Commit Graph

16 Commits (a8c71d01e8960ef3bc03b0788fc99c4ffe4c57d0)

Author SHA1 Message Date
rjtanner c2735c1907 Cosmetic overhall to Ye Ol' Home Depote in Navar. Exapnded the map to include ground outside the shop walls. Floor plan matches the physical building shape. Door or entrance now opens when a player approaches. Shop item and decor layout changes. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Updated world map for new map entrance destination.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14450 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-05-04 04:35:31 +00:00
rjtanner 04b224a6ea Add a shop inventory sign to Ye ol' Home Depote (/navar_city/misc/buildshop)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11439 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-02-11 05:56:20 +00:00
rjtanner eab0c36288 Restore shoprace information to shop headers
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10911 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-11 06:32:20 +00:00
rjtanner 453e0a6030 Replace recently updated oakdoors with new archetype and recycled graphic. Requires archetype r10798 or newer.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10813 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-03 01:28:13 +00:00
rjtanner 8a3a876da7 Replace and phase out the (old) oakdoor graphic with something different
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10772 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-29 06:49:08 +00:00
rjtanner 058f11eb1a Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic, add navar as the region where necessary
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9905 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-21 04:12:05 +00:00
quinet 59fe978019 Mention how to add or remove windows in the building instructions.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9718 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-08-04 14:03:04 +00:00
akirschbaum d98265c0f0 Unify Created: and Modified: map headers.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7448 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-02 22:49:56 +00:00
rjtanner 5c3dc5f16a Cosmetic changes to many of the maps - gave them the 'navar look' (westcwall). Renamed maps (which were either unnamed, used the actual file name or tweaked their spelling and capitilization.) Renamed maps with a generic name to something more specific. Other changes are due to Map Editor reformatting.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5611 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-25 07:48:52 +00:00
mikeeusa 9c2dcd4628 CVS: maps-bigworld: made buildshop's walls brown as the outside arch suggests
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4034 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-11-13 22:38:23 +00:00
mikeeusa d6f4c714b6 CVS: maps: regexed shop_building to shop_building_west for navar's build shop
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4008 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-11-09 15:26:14 +00:00
cavesomething 9b0315f2a2 add item builders to shop headers for building shops
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3989 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-11-05 20:16:14 +00:00
cavesomething eb8c50dbd9 shop headers for navar
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3766 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-03 16:33:15 +00:00
qal21 1cde2de4df Update in-game documentation of building to include recent changes/additions.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3559 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-08-19 19:29:11 +00:00
cavesomething d50508cba7 region updates for some maps in navar and brest
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3172 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-03-23 21:02:46 +00:00
temitchell 2d975a70f7 add private apartment exit to Navar maps (but not apartment maps yet)
move exits for two dungeons
add buildshop
Change requires updated arches as of 2005/03/13


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3134 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-03-13 22:32:48 +00:00