rjtanner
22dfa28bc4
Removed redundant floor tiles to all guild maps as found in the template (r15445), plus removal of newly found redundant floor tiles under some of the gates to all guild maps and template.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15449 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-05 22:34:01 +00:00
ryo_saeba
0238b16965
Remove redundant tiles.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15445 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-05 19:35:06 +00:00
ryo_saeba
701a08b89b
Fix infinite pedestal stacking.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15443 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-05 19:04:03 +00:00
rjtanner
bce9ac378d
Setup unique and descriptive names to the Template Guild maps in template directory.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15312 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-30 19:40:32 +00:00
rjtanner
f25e6fa9bb
Update walls surrounding Tannery entrance gate to Guild Hall and template second floor maps. Additional stone wall section on nearby fence. Cosmetic change only.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15238 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-22 04:03:07 +00:00
ryo_saeba
7a874fcdb0
Correct probably invalid connection.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14506 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-05-30 17:44:48 +00:00
ryo_saeba
323bd0475b
Fix invalid food value for jeweler access (required 200 instead of 100).
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14108 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-11-20 11:18:22 +00:00
ryo_saeba
0a108f488c
Fix card names. Disable suspicious wall without spell.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14090 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-11-14 14:22:52 +00:00
Alestan
a1a321729b
fixed several minor bugs (duplicate floor tiles and the like) and made compatible with the new pythons cripts
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13750 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-09-07 00:07:30 +00:00
ryo_saeba
acac40e005
Fix missing region.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13734 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-09-04 10:52:31 +00:00
meflin2
ff54b9d8b3
alestan python guild updates
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12514 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-02-27 19:14:29 +00:00
meflin2
614e64549c
alestan python guild updates
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12510 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-02-26 18:14:37 +00:00
akirschbaum
20f5408c4d
Adapt exit coordinates to server r12199.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12200 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-10-22 23:06:07 +00:00
rjtanner
ee41ba1844
Implemented, with changes backported from svn trunk, python guild hall patch: [ 1782975 ] Python guilds template. - applied, needs to check all is ok
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8579 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-03-22 06:28:26 +00:00
rjtanner
e253b2aa71
Update the guild template to include map difficulty levels, entrance xy coordinates, ability to create an altar of valkyrie for 5 holy_shield, altars are now level 120 (players are no longer able to reconsecrate them) which addresses bug [1824769] Players able to reconsecrate guild altars
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7480 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-05 01:25:15 +00:00
akirschbaum
0e39777161
Update spellcasting objects to use inventory objects.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7474 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-04 19:05:10 +00:00
akirschbaum
d98265c0f0
Unify Created: and Modified: map headers.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7448 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-02 22:49:56 +00:00
ryo_saeba
74648efcc0
Fix connections, slaying, names, ... This should make the guilds usable.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7362 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-10-20 10:14:17 +00:00
ryo_saeba
12e81271ac
Patch #1782975 : Python guilds template, courtesy Perko/alestan.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7319 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-10-14 16:52:08 +00:00
akirschbaum
7d210be75d
Replace obsolete fields fly_on/fly_off/walk_on/walk_off with move_on/move_off.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6982 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-08-23 19:36:52 +00:00
rjtanner
c623e3a610
Made the alchemy room a stand alone map. This should improve the chances of the map actually resetting to remove any broken or cursed cauldron if they should appear during normal player use.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5967 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-08 04:47:06 +00:00
akirschbaum
ee878a0da1
Replace "no_pass" with "move_block".
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5940 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-05 21:37:01 +00:00
rjtanner
9688e6f853
Made the Jeweler and Thaumaturgy areas a stand alone map. This should improve the chances of the map actually resetting to remove any broken or cursed workbenches or desks if they should appear during normal player use. Also made the decoration items sitting on tables for each map no_pickup.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5828 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-20 05:01:33 +00:00
rjtanner
8ae23bb07a
Second attempt at updating the python based guild template maps -- fixed many of the altars, exits and other features. Updated the README (see earlier commit) file to summarize these changes. RJT, Feb-12-2007
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5529 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-13 02:13:11 +00:00
temitchell
054dbeace8
Adding Python Guild framework.
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Initial (and not usable as yet) commit of guild templates and guild
scripts for new more automated guild system. - requires Python 2.1 or
better.
TODO - guild maps need finishing, lots more work and much debuging.
Guild points system needs some work (a good formula).
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3000 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-12-06 04:02:10 +00:00