45083d777b 
								
							
								 
							
						 
						
							
							
								
								Cosmetic wall changes with how they merge with doorways  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10776 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-11-29 08:05:08 +00:00  
				
					
						
							
							
								 
						
							
							
								8e4b99fefb 
								
							
								 
							
						 
						
							
							
								
								Apply new region (threesisters) to relevant maps  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10218 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-10-29 01:29:40 +00:00  
				
					
						
							
							
								 
						
							
							
								c36c5b3b33 
								
							
								 
							
						 
						
							
							
								
								(Inprogress checkin) Update map names to make them unique and more descriptive  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10198 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-10-26 06:35:49 +00:00  
				
					
						
							
							
								 
						
							
							
								298cd56e4c 
								
							
								 
							
						 
						
							
							
								
								Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9961 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-10-01 00:47:06 +00:00  
				
					
						
							
							
								 
						
							
							
								60f80f618e 
								
							
								 
							
						 
						
							
							
								
								Fix for Bug [ 2020789 ] many maps broken 16 months ago: wrong immunities, armour..; Corrected stats for Gralljah the speechless crone (was corrupted in r5574)  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9959 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-10-01 00:17:45 +00:00  
				
					
						
							
							
								 
						
							
							
								1961d7be19 
								
							
								 
							
						 
						
							
							
								
								Fix for Bug [ 2020789 ] many maps broken 16 months ago: wrong immunities, armour..; Corrected stats for Meijah the blind crone (was corrupted in r5574)  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9958 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-10-01 00:15:39 +00:00  
				
					
						
							
							
								 
						
							
							
								195895927e 
								
							
								 
							
						 
						
							
							
								
								Fix for Bug [ 2020789 ] many maps broken 16 months ago: wrong immunities, armour..; Corrected stats for Seijah the fingerless crone (was corrupted in r5574)  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9957 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-10-01 00:13:37 +00:00  
				
					
						
							
							
								 
						
							
							
								d98265c0f0 
								
							
								 
							
						 
						
							
							
								
								Unify Created: and Modified: map headers.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7448 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-11-02 22:49:56 +00:00  
				
					
						
							
							
								 
						
							
							
								b38b73875c 
								
							
								 
							
						 
						
							
							
								
								Corrected reformatting mistake where armour value was the replaced with the immune attack_type #, in this case armour 24575  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7399 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-10-27 00:31:44 +00:00  
				
					
						
							
							
								 
						
							
							
								6844ce600b 
								
							
								 
							
						 
						
							
							
								
								Use new face for spinning wheel.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7373 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-10-20 19:50:27 +00:00  
				
					
						
							
							
								 
						
							
							
								159bf8a609 
								
							
								 
							
						 
						
							
							
								
								Changes due to map editor reformatting.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7127 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-09-08 21:36:34 +00:00  
				
					
						
							
							
								 
						
							
							
								3f1168b5e1 
								
							
								 
							
						 
						
							
							
								
								Remove obsolete armour field.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6257 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-05-13 13:54:55 +00:00  
				
					
						
							
							
								 
						
							
							
								3f6fb91969 
								
							
								 
							
						 
						
							
							
								
								Remove obsolete attributes. Other changes due to editor.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6235 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-05-12 16:41:21 +00:00  
				
					
						
							
							
								 
						
							
							
								ee878a0da1 
								
							
								 
							
						 
						
							
							
								
								Replace "no_pass" with "move_block".  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5940 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-04-05 21:37:01 +00:00  
				
					
						
							
							
								 
						
							
							
								d3b9619df9 
								
							
								 
							
						 
						
							
							
								
								Massive checkin.  Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization).  Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5574 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-02-19 05:44:55 +00:00  
				
					
						
							
							
								 
						
							
							
								cf1a5c8747 
								
							
								 
							
						 
						
							
							
								
								Hide magic mouths below floor to prevent detection by show invisible.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3638 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2005-09-15 19:52:31 +00:00  
				
					
						
							
							
								 
						
							
							
								fe4dfcda8d 
								
							
								 
							
						 
						
							
							
								
								Fix up all the maps related to abilities of monsters on the maps, as  
							
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							well as spellbooks on maps, to work with the new spell code.
MSW 2003-11-13
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2458 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2003-11-14 07:45:40 +00:00  
				
					
						
							
							
								 
						
							
							
								b9c42bd80e 
								
							
								 
							
						 
						
							
							
								
								Add a bunch more maps to the bigworld.  
							
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							MSW 2002-10-15
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1750 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2002-10-16 05:36:08 +00:00