rjtanner
268f03a680
Removed line breaks in message text to Castle of Ra-Gar, Dungeon Level 2 (quests/mcz/castle_low2).
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16347 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-12-29 05:05:53 +00:00
rjtanner
ae06749bc6
Removed line breaks in message text to Castle of Ra-Gar, Dungeon (quests/mcz/castle_low1).
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16346 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-12-29 05:00:45 +00:00
rjtanner
438ccf4181
Removed line breaks and a couple spelling corrections (doo -> door) in message text to Castle of Ra-Gar (quests/mcz/castle1).
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16345 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-12-29 04:57:50 +00:00
anmaster
e3c5a27df5
Fix broken floor in /quests/mcz/castle_water which was using glue that was supposed to look like water (and making it a floor). Replace it with a walkable water floor with same slowdown as glue.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11596 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-03-04 19:50:06 +00:00
anmaster
face5e6001
Add missing floor under wall in /quests/mcz/castle_low1
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11595 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-03-04 19:47:36 +00:00
rjtanner
db6955bf09
Apply region wilderness to Castle of Ra-Gar maps (/quests/mcz/*)
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11077 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-22 05:22:15 +00:00
rjtanner
10c25b7a9a
Insert floor tiles underneath the exits
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11075 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-22 05:18:15 +00:00
rjtanner
716ccde040
Update map names for consistency (Castle Ra-Gar -> Castle of Ra-Gar)
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11074 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-22 05:16:49 +00:00
rjtanner
a4020216d7
Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9912 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-21 22:31:42 +00:00
anmaster
f4effab867
Even more fixes for redundant patterns in @match (it is case insensitive, but a lot of maps treated it as if it was case sensitive). Mostly done with grep + sed. Also add @question to two pupland maps and fix a typo on a lake country map.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9147 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-23 22:30:19 +00:00
ryo_saeba
e7223c98b1
Define good key/door slayings.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8896 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-06 20:11:23 +00:00
kbulgrien
53f2b30307
Rename dwall3_3 to dwall_3_3 after removing incorrect Object in
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arch/trunk/wall/dwall/dwall.arc.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8208 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-19 00:56:11 +00:00
akirschbaum
d98265c0f0
Unify Created: and Modified: map headers.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7448 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-02 22:49:56 +00:00
rjtanner
54f9d102f6
Synchronize with updates made to branch - map renames
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7384 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-10-22 23:25:19 +00:00
rjtanner
09cea88923
Changes due to map editor reformatting.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7126 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-09-08 06:18:36 +00:00
ryo_saeba
3f1168b5e1
Remove obsolete armour field.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6257 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-13 13:54:55 +00:00
akirschbaum
8de8411641
Remove trailing whitespace.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5862 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-24 13:15:00 +00:00
rjtanner
77ecb24e98
Renamed maps (which used the actual file name or tweaked their spelling and capitilization). Replaced walls that were using the wrong sections next doors. Added missing floor tiles beneath a wall section. Other changes are due to Map Editor reformatting.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5627 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-28 02:57:36 +00:00
rjtanner
d3b9619df9
Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5574 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-19 05:44:55 +00:00
temitchell
394fb6787f
- commit multipart monster notation changes to the quests folder
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2871 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-08-08 03:47:50 +00:00
mwedel
d70ebc1c34
Add a bunch of new maps to the bigworld maps. Update many maps
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they sit on. Update HallOfQuests with update information for where
some of these maps are.
MSW 2002-10-14
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1749 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-10-15 07:13:32 +00:00