SilverNexus
4f64edf086
Addition of a pop-up Bank of Skud to rarely appear in random maps.
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Current rendition contains one randomly-defined converter table and an unresponsive teller. These may be changed in the future.
2023-08-11 08:42:11 -04:00
SilverNexus
6236924303
Minor cosmetic fence changes on random-map mini forge. No functional changes.
2023-03-28 08:57:17 -04:00
DraugTheWhopper
f02d8cbda9
Replace all instances of shop_general with shop_random.
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I'm basically deprecating shop_general, at least until it's both useful and distinct from shop_random.
2021-11-03 00:56:57 -04:00
ryo_saeba
8a409e70c1
Add jewelry guides, requires arch r21880.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@21881 282e977c-c81d-0410-88c4-b93c2d0d6712
2021-02-01 17:04:35 +00:00
rjtanner
3772e2e781
Additional mini chapel maps for the remaining cult altars
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20317 282e977c-c81d-0410-88c4-b93c2d0d6712
2016-09-28 06:41:38 +00:00
rjtanner
f2070ba5bb
Removed duplicate floor tiles in Mini Trading Post (styles/specialmaps/tradingpost) map. Technical change, no functional changes.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19624 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-08-29 06:40:13 +00:00
rjtanner
1f5584e30c
Removed duplicate floor tile in Tiny Trade (styles/specialmaps/tinytrade) map. Technical change, no functional changes.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19623 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-08-29 06:35:59 +00:00
rjtanner
443f8c05a3
Removed duplicate floor tiles to Tiny Trading Post (styles/specialmaps/minitrade) map.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19617 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-08-28 05:25:47 +00:00
ryo_saeba
c3e4245b55
Let's say this capacity should be enough for now...
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14219 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-12-30 20:12:03 +00:00
akirschbaum
4dc286db4b
Fix maps that allow stealing unpaid items from shops.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14051 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-11-05 21:22:21 +00:00
ryo_saeba
981af94808
Move magic_mouthes under the floor, so they don't appear with show invisible.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13686 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-08-29 08:28:13 +00:00
rjtanner
216a52ec1a
Cosmetic wall changes for nicer merging
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10728 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-26 01:34:40 +00:00
rjtanner
3c36d7858b
Update maps in styles/specialmaps/ with unique and more descriptive map names
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10727 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-26 01:30:53 +00:00
rjtanner
783cb98da5
Update 'store maps' in styles/specialmaps/ with shop header code, these are the small shops that are sometimes found in randomly generated maps
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10726 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-26 01:17:15 +00:00
akirschbaum
0e39777161
Update spellcasting objects to use inventory objects.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7474 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-04 19:05:10 +00:00
akirschbaum
d98265c0f0
Unify Created: and Modified: map headers.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7448 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-02 22:49:56 +00:00
akirschbaum
1f1c4e6ac3
Normalize map files; no functional changes.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7426 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-10-28 20:12:06 +00:00
akirschbaum
ee878a0da1
Replace "no_pass" with "move_block".
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5940 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-05 21:37:01 +00:00
akirschbaum
f8c923aa70
Add explicit 'move_type walk' to all monsters.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5864 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-24 14:31:35 +00:00
temitchell
4ebd7ca3ae
- change map title
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2692 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-03-23 05:07:55 +00:00
temitchell
a8284d4a8e
-add special skill rooms to random maps
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2691 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-03-23 05:03:57 +00:00
mwedel
44d3295cce
bring forward some typos that were made in the small world maps to the big
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world maps (library & beginners).
remove some excess floors from the tinytrade map.
MSW 2003-03-20
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2072 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-03-21 08:13:07 +00:00
mwedel
493027e64b
Add dragonisland (stoneville) maps to bigworld distribution.
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Other maps outside that directory were updated because they have
exits leading to stoneville.
MSW 2002-09-08
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1715 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-09-09 07:20:07 +00:00
mwedel
575cf6d5a8
Various updates -
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scorn/oldcity/oldcity2: Add some missing floor tiles.
scorn/temples/gnarg: Link in with with new maps.
world/world_105_116, world/world_127_114: Updated with gnard and
cd maps.
python: added directory - same as in old maps.
quests/cd/* - move over fro old maps, just new directory.
styles: Added directory - same as in old maps. Used for random maps.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1694 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-09-04 06:49:14 +00:00