Commit Graph

5675 Commits (97bdfe816865f05f3388f22a6dfe66a23cbaddf7)

Author SHA1 Message Date
temitchell 0912dde3b6 committing bug fix for guilds as reported by RYO
fix gates to trigger properly (walls fire south, increase speed to -0.2)


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2507 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-01-06 02:26:24 +00:00
temitchell 812e7b79c6 - change exits to moved maps
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2502 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-12-28 20:18:27 +00:00
temitchell d3ff6b1ad3 - adding a misc folder for building in Navar
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2501 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-12-28 20:17:05 +00:00
temitchell 25d456bd12 - moving these to a subfolder
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2500 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-12-28 20:16:01 +00:00
temitchell 2bd65031ad - put blocking between houses, added some triggers so that the home
owners react if you seem to be looting their treasure.  Added a man with
a problem - soon to have a solution.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2494 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-12-23 05:33:01 +00:00
temitchell f5833cf9b6 - Added Mr White's house. Fixed broken dressers.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2493 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-12-23 05:30:08 +00:00
temitchell 46be970753 - Add temple for gorokh in Navar (right beside the casino infernal - how
handy...)


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2489 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-12-14 23:25:02 +00:00
temitchell 88ec2fa62c - touch up these maps mainly to use new windows now available
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2487 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-12-14 02:44:35 +00:00
temitchell 9534bdd497 - fix stupid error with pass name
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2486 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-12-14 01:35:04 +00:00
temitchell a27dc9d298 - harder quest made for ruggilli temple in Navar
- pass is compatible with scorn temple


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2485 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-12-14 01:28:23 +00:00
onefang 27eae5ae6c Removed bat generator. DVS 2003-11-30
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2478 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-11-30 03:37:16 +00:00
onefang 6d9f8d0244 Moved Dark Forest. DVS 2003-11-24
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2471 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-11-24 09:23:52 +00:00
onefang ee94b3e4bd Moved Dark Forest, and added external critters. DVS 2003-11-24
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2470 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-11-24 09:20:06 +00:00
onefang 343c872796 Allowed access to sea from Navar DVS 2003-11-24
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2469 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-11-24 08:36:01 +00:00
mwedel fe4dfcda8d Fix up all the maps related to abilities of monsters on the maps, as
well as spellbooks on maps, to work with the new spell code.
MSW 2003-11-13


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2458 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-11-14 07:45:40 +00:00
onefang 1161824810 Fixed some trees in the large forest I forgot to put grass under last time.
DVS 4-11-2003


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2443 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-11-04 01:02:17 +00:00
mwedel 6d0aed6a4b Fix spellbooks in shop so they work with new spell system.
MSW 2003-11-02


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2442 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-11-03 00:34:25 +00:00
temitchell 32b7e51cff - fix some patern maching on newbieshouse map
- added in door and chest tutorial as well
----------------------------------------------------------------------


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2441 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-11-02 08:02:13 +00:00
temitchell 37fcfd4c0f add gaea shrine to Navar
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2438 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-11-01 23:30:45 +00:00
temitchell 21719528a2 - add whirlwind exit to random exits
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2437 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-11-01 23:27:43 +00:00
temitchell fbb106282a - add links to new temples - add no magic to city streets
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2436 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-11-01 21:48:50 +00:00
temitchell ab7b6945bd - add some temples to Navar - some minor changes to scorn temples
hopefully these can be rounded out a bit soon


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2435 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-11-01 21:36:58 +00:00
onefang 4fef770c67 world/world_*: Added large forest between the roads near Scorn and Brest.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2433 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-10-30 00:50:10 +00:00
temitchell 89d1489f86 - change the inns to use a marker good for 5040 seconds (~one game day
AFAIK)


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2428 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-10-27 06:41:12 +00:00
temitchell ef25240766 - change the marker time for access to approximate a game day (5040
seconds or 1.4
hours by my poor estimation).


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2427 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-10-27 06:22:20 +00:00
temitchell 979472fba0 - change these to use trigger_markers to insert a time expiring force -
this allows personal access to the caldrons for an hour (360 food = ~1hour) for 200 platinum
coins - after which time you have to pay again.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2426 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-10-27 04:35:53 +00:00
temitchell eca55e3b74 - oops fix the gate at the end so it closes. I am thinking this might
make a good unique map perhaps (then you could add some doors and
stuff).
- add the creator's name to the map info :)


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2423 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-10-27 03:22:35 +00:00
temitchell c26f5cf160 - moved to start directory
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2422 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-10-27 02:58:44 +00:00
temitchell f36058d958 - add newbie house to starting map
- move Nexus to start folder
- fix Nexus floor (was shop floor creating unpaid items!)


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2421 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-10-27 02:58:00 +00:00
crowbert b86700ca41 fix connection
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2420 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-10-26 22:06:31 +00:00
temitchell f5bd860230 - touch up the casino now that plugin option support is working
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2414 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-10-25 02:53:08 +00:00
temitchell 55d9353f1c - fixed issue with slotmachines where items created reset number of
existing items in the same space.
(using itemborker to set number of items add or remove as a safer way to
manage this.)
- touched up bank dialogue (and incorporated itembroker code)


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2413 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-10-25 02:20:08 +00:00
temitchell 616a6f3c72 - fix message board names now that python plugin option is working
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2407 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-10-21 03:00:46 +00:00
temitchell dfb8a19393 fix monkey_temple WARNING SPOILER!
- add some magic mouth for antioc appearing...
- add the listener for the secret exit (local copy of map was not
updated in initial commit :( )


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2406 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-10-20 17:57:31 +00:00
temitchell 4251ff58b0 - a couple more slight touchups to the aljwaf maps
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2405 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-10-20 17:44:24 +00:00
temitchell af4c306036 - modifications to the special door (rocks, webs ...) to remove door
treasures


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2404 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-10-20 07:50:06 +00:00
temitchell 81f33cf19f - the proverbial ruined temple filled with monkeys and traps
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2402 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-10-20 07:42:05 +00:00
temitchell 4656d661b2 - changes to maps to fix broken spell stuff (spell walls and monster
inventories)
- some cosmetics too.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2401 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-10-20 05:30:31 +00:00
temitchell aeb5ca6a1b - fixes to these maps - grumms inn needed some connect fixes and the
stairs were accessable without payment.  The bridge over the estuary was
not passable (water was no_pass - now passable)


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2400 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-10-18 06:14:57 +00:00
temitchell 6f866bc4f5 - change hall of selection to drop players on the Nexus
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2392 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-10-12 01:43:27 +00:00
temitchell ba1a82d526 - add new adventure near Navar, add Nexus for choosing your starting
position when making new player, add maps for the market area of Navar


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2391 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-10-12 01:41:08 +00:00
temitchell 10663a71db - oops forgot the decimal that made the serbice charges work.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2386 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-10-09 04:28:09 +00:00
crowbert fcb8172188 move /crow/train to /scorn/crow/train
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2382 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-10-07 19:11:19 +00:00
temitchell eae6a8104c - add link to casino infernal in Navar
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2378 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-10-06 03:49:51 +00:00
temitchell 92bf7134d8 - add casino infernal - gamblers paradise and money pit
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2377 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-10-06 03:45:46 +00:00
temitchell 7ad3e359d6 -fix banksay.py (was a small issue with a missing =)
-add reusable script for adding/removing items
-add two new slotmachines
-add an insult generator


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2376 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-10-06 03:41:36 +00:00
mwedel 8f14c92525 Fix bug in Mork's speech - he should be asking about Gork,
not himself.
MSW 2003-10-05


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2375 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-10-06 03:14:10 +00:00
crowbert b1bf83481c add new training center to a barn in the Scorn port area
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2374 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-10-04 23:17:49 +00:00
crowbert 419d867dd7 remove quest-only monster from generic undead style
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2373 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-10-04 21:57:44 +00:00
crowbert f2a606fb87 switch pirateisland quest monsterstyle to undead_quest
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2372 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-10-04 21:55:48 +00:00