Commit Graph

6 Commits (98637096b527cd1b8325e5705ade7408c2bace54)

Author SHA1 Message Date
akirschbaum 52c5ef198f Hide magic mouths, invisible exits, teleporters, and buttons below floor to prevent detection by show invisible.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3605 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-06 20:10:17 +00:00
akirschbaum 849cba5a48 Fix spelling errors.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3192 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-04-09 12:00:30 +00:00
ryo_saeba d1d8b472f0 Applied patch #1145089 (cavesomething) to add region support
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3142 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-03-15 21:44:56 +00:00
temitchell 2d975a70f7 add private apartment exit to Navar maps (but not apartment maps yet)
move exits for two dungeons
add buildshop
Change requires updated arches as of 2005/03/13


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3134 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-03-13 22:32:48 +00:00
temitchell 2bd65031ad - put blocking between houses, added some triggers so that the home
owners react if you seem to be looting their treasure.  Added a man with
a problem - soon to have a solution.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2494 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-12-23 05:33:01 +00:00
mwedel 983815b271 Add navar_city maps.
Update background picks to include shallow sea, deep sea.

MSW 2002-06-02


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1614 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-06-03 07:27:32 +00:00