Commit Graph

33 Commits (ae0972b22d8d62d0b79c5924fbe80f3fb15e1504)

Author SHA1 Message Date
rjtanner 1efbf46296 Removed forced line breaks in message text to Scorn Mansion - Strange Tunnel (scorn/mansion/str-tunnel) in Scorn.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16570 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-01-12 05:46:03 +00:00
rjtanner d62e8afe41 Removed forced line breaks and punctuation correction in message text to Stronghold (scorn/mansion/stronghold) in Scorn.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16568 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-01-11 06:05:30 +00:00
rjtanner e482251815 Technical change to Scorn Mansion - Muriskunes (scorn/mansion/muriskunes) in Scorn. Added map author's name to the map header and removed in map sign with out dated information. No functional changes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16567 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-01-11 06:03:29 +00:00
rjtanner d708cf2e66 Punctuation correction in message text to Scorn Mansion - Garden (scorn/mansion/garden) in Scorn.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16566 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-01-11 06:01:31 +00:00
rjtanner 38bd459ab3 Technical change to Scorn Mansion - Garden (scorn/mansion/garden) in Scorn. Added map author's name to the map header and removed in map sign with out dated information. No functional changes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16565 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-01-11 05:58:52 +00:00
rjtanner ff0db37461 Technical change to Scorn Mansion - Entrance (scorn/mansion/entrance) in Scorn. Added map author's name to the map header and removed in map sign with out dated information. No functional changes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16564 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-01-11 05:56:56 +00:00
rjtanner 2768a2a27d Removed forced line breaks in message text to Scorn Mansion - Entrance (scorn/mansion/entrance) in Scorn.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16563 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-01-11 05:53:52 +00:00
akirschbaum 16898b2df9 Replace obsolete attributes can_use_rod, can_use_wand, and can_use_horn with can_use_range.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11778 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-06-08 22:26:59 +00:00
rjtanner 2fb05012b7 Replace recently updated oakdoors with new archetype and recycled graphic. Requires archetype r10798 or newer.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10821 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-03 02:42:51 +00:00
rjtanner 8eb38dc972 Replace and phase out the (old) oakdoor graphic with something different
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10787 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-30 07:31:16 +00:00
kbulgrien dc000da14c Difficulty 1 for spiders seems way too low. Other maps with spiders are set
to difficulty 5, so changing this one to 5.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10468 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-15 07:34:57 +00:00
rjtanner 4920997b4d Restore darkness setting to str-tunnel map
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10262 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-06 01:01:42 +00:00
rjtanner 36c253c418 Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9942 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-28 23:26:31 +00:00
anmaster 5f9396b879 Add missing "difficulty 1" to some maps in Scorn containing no monsters (just NPC or empty).
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9439 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-07-17 15:28:26 +00:00
anmaster e93cfffabe Add floors under walls as needed in /scorn/mansion/garden.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9277 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-06-06 18:46:50 +00:00
akirschbaum 772638b98d Run MapNormalizer script on all maps.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9176 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-30 07:32:24 +00:00
kbulgrien 53f2b30307 Rename dwall3_3 to dwall_3_3 after removing incorrect Object in
arch/trunk/wall/dwall/dwall.arc.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8208 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-19 00:56:11 +00:00
ryo_saeba f160ec0d3a Small quest, that may be expanded later. New manor outside Scorn.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7939 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-16 22:10:28 +00:00
akirschbaum 0e39777161 Update spellcasting objects to use inventory objects.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7474 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-04 19:05:10 +00:00
akirschbaum d98265c0f0 Unify Created: and Modified: map headers.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7448 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-02 22:49:56 +00:00
rjtanner 159bf8a609 Changes due to map editor reformatting.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7127 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-09-08 21:36:34 +00:00
akirschbaum 7d210be75d Replace obsolete fields fly_on/fly_off/walk_on/walk_off with move_on/move_off.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6982 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-08-23 19:36:52 +00:00
kbulgrien ff1309397b - Smoothing fix. The lake rendering was terrible, and Filur's Cave was all
but invisible.
- Partial biglake arches replaced by new and more appropriate sea arches.
- Trunk difficulty and name settings merged back down to branch.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6823 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-07-26 02:53:17 +00:00
ryo_saeba ea4c3e8547 Remove obsolete field.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6276 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-13 14:49:39 +00:00
rjtanner b40118ffca Renamed maps (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Renamed the cannery map to Animal Quarantine because that is how it's referred in the world map. Renamed the dtabb/cave outside of Scorn to Gnolls Grotto - since it's often confused as part of the goblin chief / royalty quest map. Renamed dtabb/cave3 to Goblin Den. Other changes are due to Map Editor reformatting.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5586 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-23 03:21:14 +00:00
k_ahlers 7480efb4bd Added patch #1531289 from the sf.net-Patchtracker
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4735 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-01 10:13:20 +00:00
akirschbaum 62ce24a7bb Add weak wall to prevent trapped players.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3933 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-27 19:24:59 +00:00
akirschbaum e6839878a8 Hide invibisle exits, magic mouths, and buttons below floor to prevent detection by show invisible.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3636 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-15 18:19:57 +00:00
ryo_saeba d1d8b472f0 Applied patch #1145089 (cavesomething) to add region support
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3142 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-03-15 21:44:56 +00:00
akirschbaum f3c20f96c2 Add missing floor tiles.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3138 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-03-14 19:07:12 +00:00
ryo_saeba c7769b97b1 Fixed broken default entry coordinates pointing outside real map area.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2699 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-04-03 07:52:41 +00:00
mwedel f14e1c015b Update scorn maps with changes that have been made in the main map
distribution.

Add santo_dominion maps, as well as road connecting scorn and
santo dominion.
MSW 2002-05-19


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1595 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-05-20 03:46:07 +00:00
mwedel ab8848e914 Commit of scorn city. It has been updated via update_exits.pl
to point to the new world maps.  Probably not 100% perfect, but
on a quick check, it the exits work OK.
MSW 2001-12-17


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1461 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-12-18 07:04:23 +00:00