rjtanner
ae0972b22d
Removed forced line breaks in message text to Jacob's Lighting Emporium (scorn/shops/light_shop) in Scorn.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16664 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-01-16 06:15:16 +00:00
rjtanner
3ff3eb48c1
Removed forced line breaks in message text to Eswald's Coffee Shop (scorn/shops/coffeeshop) in Scorn.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16663 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-01-16 06:13:05 +00:00
rjtanner
2c78e2f545
Context updates to message (you try rob me -> you're trying to rob me, text in it -> text on it) text to Scorn's Best Bows (scorn/shops/bowshop) in Scorn.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16662 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-01-16 06:10:18 +00:00
rjtanner
93b7ae0568
Removed forced line breaks in message text to Scorn's Best Bows (scorn/shops/bowshop) in Scorn.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16661 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-01-16 06:08:18 +00:00
rjtanner
06d08b6d0b
Removed forced line breaks in message text to Bank of Skud (scorn/shops/bank) in Scorn.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16657 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-01-15 06:38:34 +00:00
rjtanner
a979dcf77d
Remove unnecessary name_pl references to Food Shop Warehouse in Scorn.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15704 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-13 04:50:24 +00:00
ryo_saeba
c51d622b04
Fix dialog.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15662 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-11 10:04:29 +00:00
ryo_saeba
2e679424ca
Reformat with CRE.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15661 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-11 09:52:26 +00:00
ryo_saeba
68b69d1148
Take Esmeralda when completing the quest.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15660 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-11 09:52:06 +00:00
rjtanner
909f9b839a
Update Scorn Sale Shop name (was shop) - world map already matched the name.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15406 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-04 04:32:52 +00:00
rjtanner
ec6e563562
Name update to the Scorn General Store (was store, now Store.)
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15400 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-04 00:34:43 +00:00
rjtanner
5b542db01c
Added the sorcery grimoire Sparkshower as one of the books for sale at Mosely's Magic Books in Scorn.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15382 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-11-02 03:58:22 +00:00
ryo_saeba
275e96000c
Replace handler with specific one. Requires arch revision 15303.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15304 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-29 10:56:21 +00:00
ryo_saeba
fb8deaa7e7
Replace handler with specific one. Requires arch revision 15294.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15299 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-29 10:11:11 +00:00
rjtanner
0bdcc01504
Update or correct entrance x and y coordinates in the map headers.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15174 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-10 05:16:22 +00:00
rjtanner
c668292f54
Update or correct entrance x and y coordinates in the map headers.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15169 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-10-09 19:56:01 +00:00
rjtanner
5fe112b66d
Update the Private Shop maps in Scorn so that each map has a unique name and added region setting (scorn) for each map.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15141 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-09-26 02:44:15 +00:00
rjtanner
b8083bfeb9
Updates to Jacob's Lighting Emporium in Scorn. Floor plan now similar to building exterior. Door or entrance now opens when a player approaches. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Updated world map for new map entrance destination.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15089 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-09-14 05:42:30 +00:00
rjtanner
1cccd8e493
Cosmetic updates to the Bank of Skud in Scorn. Walls are now all stone and no longer using the blocked archetype. Exapnded the footprint to make it symetrical. Added book shelves in the office area. Surrounded the map with grass and cobblestone so it matches it's placement in Scorn. Updated world map for new map entrance coordinates.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15016 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-08-27 19:44:20 +00:00
rjtanner
8b1f3e75cf
Cosmetic and some layout updates to the Scorn Imperial Post Office. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Removed forced line breaks in the Manual and Prospectus along with formatting changes to hopefully make reading easier. Updated world map for new map entrance destination.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14997 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-08-24 04:03:45 +00:00
ryo_saeba
a51df430f5
Don't give free potions. Patch courtesy Khaleh.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14977 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-08-12 18:54:43 +00:00
ryo_saeba
0955cfad77
Add shop inventory sign.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14699 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-06-25 13:30:45 +00:00
rjtanner
ce11c75d70
Cosmetic changes to Mosley's Magic Books in Scorn. Door or entrance now opens when a player approaches. Shop item layout changes. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Updated world map for new map entrance destination.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14406 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-04-16 21:45:07 +00:00
rjtanner
e385958e62
Cosmetic overhaul to the Scorn General Store. Expanded the map to include ground outside the shop walls. Door or entrance now opens when a player approaches. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Updated world map for new map entrance destination.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14403 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-04-14 04:17:20 +00:00
rjtanner
e8566ba000
Major cosmetic overhaul to the Scorn's Best Bows in Scorn. Exapnded the map to include ground outside the shop walls. Floor plan matches the physical building shape. Door or entrance now opens when a player approaches. Map considered an outdoor map so darkness or time of dayis visible when inside; added light sources. Updated world map for new map entrance destination. Shop uses new face and archetype, requires archetype revision 14401.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14402 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-04-13 04:13:58 +00:00
rjtanner
bf6c1802d1
Major cosmetic overhaul to the Alchemy Shop in Scorn. Exapnded the map to include ground outside the shop walls. Floor plan matches the physical building shape. Door or entrance now opens when a player approaches. Map considered an outdoor map so darkness or time of dayis visible when inside; added light sources. Updated world map for new map entrance destination, added cobblestone tile to give a walkway to the shop entrance. Modified shop lower level stair coordinates to line up with changes with the upper/main level.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14400 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-04-12 03:43:29 +00:00
rjtanner
6eabced1e7
Remove double stacked ground tiles, remove magic mouth message that were copied over by mistake (original tower layout was from Tower of Stars map), remove misplaced no_magic tile. All technical corrections, no cosmetic or functional changes.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14392 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-04-08 04:23:59 +00:00
rjtanner
595e4c45e5
Major cosmetic overhaul to the Scorn Gem Shop. Exapnded the map to include ground outside the shop walls. Door or entrance now opens when a player approaches. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Added another row of gem purchase tables. Updated world map for new map entrance destination.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14388 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-04-06 03:41:44 +00:00
rjtanner
70b94c0ae0
Major cosmetic overhaul to the Food Shop Warehouse in Scorn. Exapnded the map to include ground outside the shop walls. Door or entrance now opens when a player approaches. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Updated world map for new map entrance destination.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14382 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-04-03 23:43:32 +00:00
rjtanner
0155d8347b
Major cosmetic overhaul to the Armour Shop in Scorn. Exapnded the map to include ground outside the shop walls. Floor plan matches the physical building shape. Door or entrance now opens when a player approaches. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Updated sign information. Updated world map for new map entrance destination.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14367 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-04-03 05:12:52 +00:00
rjtanner
6654ab227b
Major cosmetic overhaul to the Weapon Shop in Scorn. Exapnded the map to include ground outside the shop walls. Floor plan matches the physical building shape. Door or entrance now opens when a player approaches. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Updated world map for new map entrance destination.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14366 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-04-03 00:27:22 +00:00
rjtanner
1cb3afa72d
Major cosmetic overhaul to the Magic Shop in Scorn. Exapnded the map to include ground outside the shop walls. Floor plan matches the physical building shape. Door or entrance now opens when a player approaches. Map considered an outdoor map so darkness or time of dayis visible when inside; added light sources. Updated world map for new map entrance destination.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14361 282e977c-c81d-0410-88c4-b93c2d0d6712
2011-04-02 04:17:47 +00:00
akirschbaum
4279b270a4
Mark items on shop tiles as either unpaid or no_pick.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14052 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-11-05 21:48:57 +00:00
akirschbaum
4dc286db4b
Fix maps that allow stealing unpaid items from shops.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14051 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-11-05 21:22:21 +00:00
alestan
d18a47601b
fixed bug in private shops
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13617 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-08-15 18:54:33 +00:00
alestan
7203d5060c
added 4 private shops to scorn, replacing the level 0 random map houses
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13609 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-08-15 07:23:37 +00:00
alestan
b382395362
added 4 private shops to scorn, replacing the level 0 random map houses
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13608 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-08-15 07:17:31 +00:00
alestan
8c564b2451
added 4 private shops to scorn, replacing the level 0 random map houses
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13607 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-08-15 07:10:48 +00:00
alestan
cea0ec49fa
added private shop
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13599 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-08-14 20:07:13 +00:00
alestan
085afc688e
updated bank script to handle checks and added a startup script to build a list of face number to face name
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13582 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-08-13 03:53:28 +00:00
ryo_saeba
d0d9ec4c45
Fix JSON.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13234 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-15 21:11:24 +00:00
cavesomething
95b5b8bb02
Fix syntax errors
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13128 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-05 11:38:26 +00:00
cavesomething
c4ffa01239
Break out the smith .msg file into two separate files
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13125 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-05 11:33:46 +00:00
cavesomething
1422f597ae
Correct some errors in dialog script
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13123 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-05-05 11:04:29 +00:00
cavesomething
96f4ed3945
Fix a substantial number of other script paths that I had missed previously.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13046 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-04-30 09:55:06 +00:00
cavesomething
e97c633c67
Fix the paths to npc_dialog.py so that this script actually gets called.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13045 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-04-30 07:58:48 +00:00
cavesomething
f43e69e18e
Questify the 'Esmeralda the goose' quest.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@13000 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-04-27 14:10:29 +00:00
cavesomething
2e7afab411
Add a 'quest' to get armour custom-made by the smith in scorn armour shop.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12995 282e977c-c81d-0410-88c4-b93c2d0d6712
2010-04-27 10:22:43 +00:00
akirschbaum
3e616eb104
Run MapNormalizer editor script on all map files.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12060 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-07-12 14:47:05 +00:00
kbulgrien
8fa77454ef
- Re-orient the armourshop to have the door inside the building match the
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location on the world map by rotating the map 180 degrees and fixing up
walls and fences. To keep the door style the same, the door was moved
over by one. To make the player exit on the world tile that has the
door on it, the target coordinate was also adjusted.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@11980 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-06-23 03:50:05 +00:00