item tile. Requires archetype update r19604 or newer.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19614 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2014-08-28 05:09:43 +00:00  
				
					
						
							
							
								 
						
							
							
								261ee1fa5d 
								
							
								 
							
						 
						
							
							
								
								Update Mopoon's Weapon Shop (lake_country/shops/Mopoon_wshop) in Lake Country to use updated random item shop item tile. Requires archetype update r19604 or newer.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19613 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2014-08-28 05:04:28 +00:00  
				
					
						
							
							
								 
						
							
							
								21b5433567 
								
							
								 
							
						 
						
							
							
								
								Update The Adventurous Shop, Entrance (dragonisland/advshop0) in Stoneville to use updated random item shop item tiles. Requires archetype update r19604 or newer.  
							
							... 
							
							
							
							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19612 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2014-08-28 05:00:22 +00:00  
				
					
						
							
							
								 
						
							
							
								6e0a5c51eb 
								
							
								 
							
						 
						
							
							
								
								Removed duplicate floor tiles to Darcap Circus Shooting Gallery (darcap/darcap/circus/shooting) in Darcap.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19611 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2014-08-28 04:52:54 +00:00  
				
					
						
							
							
								 
						
							
							
								883d2d5575 
								
							
								 
							
						 
						
							
							
								
								Update One-Eyed Mike's Department Store in Wolfsburg to use updated random item shop tiles. Requires archetype update r19604.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19606 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2014-08-22 22:33:47 +00:00  
				
					
						
							
							
								 
						
							
							
								88ba06a9ea 
								
							
								 
							
						 
						
							
							
								
								Added flagstone tiles beneath the exterior walls to One-Eye Mike's Department store (wolfsburg/shops/dept_store_*) maps in Wolfsburg. Cosmetic change only, no functional changes.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19603 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2014-08-22 05:08:53 +00:00  
				
					
						
							
							
								 
						
							
							
								1e48d817a9 
								
							
								 
							
						 
						
							
							
								
								Capitalize crossfire to Crossfire when referenced from within the game.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19601 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2014-08-07 05:18:59 +00:00