Commit Graph

16 Commits (9864302c62aa0e029d7ba79f6a8ee2e829fc8688)

Author SHA1 Message Date
Kevin Zheng 894a6a6504 Tweak Treasure Island quest
- Remove line breaks from dialog
- Give Black Beard a reasonable reply
- Move quest start trigger to boat to (instead of back from) island
2022-06-01 23:56:40 -07:00
Andreas Kirschbaum 9aef8cef4a Fix typos in attribute names 2022-05-14 22:41:10 +02:00
Kevin Zheng 7d87308017 Add missing elevation
Imported from SilverNexus' weather patch.
2021-12-16 15:47:15 -05:00
ryo_saeba e525db0ebd Quest: The Treasure Island.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18365 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-07-15 13:11:11 +00:00
akirschbaum 20f5408c4d Adapt exit coordinates to server r12199.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12200 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-10-22 23:06:07 +00:00
tchize 9052625c6c undo woods convertion commit of 2 hours ago
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8050 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-27 22:35:43 +00:00
tchize 6e4c55c4eb Convert woods to grass_only + woods 5
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8046 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-27 19:21:42 +00:00
tchize ae73a16c1f Massive change of grass based tiles to grass + another object above. Better result with smoothing
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8038 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-24 19:50:43 +00:00
rjtanner 5013d6df7d Changes due to map editor reformatting.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7129 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-09-09 01:39:21 +00:00
akirschbaum ee878a0da1 Replace "no_pass" with "move_block".
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5940 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-05 21:37:01 +00:00
rjtanner af5fe2c2ab Renamed maps (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Added missing floor tiles beneath walls. Renamed maps with a generic name to something more specific. Other changes are due to Map Editor reformatting.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5591 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-24 08:00:33 +00:00
akirschbaum d5429e6bf0 Hide magic mouths and invisible exits below floor to prevent detection by show invisible.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3640 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-15 21:27:29 +00:00
ryo_saeba d1d8b472f0 Applied patch #1145089 (cavesomething) to add region support
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3142 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-03-15 21:44:56 +00:00
mwedel 434b87a24a Fix exit coordinates for rowboat - was dropping players in the middle
of the ocean.
MSW 2003-01-13


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1947 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-01-13 08:12:19 +00:00
mwedel 3260fae07e Add wolfsburg to maps-bigworld. Other updated maps most likely because
they had exits pointing to wolfsburg which now point to the new locaton.
MSW 2002-09-18


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1732 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-09-19 07:09:07 +00:00
mwedel 5dc4c3aa8b Initial import of new world. See the Info/README for more information.
This import is largely as generated by the program, but I have
placed scorn onto it.
MSW 2001-12-17


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1460 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-12-18 06:44:57 +00:00