Commit Graph

24 Commits (a8d399d4337a2a3db93fc33b60ae697fd1f3f007)

Author SHA1 Message Date
Rick Tanner 070f7a48b5 Correct spacing after punctuation in msg text 2023-06-07 01:26:00 -05:00
Nicolas Weeger 34109846d6 Describe the origin or purpose of every key
This patch will give the vast majority of the keys in the game
a message that describes the location the key was found in, or straight-up what it's used for.

It also names or renames a lot of them, although this isn't the focus (for now).

Patch https://sourceforge.net/p/crossfire/patches/415/ by Saiapatsu.
2021-08-13 18:55:09 +02:00
ryo_saeba afa1b0acca Quest: Navar smugglers.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@18099 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-05-12 12:17:16 +00:00
rjtanner 2e91479787 Punctuation and word spacing corrections in message text to Navar Lighthouse, Level 4 (navar_city/navar_city/light/light4) in Navar.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17123 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-02-16 05:56:23 +00:00
rjtanner 46bf4ea7b4 Punctuation correction in message text to Navar Lighthouse, Entrance (navar_city/navar_city/light/light1) in Navar.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17122 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-02-16 05:52:53 +00:00
rjtanner 1eec47cc40 Remove line breaks in magic_mouth text to Navar Lighthouse, Level 4.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15796 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-19 04:40:13 +00:00
rjtanner 0b53e63028 Remove line break in door text to Navar Lighthouse, Entrance.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15795 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-19 04:35:31 +00:00
akirschbaum 3e616eb104 Run MapNormalizer editor script on all map files.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12060 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-07-12 14:47:05 +00:00
rjtanner 453e0a6030 Replace recently updated oakdoors with new archetype and recycled graphic. Requires archetype r10798 or newer.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10813 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-03 01:28:13 +00:00
rjtanner 5eae5b4fd4 Replace and phase out the (old) oakdoor graphic with something different
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10770 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-29 06:16:28 +00:00
rjtanner 15eb4bfa2f (Inprogress checkin) Update map names to make them unique and more descriptive
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10185 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-25 06:24:13 +00:00
rjtanner 7518044e88 Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9903 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-21 00:40:21 +00:00
akirschbaum 772638b98d Run MapNormalizer script on all maps.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9176 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-30 07:32:24 +00:00
ryo_saeba ca894311e3 Give a real slaying field to keys.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8361 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-02-03 17:42:02 +00:00
akirschbaum d98265c0f0 Unify Created: and Modified: map headers.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7448 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-02 22:49:56 +00:00
rjtanner df94c2f5e7 Synchronize with updates made to branch - map renames, shoprace human added back to city1weapon
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7359 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-10-19 00:26:49 +00:00
rjtanner 3f7dc98689 Changes due to map editor reformatting.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7125 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-09-08 02:09:54 +00:00
akirschbaum ee878a0da1 Replace "no_pass" with "move_block".
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5940 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-05 21:37:01 +00:00
akirschbaum 8de8411641 Remove trailing whitespace.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5862 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-24 13:15:00 +00:00
rjtanner 5c3dc5f16a Cosmetic changes to many of the maps - gave them the 'navar look' (westcwall). Renamed maps (which were either unnamed, used the actual file name or tweaked their spelling and capitilization.) Renamed maps with a generic name to something more specific. Other changes are due to Map Editor reformatting.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5611 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-25 07:48:52 +00:00
akirschbaum 52c5ef198f Hide magic mouths, invisible exits, teleporters, and buttons below floor to prevent detection by show invisible.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3605 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-06 20:10:17 +00:00
ryo_saeba d1d8b472f0 Applied patch #1145089 (cavesomething) to add region support
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3142 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-03-15 21:44:56 +00:00
mwedel fe4dfcda8d Fix up all the maps related to abilities of monsters on the maps, as
well as spellbooks on maps, to work with the new spell code.
MSW 2003-11-13


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2458 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-11-14 07:45:40 +00:00
mwedel 983815b271 Add navar_city maps.
Update background picks to include shallow sea, deep sea.

MSW 2002-06-02


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1614 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-06-03 07:27:32 +00:00