Commit Graph

57 Commits (a5651e73b12f88aa9d4123d540150b9b64d14bb1)

Author SHA1 Message Date
rjtanner d3b9619df9 Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5574 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-19 05:44:55 +00:00
rjtanner c4a72d0ebd Significant cosmetic changes to this map - added cave walls and similar sections to the map to give it an 'underground appearance' instead of portions of the map appearing to be blocked by nothing but darkness. Other changes are Map Editor reformatting.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5571 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-19 05:15:27 +00:00
rjtanner b8feccba47 Corrected a file path error with the Lake Country Dragon Hangar. It was causing players to get drapped in a void-like map. Other changes are due to Map Editor reformatting. RJT, Feb-11-2007
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5533 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-13 02:27:43 +00:00
mwedel 4977e9eb15 Remove 'dam 127' line from demon gate - this has it use a non existant
spell, which eventually results in the server crashing.
MSW 2007-02-11



git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5481 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-11 08:29:00 +00:00
rjtanner 292c73cb03 Fix for bug #1651549, gate was connected to 100 and should be 104 - other fixes are from editor reformatting. RJT, Feb-04-2007
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5364 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-04 07:30:50 +00:00
rjtanner f805efa2d4 New quest maps, Strange Old Wizard, courtesy of Brad Reilly. Quest starts in Brest. RJT, Feb-02-2007
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5358 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-03 04:35:15 +00:00
ryo_saeba ae25fc13ec Fix bug #1603935: Locked boxes can be opened, by making boxes indestructible.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5146 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-12-02 17:29:03 +00:00
akirschbaum 2ba4163ee0 Remove level 0 wands.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5050 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-10-24 17:35:45 +00:00
akirschbaum 664c46aca9 Remove level 0 rods.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5044 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-10-22 19:59:53 +00:00
k_ahlers 0797daf1dc Solved Bug #1530018
I removed the runes and added "dungeon-magic" to the tiles
below the door. This should prevent players casting some-
thing through the door.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5005 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-10-07 14:27:47 +00:00
k_ahlers b62f4f78c0 Fixed Bug #1539223
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5004 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-10-07 14:20:18 +00:00
eracc b80704d0ea Fix design problem with wall hidden under one of the shop tiles.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4910 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-09-09 21:30:13 +00:00
gros 1c7a8f36f9 Fixed the Burial Ground so the clues cannot be destroyed or removed.
Added a couple of details on the gravestones to make them a little more,
hum, alive :). Fixed a mistake in the code of examine that didn't properly
detect the @match directives.
This is a fix for bug #1539227 - may it Rest In Peace.
gros, 2006-08-12


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4782 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-12 19:00:00 +00:00
akirschbaum 5b3c153c30 Change face of statues to grey_drag.172 to make them visible again (as suggested by Maurice Massar).
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4448 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-02-12 14:05:55 +00:00
eracc 2702c201b5 Move magic_ear under floor to hide from "show invisible".
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4288 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-01-05 21:44:38 +00:00
mikeeusa 211a235a76 Setting the face of 'a blue crystal' to blue_crystal.111
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4216 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-27 02:07:51 +00:00
mikeeusa 3b85fdb751 Setting the face of 'a blue crystal' to blue_crystal.111
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4215 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-27 02:02:36 +00:00
eracc 5a3d2d49b5 Found more problems relating to locations in /pup_land/... Fixed.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4205 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-25 08:52:57 +00:00
eracc 72ab794ae9 Problem with transport to Lone Town. Fixed.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4204 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-25 07:35:19 +00:00
akirschbaum 5f1a2f04b6 Prevent Great Wyrm from being blocked after he appears. Now he attacks players again.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4089 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-04 20:38:20 +00:00
cavesomething 922a4b3dbf various shop header typo, etc fixes
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4088 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-04 17:42:03 +00:00
cavesomething f534220ac0 shop headers for lake country, stoneville, nurnberg, red town, euthville and port joesph
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3932 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-26 16:25:00 +00:00
eracc b52d48ec0e Adding dragon hangar for Lake Country.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3914 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-20 01:17:42 +00:00
akirschbaum 598a17bdd9 Fix incorrect exit coordinates.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3803 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-06 20:40:54 +00:00
akirschbaum 08388e8a44 Move magic mouths and invisible exits below floor to prevent detection by show invisible.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3597 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-04 18:24:34 +00:00
akirschbaum 4e30bb4cbe Remove undefined field 'splaying'.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3476 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-07-18 21:45:37 +00:00
eracc 8240ab3102 Added a randomized 2 in 8 chance of getting figurine of xan based on chance
of one of the other buttons being pushed.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3357 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-06-03 19:51:33 +00:00
akirschbaum 4a7798ca85 Add plural name for Essence of Flame; change description to match it the other Essence of Flame.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3317 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-05-27 21:17:03 +00:00
akirschbaum 40d69df328 Remove trailing white space from text.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3316 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-05-27 21:08:02 +00:00
akirschbaum 459dccfe24 Fix spelling errors.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3315 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-05-27 21:06:23 +00:00
akirschbaum bf04a62783 Fix spelling errors.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3314 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-05-27 20:58:50 +00:00
akirschbaum 5e50908ec3 Fix spelling error.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3313 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-05-27 20:46:24 +00:00
akirschbaum 5f0738aa62 Fix spelling errors.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3312 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-05-27 20:44:59 +00:00
akirschbaum 2113acfa39 Fix spelling errors.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3311 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-05-27 20:39:08 +00:00
akirschbaum c5dedfc58e Fix spelling error.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3310 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-05-27 20:35:52 +00:00
akirschbaum 6fadcd22a6 Add plural names to items; allow guildmaster's key to merge with other keys.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3277 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-05-21 12:14:36 +00:00
akirschbaum 849cba5a48 Fix spelling errors.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3192 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-04-09 12:00:30 +00:00
akirschbaum ac189c93d9 Make the test for admission to the guild work again.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3183 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-03-30 19:22:26 +00:00
ryo_saeba d1d8b472f0 Applied patch #1145089 (cavesomething) to add region support
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3142 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-03-15 21:44:56 +00:00
akirschbaum 5169f671be Fix spelling error.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3119 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-03-09 21:50:58 +00:00
akirschbaum c30b65ab9e Fix spelling error.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3101 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-03-06 21:29:43 +00:00
akirschbaum 2c124c05c9 Add missing msg/endmsg tags.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3100 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-03-06 21:21:27 +00:00
salathar 9e204a7621 Apply patch 1114803 courtesy Mithzi
- Fix player being teleported into wall
- Fix typo to read "treasure chamber"
- "Joseph" is called "Jacob" from now on to be consistend with the storyline
- Fix typo to read "Shining tower"


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3062 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-02-08 14:56:05 +00:00
salathar bdeb205f1a Fix a typo
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3059 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-02-02 13:31:25 +00:00
mwedel 7539ff9e7f Commit a couple patches:
1) Fixes quest spellbooks so that randomitems is set to none, so that
   spell won't change.
2) Make spelling of 'nurnberg' consistent across all the maps.
MSW 2005-01-24


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3055 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-01-24 08:19:48 +00:00
salathar f97666f7e0 Fix portal teleporting players on top of water
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2995 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-11-28 07:02:34 +00:00
salathar 7fbb3b0caa - Commit several patches:
1055076 Takuse lair map exit teleports player into wall
 1055091 MwizardG locks out players
 1055870 MwizardT added an exit to the map
 1056891 Updated NPC quest location hint for Valley of the three sisters
- Add a new hut to Wolfsburg worldmap


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2985 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-11-09 00:46:14 +00:00
temitchell a76619affe - remove/replace arches which no longer exist with ones that do.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2957 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-10-17 23:21:12 +00:00
temitchell 771a87376f - commit multipart notation fixes
- make modifications to small (LC_nn)
- add floors to more maps and fix access to sunset lake fortress (it's
mostly empty hint hint)


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2879 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-08-16 01:51:00 +00:00
temitchell cdabf20d5a - added a *whole* lot of flooring and fixed some broken spell archs in
inventories.  Fixed problem with exit getting covered in
wist_study by removing the walls.  Multipart notation fixes I believe as
well.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2875 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-08-10 03:52:19 +00:00