rjtanner
20cba383eb
Update syntax to Pup Land reference (was Pupland and pupland) in message text to Goth's Tavern (navar_city/dragon_hangar/hangar) in Navar. Old reference of pupland still works in matching text for NPC dialogue.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17795 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-04-02 06:06:01 +00:00
rjtanner
dcff771eff
Removed forced line breaks and punctuation corrections in message text to Goth's Tavern (scorn/taverns/goths) in Scorn.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17736 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-03-29 04:54:29 +00:00
rjtanner
9bdaa2148f
Removed forced line breaks in message text to Goth's Tavern (scorn/taverns/goths) in Scorn.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16690 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-01-17 06:22:17 +00:00
rjtanner
b4f49c972a
Typo correction to Dilek the Drunk's dialogue (dont -> don't) in Goth's Tavern in Scorn.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16159 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-12-15 00:34:51 +00:00
rjtanner
30845c5dc3
Grammar correction to Drachnak the Priest dialogue (Its -> It's) to Goth's Tavern in Scorn.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16158 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-12-15 00:32:37 +00:00
rjtanner
92fd827e4b
Typo correction (locat -> locate) and added more key words to the dialogue for the location of the Valley of the Three Sisters to Goth's Tavern in Scorn.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16157 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-12-15 00:30:40 +00:00
ryo_saeba
275e96000c
Replace handler with specific one. Requires arch revision 15303.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15304 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-29 10:56:21 +00:00
ryo_saeba
fb8deaa7e7
Replace handler with specific one. Requires arch revision 15294.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15299 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-29 10:11:11 +00:00
rjtanner
c668292f54
Update or correct entrance x and y coordinates in the map headers.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15169 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-09 19:56:01 +00:00
rjtanner
0487248b1f
Updated Goth's Taven in Scorn so that the map exterior matches it's placement in the world map. Updated world map for new entrance destination to the Tavern. Updated stair coordiantes on the upper and lower level of the Tavern so that they line up with the other levels.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15088 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-09-13 04:41:07 +00:00
rjtanner
2524b29ea1
Floor layout changes to Goth's Tavern in Scorn. Door moved to left side of the map and added windows to match the building exterior. Added a cloak room near the entrance. Moved the gate password hint so players should stumble upon it more easily. Updated world map for new entrance coordinates.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15087 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-09-13 04:23:52 +00:00
rjtanner
da41a4fe4f
Removed NPC from the floor tile inventory and placed them on top of the tile.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15086 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-09-13 03:56:39 +00:00
cavesomething
6c888aba77
Add a dialog for the dragon emissary in goth's tavern
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13177 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-13 17:19:21 +00:00
cavesomething
96f4ed3945
Fix a substantial number of other script paths that I had missed previously.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13046 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-04-30 09:55:06 +00:00
cavesomething
ee9382a5cb
Support for the various quests that track passage through the gates of scorn.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13002 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-04-27 14:40:43 +00:00
cavesomething
622c1bd45f
Amendment to goths tavern needed for the coffeegoose quest
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13001 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-04-27 14:28:07 +00:00
cavesomething
b7ff8f7936
Update existing dialog files to use the new dialog syntax
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12993 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-04-27 09:04:21 +00:00
ryo_saeba
1079540801
Try to give more information for the quests.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12392 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-02-11 22:47:13 +00:00
rjtanner
ffe60afa9e
Replace rocks with a wooden table (longtable) for the booze to sit on in the bar
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11048 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-21 06:55:33 +00:00
rjtanner
2fb05012b7
Replace recently updated oakdoors with new archetype and recycled graphic. Requires archetype r10798 or newer.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10821 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-03 02:42:51 +00:00
rjtanner
6544ff797a
Replace and phase out the (old) oakdoor graphic with something different
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10791 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-01 06:00:40 +00:00
kbulgrien
97a884773d
- Add a new NPC in Goths that uses an npc_dialog.py message file to drive a
...
CFDialog.py driven conversation (the conversation was created before the
author knew about CFDialog or how to use it, but it was too large to put
into @match as it caused a server crash). This dialog is structured, but
state is not tracked due the informational nature of the conversation.
The NPC drops some hints about things in Scorn that a new player might
want to check out. There are no spoilers, but it may serve to help a new
player find out about some things about scorn that the author did not
discover for ages.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10638 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-21 08:09:46 +00:00
rjtanner
101c92e662
Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9947 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-29 05:54:11 +00:00
anmaster
f50ad2d7aa
Move some magic_ear under floor in /scorn/taverns/goths.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9280 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-06-06 23:13:49 +00:00
ryo_saeba
fdd015e4c2
Link the Scorn Royalty maps together.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8609 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-03-24 09:04:38 +00:00
akirschbaum
d98265c0f0
Unify Created: and Modified: map headers.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7448 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-02 22:49:56 +00:00
ryo_saeba
e5a5e13ade
Fix broken dialogue.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7417 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-10-28 10:44:00 +00:00
rjtanner
159bf8a609
Changes due to map editor reformatting.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7127 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-09-08 21:36:34 +00:00
akirschbaum
ee878a0da1
Replace "no_pass" with "move_block".
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5940 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-05 21:37:01 +00:00
akirschbaum
f8c923aa70
Add explicit 'move_type walk' to all monsters.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5864 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-24 14:31:35 +00:00
rjtanner
d3b9619df9
Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5574 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-19 05:44:55 +00:00
kbulgrien
67c439b1b6
- Tags reordered due to reordering caused by save in CFJavaEditor.
...
- Furniture and characters moved throughout map so that standing by
one NPC and talking only gets a response from the NPC closest to
the player. Previously several NPCs answered when they were not
the closest NPC to the player.
- Character msg/endmsg text changes: redundant match strings removed;
line wrapping removed. Minor formatting/spelling/grammar changes.
- Dilek: msg/endmsg refers to empty booze bottle on table, but none
was there. Added an empty booze bottle to Dilek's table.
- BRAGH O'LEARY: Add match strings job and name to make it more likely
that someone can eke conversation out of him. By default he was so
standoffish you might not keep trying to chat with him. His booze
is fixed to now render on top of, instead of under, the table.
- West-wall wizard in red garb: One of his hints relates to the Pirate
Den that moved to Wolfsburg. Adjusted the "easy" magic ear message
to mention Wolfsburg in that part of the text. Also added name and
job match strings.
- Wizard with an aura of great power: Added match string message for
job and name.
- Slot machines had "slaying" without a target value. CFJavaEditor
removed the lines.
- Bingo room table/altar on same coordinates were split up to put the
table back in the middle line of tables.
- Dwarf lumberjack: Now has a "name".
- Mark, 1st Tier warrior, dwarf miner, beholder, dwarf lumberjack,
wounded fighter, pirate, pupland elves, conjurer, emissary: Added
name and/or job matches.
- Reworked pupland elf's conversation a bit.
- Brum talked about the Black Ice mountains, but there are no other
references to them by that name, so now he tells you where they
are.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5031 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-10-19 05:27:09 +00:00
k_ahlers
7480efb4bd
Added patch #1531289 from the sf.net-Patchtracker
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4735 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-01 10:13:20 +00:00
cavesomething
add599b4ca
change the scale on world maps to one chain per tile
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4414 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-02-01 14:47:10 +00:00
eracc
6cbe7669c1
Fix Bragh to give hints of what keywords to use.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3972 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-11-03 00:47:09 +00:00
gros
3b77421609
Update of the maps for CFPython version 2.0.
...
Update of the IPO-related scripts.
Gros - 18/10/2005
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3899 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-18 18:13:28 +00:00
eracc
622d97b55f
Add buttons to stop players getting trapped behind the iron gate that leads
...
to the basement of Goths. The buttons are on the inside of the area behind
the gate and one under the gate. Still have to pay booze from the tavern
side to get in.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3868 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-14 17:36:57 +00:00
akirschbaum
86c9f02d5e
Fix destination coordinates of stairs going up/down. One did end in a wall, the other was off by one.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3666 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-17 12:10:08 +00:00
akirschbaum
cb142e745e
Dragon Emissary now demands exactly emeralds of great value.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3645 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-15 22:14:54 +00:00
akirschbaum
e6839878a8
Hide invibisle exits, magic mouths, and buttons below floor to prevent detection by show invisible.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3636 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-15 18:19:57 +00:00
eracc
b2f52c615d
Added more information to Bragh about the TC move.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3361 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-06-06 03:14:31 +00:00
eracc
e80b5c0f6a
Forgot to use "@match" in the NPC dialog for the TC info. Fixed.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3346 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-06-01 02:58:10 +00:00
eracc
74ad677b9c
Add a new NPC with information on the TC move.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3340 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-05-30 23:15:57 +00:00
mwedel
b4ca01d47a
Update directions to Castle Aaarg - with old directions, no one would
...
ever find it, since it isn't anywhere near a swamp. At least with the
new directions, players have a chance.
MSW 2005-04-20
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3222 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-04-21 06:56:01 +00:00
ryo_saeba
d1d8b472f0
Applied patch #1145089 (cavesomething) to add region support
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3142 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-03-15 21:44:56 +00:00
salathar
7fbb3b0caa
- Commit several patches:
...
1055076 Takuse lair map exit teleports player into wall
1055091 MwizardG locks out players
1055870 MwizardT added an exit to the map
1056891 Updated NPC quest location hint for Valley of the three sisters
- Add a new hut to Wolfsburg worldmap
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2985 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-11-09 00:46:14 +00:00
temitchell
90b22d178e
- minor fixes to maps including adjusting a swearing dwarf, some
...
flooring in marksel and some portals into sylvan realms
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2872 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-08-08 04:00:27 +00:00
onefang
6d9f8d0244
Moved Dark Forest. DVS 2003-11-24
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2471 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-11-24 09:23:52 +00:00
temitchell
93074a16bf
- hook the fellow at the front door into the seen.py script - he's
...
likely to have seen lots of people.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2270 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-07-25 05:28:42 +00:00
temitchell
f8c34d7a75
-new low level quest to fill out newbie area in scorn. Added farmhouse
...
by H.S. Teoh
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2114 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-05-05 06:38:56 +00:00