rjtanner
1efbf46296
Removed forced line breaks in message text to Scorn Mansion - Strange Tunnel (scorn/mansion/str-tunnel) in Scorn.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16570 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-01-12 05:46:03 +00:00
rjtanner
d62e8afe41
Removed forced line breaks and punctuation correction in message text to Stronghold (scorn/mansion/stronghold) in Scorn.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16568 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-01-11 06:05:30 +00:00
rjtanner
e482251815
Technical change to Scorn Mansion - Muriskunes (scorn/mansion/muriskunes) in Scorn. Added map author's name to the map header and removed in map sign with out dated information. No functional changes.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16567 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-01-11 06:03:29 +00:00
rjtanner
d708cf2e66
Punctuation correction in message text to Scorn Mansion - Garden (scorn/mansion/garden) in Scorn.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16566 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-01-11 06:01:31 +00:00
rjtanner
38bd459ab3
Technical change to Scorn Mansion - Garden (scorn/mansion/garden) in Scorn. Added map author's name to the map header and removed in map sign with out dated information. No functional changes.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16565 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-01-11 05:58:52 +00:00
rjtanner
ff0db37461
Technical change to Scorn Mansion - Entrance (scorn/mansion/entrance) in Scorn. Added map author's name to the map header and removed in map sign with out dated information. No functional changes.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16564 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-01-11 05:56:56 +00:00
rjtanner
2768a2a27d
Removed forced line breaks in message text to Scorn Mansion - Entrance (scorn/mansion/entrance) in Scorn.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16563 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-01-11 05:53:52 +00:00
akirschbaum
16898b2df9
Replace obsolete attributes can_use_rod, can_use_wand, and can_use_horn with can_use_range.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11778 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-06-08 22:26:59 +00:00
rjtanner
2fb05012b7
Replace recently updated oakdoors with new archetype and recycled graphic. Requires archetype r10798 or newer.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10821 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-03 02:42:51 +00:00
rjtanner
8eb38dc972
Replace and phase out the (old) oakdoor graphic with something different
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10787 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-30 07:31:16 +00:00
kbulgrien
dc000da14c
Difficulty 1 for spiders seems way too low. Other maps with spiders are set
...
to difficulty 5, so changing this one to 5.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10468 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-15 07:34:57 +00:00
rjtanner
4920997b4d
Restore darkness setting to str-tunnel map
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10262 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-11-06 01:01:42 +00:00
rjtanner
36c253c418
Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9942 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-28 23:26:31 +00:00
anmaster
5f9396b879
Add missing "difficulty 1" to some maps in Scorn containing no monsters (just NPC or empty).
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9439 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-07-17 15:28:26 +00:00
anmaster
e93cfffabe
Add floors under walls as needed in /scorn/mansion/garden.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9277 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-06-06 18:46:50 +00:00
akirschbaum
772638b98d
Run MapNormalizer script on all maps.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9176 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-30 07:32:24 +00:00
kbulgrien
53f2b30307
Rename dwall3_3 to dwall_3_3 after removing incorrect Object in
...
arch/trunk/wall/dwall/dwall.arc.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@8208 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-01-19 00:56:11 +00:00
ryo_saeba
f160ec0d3a
Small quest, that may be expanded later. New manor outside Scorn.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7939 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-12-16 22:10:28 +00:00
akirschbaum
0e39777161
Update spellcasting objects to use inventory objects.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7474 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-04 19:05:10 +00:00
akirschbaum
d98265c0f0
Unify Created: and Modified: map headers.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7448 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-02 22:49:56 +00:00
rjtanner
159bf8a609
Changes due to map editor reformatting.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7127 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-09-08 21:36:34 +00:00
akirschbaum
7d210be75d
Replace obsolete fields fly_on/fly_off/walk_on/walk_off with move_on/move_off.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6982 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-08-23 19:36:52 +00:00
kbulgrien
ff1309397b
- Smoothing fix. The lake rendering was terrible, and Filur's Cave was all
...
but invisible.
- Partial biglake arches replaced by new and more appropriate sea arches.
- Trunk difficulty and name settings merged back down to branch.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6823 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-07-26 02:53:17 +00:00
ryo_saeba
ea4c3e8547
Remove obsolete field.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6276 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-05-13 14:49:39 +00:00
rjtanner
b40118ffca
Renamed maps (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Renamed the cannery map to Animal Quarantine because that is how it's referred in the world map. Renamed the dtabb/cave outside of Scorn to Gnolls Grotto - since it's often confused as part of the goblin chief / royalty quest map. Renamed dtabb/cave3 to Goblin Den. Other changes are due to Map Editor reformatting.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5586 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-23 03:21:14 +00:00
k_ahlers
7480efb4bd
Added patch #1531289 from the sf.net-Patchtracker
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4735 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-01 10:13:20 +00:00
akirschbaum
62ce24a7bb
Add weak wall to prevent trapped players.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3933 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-27 19:24:59 +00:00
akirschbaum
e6839878a8
Hide invibisle exits, magic mouths, and buttons below floor to prevent detection by show invisible.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3636 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-15 18:19:57 +00:00
ryo_saeba
d1d8b472f0
Applied patch #1145089 (cavesomething) to add region support
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3142 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-03-15 21:44:56 +00:00
akirschbaum
f3c20f96c2
Add missing floor tiles.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3138 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-03-14 19:07:12 +00:00
ryo_saeba
c7769b97b1
Fixed broken default entry coordinates pointing outside real map area.
...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2699 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-04-03 07:52:41 +00:00
mwedel
f14e1c015b
Update scorn maps with changes that have been made in the main map
...
distribution.
Add santo_dominion maps, as well as road connecting scorn and
santo dominion.
MSW 2002-05-19
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1595 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-05-20 03:46:07 +00:00
mwedel
ab8848e914
Commit of scorn city. It has been updated via update_exits.pl
...
to point to the new world maps. Probably not 100% perfect, but
on a quick check, it the exits work OK.
MSW 2001-12-17
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1461 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-12-18 07:04:23 +00:00