Commit Graph

3180 Commits (99e97612a2b1deaba7680fc5f8e007efde076cfd)

Author SHA1 Message Date
rjtanner 99e97612a2 Cosmetic update to the Jeweler's Workshop of Scorn. Door or entrance now opens when a player approaches. Map considered an outdoor map so darkness or time of day is visible when inside; light sources already in place. Entrance area fence (swall*) re-arranged to make that area larger. Updated world map for new map entrance destination.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15094 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-09-16 04:21:18 +00:00
rjtanner 068d7193bc Place no_spells tiles under the floor tiles in the Jeweler's Workshop of Scorn.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15093 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-09-16 04:07:06 +00:00
rjtanner 9c242a55f3 Make the pillars in the kitchen area no longer block character line of sight. Moved no_spell tiles beneath the floor tiles.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15092 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-09-15 06:02:26 +00:00
rjtanner e656900242 Updates to the Medieval Kitchen in Scorn. Door or entrance now opens when a player approaches. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Updated world map for new map entrance destination.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15091 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-09-15 06:00:25 +00:00
alestan c1bee7911e Decreased the number of fogs per seed fog
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15090 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-09-14 20:23:59 +00:00
rjtanner b8083bfeb9 Updates to Jacob's Lighting Emporium in Scorn. Floor plan now similar to building exterior. Door or entrance now opens when a player approaches. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Updated world map for new map entrance destination.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15089 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-09-14 05:42:30 +00:00
rjtanner 0487248b1f Updated Goth's Taven in Scorn so that the map exterior matches it's placement in the world map. Updated world map for new entrance destination to the Tavern. Updated stair coordiantes on the upper and lower level of the Tavern so that they line up with the other levels.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15088 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-09-13 04:41:07 +00:00
rjtanner 2524b29ea1 Floor layout changes to Goth's Tavern in Scorn. Door moved to left side of the map and added windows to match the building exterior. Added a cloak room near the entrance. Moved the gate password hint so players should stumble upon it more easily. Updated world map for new entrance coordinates.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15087 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-09-13 04:23:52 +00:00
rjtanner da41a4fe4f Removed NPC from the floor tile inventory and placed them on top of the tile.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15086 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-09-13 03:56:39 +00:00
alestan 19f3154ccc Changed puddle arch in map to rain1 so that it isn't a rain cloud.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15079 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-09-10 16:39:08 +00:00
alestan 462d32da8c Changed puddle arch in map to rain1 so that it isn't a rain cloud.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15078 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-09-10 16:38:53 +00:00
ryo_saeba e16c9c6728 Add dialog hints.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15066 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-09-10 10:21:42 +00:00
rjtanner 12a2920f70 Added creator information to the map header, removed the Created by sign from within the map (which also had out of date contact and bug report information)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15057 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-09-08 04:46:13 +00:00
rjtanner 178b09d5ab New entrance map for Beginners map in Scorn. Modifications to Beginners map to tie in to the entrance map such as exit changes and special quest key. World map changes to use the Beginners Entrance map.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15056 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-09-08 04:43:42 +00:00
ryo_saeba 49f92ee8a6 Fix shop item type to use singular form.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15044 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-09-04 09:37:55 +00:00
ryo_saeba 12161b3e08 Replace stairs up with stairs down, since it's a higher level.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15039 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-09-04 08:27:28 +00:00
rjtanner a8cf94e870 Updates to the Abandoned Temple, Entrance in Scorn. Map is now surrounded by grass and cobblestone so it matches it's placement in Scorn. Added invis exits on the other side of the weak walls as a result of this. Updated world map destination coordinates due to layout changes of the temple map. Updated Dungeon Level 1 stairway due to changes on the first level.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15025 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-08-31 05:23:22 +00:00
rjtanner 1cccd8e493 Cosmetic updates to the Bank of Skud in Scorn. Walls are now all stone and no longer using the blocked archetype. Exapnded the footprint to make it symetrical. Added book shelves in the office area. Surrounded the map with grass and cobblestone so it matches it's placement in Scorn. Updated world map for new map entrance coordinates.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15016 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-08-27 19:44:20 +00:00
akirschbaum 336e48f07a Remove redundant pits.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15015 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-08-27 18:39:50 +00:00
akirschbaum e1662ee5e3 Remove unneeded floor objects.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15014 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-08-27 18:36:32 +00:00
akirschbaum 2d6889461b Remove redundant pits.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15013 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-08-27 18:32:45 +00:00
akirschbaum 8491c3cd32 Remove duplicate floors to fix display issues.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15012 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-08-27 16:41:52 +00:00
akirschbaum 1dae3bb6d3 Unify maps.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15011 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-08-27 16:32:08 +00:00
akirschbaum 4ac7cadb1b Fix misspelled attribute names.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15010 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-08-27 16:31:02 +00:00
akirschbaum 9415ec5b1b Unify maps.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15009 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-08-27 16:28:23 +00:00
akirschbaum 7a0a82efe9 Move boulder logic hidden under fake walls into empty space.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15008 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-08-27 16:19:34 +00:00
akirschbaum 8c936c3743 Connect formerly unused connections to burglar protection.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15007 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-08-27 15:55:15 +00:00
akirschbaum 698fcd20ff Reformat/fix msg...endmsg attributes in Lake Country.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15006 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-08-27 14:11:25 +00:00
rjtanner 916de1abfd Cosmetic updates to the Dragon Guild of Scorn. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Door now opens when a player tries to leave the map. Added ground outside the map so. Updated world map for the new entrance to the guild map.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15005 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-08-27 08:02:55 +00:00
meflin2 752bb2aea7 Khalehs updates to the training centers from the tracker for dragonbreath
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15004 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-08-26 17:58:58 +00:00
rjtanner b29c4d4992 Additional cages and monsters to the Scorn Zoo, Lower Level. Monsters include sheep, geese, horses, awful rats, ice warrior, shadow monsters, bear and polar bears, sorcerer, wolves and dire wolves, elemental witches, para-elemetnals.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15003 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-08-26 04:21:31 +00:00
rjtanner 2fc7ccafaf Cosmetic update to Scorn Zoo, Lower Level. Walls and flooring similar to the first level. Added decor and non working gates to the cages, similar again to the upper level. Adjust stairs destination of the Scorn Zoo due to changes made onthe Lower Level.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15001 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-08-25 06:05:48 +00:00
meflin2 339430feb8 fix grand titans level being lower then a base titan
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15000 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-08-24 14:58:22 +00:00
meflin2 1cf7dffa83 Khalehs updates to the training centers from the tracker
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14999 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-08-24 14:50:44 +00:00
rjtanner 4a24723e9a Redesigned the entrance level to Friendly Giant's Tower in Scorn. Map now reflects a tower (aka round.) Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Updated world map for new map entrance destination. Updated level 2 since the stairs on level 1 have moved.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14998 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-08-24 04:36:13 +00:00
rjtanner 8b1f3e75cf Cosmetic and some layout updates to the Scorn Imperial Post Office. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Removed forced line breaks in the Manual and Prospectus along with formatting changes to hopefully make reading easier. Updated world map for new map entrance destination.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14997 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-08-24 04:03:45 +00:00
rjtanner d5e7bbe5c8 Cosmetic updates to the Training Center in Scorn. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Updated world map for new map entrance destination.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14996 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-08-23 06:00:34 +00:00
rjtanner a9bb2fc505 Removed line breaks in NPC dialogue, sign and crumpled note.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14995 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-08-23 05:45:10 +00:00
rjtanner 57c29d1d04 Removed line breaks in NPC dialogue.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14994 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-08-23 05:35:26 +00:00
rjtanner 9bffd9f9a4 Updated ChangeLog generated using svn2cl
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14993 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-08-22 06:14:11 +00:00
rjtanner 514deff534 Cosmetic change with how spiked wall merges with the nearby prison wall near the Shifty Bandit - no functional change.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14992 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-08-22 05:53:05 +00:00
rjtanner 9d5cdb2caa Removed line breaks in the NPC dialogue
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14991 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-08-22 05:49:52 +00:00
rjtanner 6768633c79 Correct more name references in Scorn Prison, should be Goth's Tavern instead of Gork's Tavern
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14990 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-08-22 05:46:51 +00:00
rjtanner 87994b97f1 Removed line breaks in the NPC dialogue
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14989 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-08-22 05:44:57 +00:00
rjtanner 28737300de Correct name reference in Scorn Prison, should be Goth's Tavern instead of Gork's Tavern
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14988 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-08-22 05:40:25 +00:00
ryo_saeba 76e7068cb6 Use the quest system for the Rhyzian amulet quest.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14980 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-08-13 17:11:36 +00:00
ryo_saeba 6028a1564f Merge split lines. Make Pip correctly reply to 'rhyz'. Add hints to TCI conversation.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14978 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-08-12 21:08:36 +00:00
ryo_saeba a51df430f5 Don't give free potions. Patch courtesy Khaleh.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14977 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-08-12 18:54:43 +00:00
ryo_saeba 5620361fdc Use new archetype 'bloodwell' for the corresponding exit.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14974 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-08-12 18:33:56 +00:00
ryo_saeba d4badedb13 Merge lines.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14951 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-08-07 21:47:03 +00:00