Commit Graph

21 Commits (ae0972b22d8d62d0b79c5924fbe80f3fb15e1504)

Author SHA1 Message Date
rjtanner 268f03a680 Removed line breaks in message text to Castle of Ra-Gar, Dungeon Level 2 (quests/mcz/castle_low2).
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16347 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-12-29 05:05:53 +00:00
rjtanner ae06749bc6 Removed line breaks in message text to Castle of Ra-Gar, Dungeon (quests/mcz/castle_low1).
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16346 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-12-29 05:00:45 +00:00
rjtanner 438ccf4181 Removed line breaks and a couple spelling corrections (doo -> door) in message text to Castle of Ra-Gar (quests/mcz/castle1).
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16345 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-12-29 04:57:50 +00:00
anmaster e3c5a27df5 Fix broken floor in /quests/mcz/castle_water which was using glue that was supposed to look like water (and making it a floor). Replace it with a walkable water floor with same slowdown as glue.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11596 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-03-04 19:50:06 +00:00
anmaster face5e6001 Add missing floor under wall in /quests/mcz/castle_low1
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11595 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-03-04 19:47:36 +00:00
rjtanner db6955bf09 Apply region wilderness to Castle of Ra-Gar maps (/quests/mcz/*)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11077 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-22 05:22:15 +00:00
rjtanner 10c25b7a9a Insert floor tiles underneath the exits
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11075 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-22 05:18:15 +00:00
rjtanner 716ccde040 Update map names for consistency (Castle Ra-Gar -> Castle of Ra-Gar)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11074 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-22 05:16:49 +00:00
rjtanner a4020216d7 Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9912 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-21 22:31:42 +00:00
anmaster f4effab867 Even more fixes for redundant patterns in @match (it is case insensitive, but a lot of maps treated it as if it was case sensitive). Mostly done with grep + sed. Also add @question to two pupland maps and fix a typo on a lake country map.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9147 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-23 22:30:19 +00:00
ryo_saeba e7223c98b1 Define good key/door slayings.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8896 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-06 20:11:23 +00:00
kbulgrien 53f2b30307 Rename dwall3_3 to dwall_3_3 after removing incorrect Object in
arch/trunk/wall/dwall/dwall.arc.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8208 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-19 00:56:11 +00:00
akirschbaum d98265c0f0 Unify Created: and Modified: map headers.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7448 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-02 22:49:56 +00:00
rjtanner 54f9d102f6 Synchronize with updates made to branch - map renames
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7384 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-10-22 23:25:19 +00:00
rjtanner 09cea88923 Changes due to map editor reformatting.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7126 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-09-08 06:18:36 +00:00
ryo_saeba 3f1168b5e1 Remove obsolete armour field.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6257 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-13 13:54:55 +00:00
akirschbaum 8de8411641 Remove trailing whitespace.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5862 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-24 13:15:00 +00:00
rjtanner 77ecb24e98 Renamed maps (which used the actual file name or tweaked their spelling and capitilization). Replaced walls that were using the wrong sections next doors. Added missing floor tiles beneath a wall section. Other changes are due to Map Editor reformatting.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5627 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-28 02:57:36 +00:00
rjtanner d3b9619df9 Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5574 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-19 05:44:55 +00:00
temitchell 394fb6787f - commit multipart monster notation changes to the quests folder
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2871 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-08-08 03:47:50 +00:00
mwedel d70ebc1c34 Add a bunch of new maps to the bigworld maps. Update many maps
they sit on.  Update HallOfQuests with update information for where
some of these maps are.
MSW 2002-10-14


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1749 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-10-15 07:13:32 +00:00