rjtanner
							
						 
						
							 
							
							
							
								
							
								af1de3247a 
								
							
								 
							
						 
						
							
							
								
								Capitalization and punctuation corrections in message text to Sages Tower (marksel/wizard) in Marksel.  
							
							 
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17047 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2012-02-11 03:27:41 +00:00  
						
					 
				
					
						
							
							
								 
								rjtanner
							
						 
						
							 
							
							
							
								
							
								d276ce26a7 
								
							
								 
							
						 
						
							
							
								
								Removed forced line breaks and word spacing changes in message text to Sages Tower (marksel/wizard) in Marksel.  
							
							 
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17046 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2012-02-11 03:16:16 +00:00  
						
					 
				
					
						
							
							
								 
								rjtanner
							
						 
						
							 
							
							
							
								
							
								0bdcc01504 
								
							
								 
							
						 
						
							
							
								
								Update or correct entrance x and y coordinates in the map headers.  
							
							 
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15174 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2011-10-10 05:16:22 +00:00  
						
					 
				
					
						
							
							
								 
								rjtanner
							
						 
						
							 
							
							
							
								
							
								0ad672ce3b 
								
							
								 
							
						 
						
							
							
								
								Major cosmetic overhaul to Sages Tower in Marksel.  Exapnded the map to include ground outside the shop walls. Floor plan matches the physical building shape.  Door or entrance now opens when a player approaches. Shop item and decor layout changes. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources.  Updated world map for new map entrance destination.  
							
							 
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14430 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2011-04-24 04:17:41 +00:00  
						
					 
				
					
						
							
							
								 
								rjtanner
							
						 
						
							 
							
							
							
								
							
								01df7e80a7 
								
							
								 
							
						 
						
							
							
								
								Fix oakdoor so that it uses the correct archetype (vs the one that can be destroyed) - missed in previous commit  
							
							 
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11099 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-12-23 07:11:36 +00:00  
						
					 
				
					
						
							
							
								 
								rjtanner
							
						 
						
							 
							
							
							
								
							
								8645941373 
								
							
								 
							
						 
						
							
							
								
								Fix oakdoor so that it uses the correct archetype (vs the one that can be destroyed)  
							
							 
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11098 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-12-23 07:11:03 +00:00  
						
					 
				
					
						
							
							
								 
								rjtanner
							
						 
						
							 
							
							
							
								
							
								129b93618f 
								
							
								 
							
						 
						
							
							
								
								Replace and phase out the (old) oakdoor graphic with something different, minor wall updates to accommodate doorway changes  
							
							 
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10762 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-11-28 07:02:57 +00:00  
						
					 
				
					
						
							
							
								 
								rjtanner
							
						 
						
							 
							
							
							
								
							
								059b4c193c 
								
							
								 
							
						 
						
							
							
								
								Apply new region (marksel) to relevant maps  
							
							 
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10219 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-10-29 01:30:00 +00:00  
						
					 
				
					
						
							
							
								 
								rjtanner
							
						 
						
							 
							
							
							
								
							
								6716b761e7 
								
							
								 
							
						 
						
							
							
								
								Set region to wilderness  
							
							 
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9899 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-09-20 22:18:04 +00:00  
						
					 
				
					
						
							
							
								 
								rjtanner
							
						 
						
							 
							
							
							
								
							
								bc8b9dee97 
								
							
								 
							
						 
						
							
							
								
								Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic  
							
							 
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9898 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-09-20 22:15:13 +00:00  
						
					 
				
					
						
							
							
								 
								rjtanner
							
						 
						
							 
							
							
							
								
							
								370b224287 
								
							
								 
							
						 
						
							
							
								
								Add missing shop header code to the Sages Tower (magic shop)  
							
							 
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9788 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-08-30 00:57:00 +00:00  
						
					 
				
					
						
							
							
								 
								anmaster
							
						 
						
							 
							
							
							
								
							
								55df20309e 
								
							
								 
							
						 
						
							
							
								
								Add @question/@reply stuff to some maps.  
							
							 
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9142 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-05-23 07:17:58 +00:00  
						
					 
				
					
						
							
							
								 
								anmaster
							
						 
						
							 
							
							
							
								
							
								a89f2f8bf9 
								
							
								 
							
						 
						
							
							
								
								Make some tourches that could be used to bypass some maps in puplands non-pickable.  
							
							 
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9137 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-05-22 21:40:06 +00:00  
						
					 
				
					
						
							
							
								 
								akirschbaum
							
						 
						
							 
							
							
							
								
							
								0e39777161 
								
							
								 
							
						 
						
							
							
								
								Update spellcasting objects to use inventory objects.  
							
							 
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7474 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-11-04 19:05:10 +00:00  
						
					 
				
					
						
							
							
								 
								akirschbaum
							
						 
						
							 
							
							
							
								
							
								d98265c0f0 
								
							
								 
							
						 
						
							
							
								
								Unify Created: and Modified: map headers.  
							
							 
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7448 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-11-02 22:49:56 +00:00  
						
					 
				
					
						
							
							
								 
								rjtanner
							
						 
						
							 
							
							
							
								
							
								0c12e4b464 
								
							
								 
							
						 
						
							
							
								
								Update maps to use the new potion name (invulnerability is now shielding)  
							
							 
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7259 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-09-27 04:47:51 +00:00  
						
					 
				
					
						
							
							
								 
								rjtanner
							
						 
						
							 
							
							
							
								
							
								d3b9619df9 
								
							
								 
							
						 
						
							
							
								
								Massive checkin.  Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization).  Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting.  
							
							 
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5574 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-02-19 05:44:55 +00:00  
						
					 
				
					
						
							
							
								 
								temitchell
							
						 
						
							 
							
							
							
								
							
								8d8852c28c 
								
							
								 
							
						 
						
							
							
								
								- fix more floors, fix shop item outside shop, pinned down the brat  
							
							 
							
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							in the fountain
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2873 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2004-08-09 03:11:29 +00:00  
						
					 
				
					
						
							
							
								 
								garbled
							
						 
						
							 
							
							
							
								
							
								b730d0de63 
								
							
								 
							
						 
						
							
							
								
								Add the township of Marksel.  These maps are redesigned kandora maps,  
							
							 
							
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							that were either fixed, or created newly by Joel South.  Part of this was
to move the grumms_inn to the marksel town directory.  Watch this space
for more of kandora to be ressurected.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1923 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2003-01-07 06:45:44 +00:00