6992e00f3a 
								
							
								 
							
						 
						
							
							
								
								Correct teleporter coordinates due to layout changes on level 1 of Kingdom Palace  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10862 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-12-07 08:31:09 +00:00  
				
					
						
							
							
								 
						
							
							
								ef5fcd8bd1 
								
							
								 
							
						 
						
							
							
								
								Redesign interior of the Kingdom Palance, level 2 and level 3  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10861 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-12-07 08:24:30 +00:00  
				
					
						
							
							
								 
						
							
							
								13dfc27748 
								
							
								 
							
						 
						
							
							
								
								Replace and phase out the (old) oakdoor graphic with something different  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10742 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-11-27 02:07:14 +00:00  
				
					
						
							
							
								 
						
							
							
								9d7238c7c7 
								
							
								 
							
						 
						
							
							
								
								(Inprogress checkin) Update map names to make them unique and more descriptive  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10160 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-10-23 22:28:06 +00:00  
				
					
						
							
							
								 
						
							
							
								b176fe118f 
								
							
								 
							
						 
						
							
							
								
								Convert absolute map exit/entrance paths to relative paths  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9822 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-09-11 00:29:35 +00:00  
				
					
						
							
							
								 
						
							
							
								588dfeef1f 
								
							
								 
							
						 
						
							
							
								
								Update maps with entrance x & y coordinates, adjust map level difficulty to something hopefully more realistic  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9821 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-09-11 00:20:56 +00:00  
				
					
						
							
							
								 
						
							
							
								6bd68f5e92 
								
							
								 
							
						 
						
							
							
								
								Resize some more maps with wasted empty space in the lower right part of the map.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9166 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-05-29 11:27:09 +00:00  
				
					
						
							
							
								 
						
							
							
								0e39777161 
								
							
								 
							
						 
						
							
							
								
								Update spellcasting objects to use inventory objects.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7474 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-11-04 19:05:10 +00:00  
				
					
						
							
							
								 
						
							
							
								d98265c0f0 
								
							
								 
							
						 
						
							
							
								
								Unify Created: and Modified: map headers.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7448 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-11-02 22:49:56 +00:00  
				
					
						
							
							
								 
						
							
							
								0c12e4b464 
								
							
								 
							
						 
						
							
							
								
								Update maps to use the new potion name (invulnerability is now shielding)  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7259 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-09-27 04:47:51 +00:00  
				
					
						
							
							
								 
						
							
							
								e6dd5e86d1 
								
							
								 
							
						 
						
							
							
								
								Removed extra floor tiles, updates map names where necessary, minor cosmetic changes. Other updates are from map editor reformatting.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6987 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-08-26 07:10:02 +00:00  
				
					
						
							
							
								 
						
							
							
								d3b9619df9 
								
							
								 
							
						 
						
							
							
								
								Massive checkin.  Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization).  Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5574 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-02-19 05:44:55 +00:00  
				
					
						
							
							
								 
						
							
							
								d1d8b472f0 
								
							
								 
							
						 
						
							
							
								
								Applied patch  #1145089  (cavesomething) to add region support  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3142 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2005-03-15 21:44:56 +00:00  
				
					
						
							
							
								 
						
							
							
								c9f4015e08 
								
							
								 
							
						 
						
							
							
								
								Add brest/brittany maps.  
							
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							Update the scorn map so that there are some light sources, so even at night
you can still find your way around.
Other world maps updated to add roads that link brest and scorn.
MSW 2002-05-30
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1612 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2002-06-01 08:13:07 +00:00