Commit Graph

21 Commits (8bfe27a19f9518a9b1aee2026dc324b1b42411a2)

Author SHA1 Message Date
temitchell acb605536e - add no_magic walls to protect our fine postal workers from miscreants
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2857 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-07-10 00:41:18 +00:00
temitchell b4ff70e6dc - fix emergency exit,remove some unique tiles on sale1
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2855 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-07-07 04:08:30 +00:00
temitchell 342f4227bb - fix scorn pawn shop (was a way to smuggle items out)
- put in booths to allow selling for free but paid access to pawn
items.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2854 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-07-07 03:48:08 +00:00
temitchell 47d32f95bf - update scorn sale shop - make into two levels and add a 300gp day pass
mechanism for pawn area
map remaned to make it cleaner to update unique-items (move items
from scorn.sale and delete from unique-items - will remove from CVS
soon)


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2845 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-07-01 17:59:41 +00:00
ryo_saeba 0340c1acbc Fixed entryway
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2829 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-06-11 20:36:12 +00:00
temitchell c86001f77e - add scorn sale shop, move build store to port area, move generalstore
to southern scorn and make it more general storish.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2825 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-06-09 04:56:42 +00:00
temitchell 33f92dfd93 - fix coffee tables
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2816 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-06-07 02:33:40 +00:00
ryo_saeba aacc309308 Made instructions non-destructible.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2702 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-04-03 10:38:55 +00:00
ryo_saeba 891a6f0996 Added building shop
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2680 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-03-15 20:59:08 +00:00
mwedel fe4dfcda8d Fix up all the maps related to abilities of monsters on the maps, as
well as spellbooks on maps, to work with the new spell code.
MSW 2003-11-13


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2458 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-11-14 07:45:40 +00:00
mwedel 6d0aed6a4b Fix spellbooks in shop so they work with new spell system.
MSW 2003-11-02


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2442 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-11-03 00:34:25 +00:00
temitchell 616a6f3c72 - fix message board names now that python plugin option is working
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2407 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-10-21 03:00:46 +00:00
temitchell 3f5dc76293 - Add the IPO maps to Scorn and Navar
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2355 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-09-28 21:07:48 +00:00
temitchell 057cefe3d7 - add tellers to these banks hooked to python banking scripts
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2352 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-09-28 17:18:53 +00:00
temitchell 743d4d413b - I've long wanted to fix up the entry to this shop
- Hopefully there will be less bumping and more room now.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2321 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-09-14 00:06:59 +00:00
mwedel e3524aac92 Fix by Bernd Edler to clarify process of alchemy.
MSW 2003-05-17


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2127 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-05-18 04:56:24 +00:00
temitchell f8c34d7a75 -new low level quest to fill out newbie area in scorn. Added farmhouse
by H.S. Teoh


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2114 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-05-05 06:38:56 +00:00
temitchell d6f783164b - making newbie annex in scorn. New players will now appear on
worlds_105_116 4 4.  Moved some lower level maps and the free inn to
accommodate.  A couple new maps heavy on the training would be good
here.  This area is not entirely for low levels (the new river way looks good for a sewer
adventure) but should cater to new players.  Scorn central square has
been made more snappy too.
There may be some loose ends to tie up (the signage should be redone a
bit) and I'll get on that post haste.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2107 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-04-28 06:57:05 +00:00
garbled 9f9865cfd9 Add floors to kandora.. (why did I bother?)
Add the new maps for the alchemy shops to the bigworld.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1922 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-01-07 06:33:05 +00:00
mwedel 50281a768c Add some missing files.
MSW 2001-12-17


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1463 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-12-18 07:10:24 +00:00
mwedel ab8848e914 Commit of scorn city. It has been updated via update_exits.pl
to point to the new world maps.  Probably not 100% perfect, but
on a quick check, it the exits work OK.
MSW 2001-12-17


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1461 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-12-18 07:04:23 +00:00