Commit Graph

332 Commits (980479672bc2430953823886cf29b61efc71146a)

Author SHA1 Message Date
rjtanner f805efa2d4 New quest maps, Strange Old Wizard, courtesy of Brad Reilly. Quest starts in Brest. RJT, Feb-02-2007
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5358 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-03 04:35:15 +00:00
qal21 de6c7764f8 Add undead shaft and pirate mansion maps to svn. Created by Brad Reilly.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5002 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-10-06 19:44:43 +00:00
kbulgrien 5a3a3c06d4 - Fixes to Scorn IPO distributed throughout the Empire.
- Correct the mailbox instructions in various towns to
  tell the reader to ask the correct person for help
  instead of Colette in Scorn.
- A few minor tweaks also made in some other IPOs.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@4968 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-09-22 02:54:35 +00:00
qal21 fbd4438411 Make guild portals to ancient pupland use the 'time travel' map. Impliments feature request #1539206
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4783 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-12 19:13:40 +00:00
akirschbaum f8e15fb5f3 Fix typos in message.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4704 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-07-25 20:41:10 +00:00
akirschbaum 44fc82da73 Move top map of light house to cellar level: part of the map has a cave border which does not make sense at the top of a light house.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4473 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-02-19 18:42:44 +00:00
akirschbaum 88d2ad2860 Prevent the treasure room from being reachable via dimension door.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4468 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-02-19 16:52:08 +00:00
ryo_saeba bca9a21e7b Fix Navar and Brest teleporters
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4086 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-04 13:53:36 +00:00
akirschbaum 5d23be8901 Add levers inside the compartments to prevent trapped players.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3930 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-25 19:33:53 +00:00
gros 3b77421609 Update of the maps for CFPython version 2.0.
Update of the IPO-related scripts.
Gros - 18/10/2005


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3899 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-18 18:13:28 +00:00
akirschbaum 598a17bdd9 Fix incorrect exit coordinates.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3803 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-06 20:40:54 +00:00
cavesomething 1fda2f1d4c shop headers for santo dominion
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3769 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-03 17:53:44 +00:00
akirschbaum d7e62f47a4 Hide invisible exits and magic mouths below floor to prevent detection by show invisible.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3632 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-11 19:36:44 +00:00
eracc e2fd198c31 Add NPC character with information about Training Centers.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3362 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-06-06 03:27:26 +00:00
akirschbaum 849cba5a48 Fix spelling errors.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3192 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-04-09 12:00:30 +00:00
ryo_saeba d1d8b472f0 Applied patch #1145089 (cavesomething) to add region support
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3142 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-03-15 21:44:56 +00:00
akirschbaum 962ca520b2 Fix exit destination.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3130 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-03-13 16:02:41 +00:00
akirschbaum 77f968c33d Use correct name in book.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3117 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-03-09 21:36:39 +00:00
majorwoo b3100f2e76 Fixed guild storage rooms no_pass 1 so only guild members can enter
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2979 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-10-24 21:42:55 +00:00
temitchell 8bfe27a19f add IPO and bank facilities to Santo Dominion and Nurnberg
add slots to Night Flower bar


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2861 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-07-11 16:55:56 +00:00
temitchell df44cd0d94 - apply multipart notation fix to santo_dominion
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2820 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-06-07 03:06:04 +00:00
ryo_saeba 4fda93db1f Guild for Drunken Barbarian
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2704 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-04-03 13:24:53 +00:00
mwedel fe4dfcda8d Fix up all the maps related to abilities of monsters on the maps, as
well as spellbooks on maps, to work with the new spell code.
MSW 2003-11-13


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2458 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-11-14 07:45:40 +00:00
temitchell 6ba97d9090 - fixed the scorn portal in the guilds and dropped a couple slot
machines in goths tavern to drum up some customers.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2094 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-04-10 01:06:58 +00:00
garbled 05e257a93c Change the difficulty of all the shops. Make some shops more likely to
generate better stuff, based on area.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1954 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-01-17 07:34:13 +00:00
avogl c0e2343e45 Corrections for teleporter problem due to
missing "activate_on_push/release" flags. Same changes
as to the standard map set, including a fix for
reception tower map-bug.

--AndreasV


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1758 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-10-27 16:59:00 +00:00
mwedel 546aecff29 Add dtabb (darcap) maps.
Update world maps to add a road to darcap from navar_city.
Update some signs.  Add some low level maps from dtabb to be around
scorn - that makes more sense.
Many of the guild maps updated because the link to darcap now leads
someplace.
Add an underworld directory.
MSW 2002-09-15


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1728 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-09-16 05:44:51 +00:00
mwedel c4c13c4804 Update maps-bigworld to keep in sync with maps (old).
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1699 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-09-05 06:59:06 +00:00
mwedel 072ea9f031 Fix a bunch of broken exits.
Add some of the peterm maps that are linked to maps already added.
MSW 2002-06-04


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1615 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-06-05 07:31:52 +00:00
mwedel dfc751a542 Fix some exits in santo_dominion which didn't lead back to the map
properly.

Add euthville (kar) maps.

MSW 2002-05-30


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1606 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-05-31 06:27:18 +00:00
mwedel 280556cd06 Add some files that didn't get in the last commit for addition
of Santo Dominion.  MSW 2002-05-19


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1596 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-05-20 06:07:38 +00:00
mwedel f14e1c015b Update scorn maps with changes that have been made in the main map
distribution.

Add santo_dominion maps, as well as road connecting scorn and
santo dominion.
MSW 2002-05-19


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1595 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-05-20 03:46:07 +00:00