Commit Graph

400 Commits (af4211d951a2378b74bfd5d15bbe0f0744188797)

Author SHA1 Message Date
eracc 9fe5e951c6 Add connection to the first basement level of Zorn castle.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3787 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-05 01:17:21 +00:00
eracc 0f1acb1bf5 Added ballroom to Zorn castle. More guards. Move some things around a bit.
Created and added fearless zorn guard sergeant.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3754 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-02 07:02:12 +00:00
eracc b58b79222c Added more zorn guards and a dining hall to Zorn castle.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3743 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-01 00:33:11 +00:00
eracc 5505413adc Modify "pipeweed" for "race tobacco" and modify "tobacco pouch" to hold
"race tobacco". Hopefully this works as planned. The modified pouch should
now only hold "tobacco" (modified pipeweed).


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3739 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-30 05:43:56 +00:00
eracc 38180d1f59 More fleshing out of Zorn castle's main floor. Added library with more
guards and trophy room with more guards. The library will create many
random reading in the bookshelves on load. The trophy room is just for
looks at this point.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3735 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-29 06:23:35 +00:00
eracc d96ae73154 A bit of adjustment to the guards and a slight rearrangement of items and
guards in zorn/castle.mainfloor. Next update should add furniture and other
items needed to make the place look like a lived-in castle. Have fun with
the guards in the meantime.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3726 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-28 07:03:57 +00:00
eracc 62d062ee4d Fleshed out /brest/zorn/castle.mainfloor a bit and added fearless zorn
guards. Yeah, these should be fun guys with which to party. (heh heh heh)


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3725 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-28 06:00:24 +00:00
eracc 4f8320f8c0 Modified the castle to add the link to /brest/zorn/castle.mainfloor
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3720 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-27 06:55:53 +00:00
eracc 52d5d536fe Main floor of Zorn's castle, unfinished. Beginning map for Zorn scrolls
quest. I scrapped a bunch of what I did and started over. I will upload the
quest parts as I go along to get critiques and suggestions. I intend for
this to be a high level quest for players over level 70 or so.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3719 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-27 06:54:30 +00:00
akirschbaum 6925ecda95 Move magic mouths and invisible exits below floor to prevent detection by show invisible.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3568 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-08-28 16:45:35 +00:00
mwedel 95f9efcc5e Clean up some of the signs - instead of 'warez' english, make it proper
english (U->You).  Remove a sign that makes too bloody obvious in a dead
end area.
MSW 2005-06-25


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3388 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-06-25 07:52:08 +00:00
mwedel 2828326358 Minor map changes:
enigme: State what clues are needed at start of dungeon - as it was, since
   the clues weren't until long after you killed the monster, the only real
   way to solve the clues is to do the dungeon at least twice, which IMO
   is not right.  Also, fix spelling errors on the sign and on the actual
   application area of levers, make it clear what row does what.
khazad.1: Make it clear what item is needed on the altar.
MSW 2005-06-24


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3387 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-06-25 06:57:11 +00:00
eracc c69587f185 Fix areas that might allow ddoor to bypass payment.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3381 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-06-16 16:27:41 +00:00
eracc 7e24d3d6d2 Major overhaul to the Inn. Some things were apparently left in from move to
bigworld from smallworld. They no longer made sense so I removed them. Also
made many cosmetic changes.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3375 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-06-09 04:06:52 +00:00
eracc 9a97683b1e Fix problem with inablility to walk on the dock and get to Zorn's fishing
boat.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3374 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-06-08 22:05:48 +00:00
eracc 421596e6f0 Change wording on magic mouth on ground floor to reflect changes on the
upper.1 floor.
Remove bullet walls on upper.1 (they "felt" artificial) and added some new
"guards" in their place. Added a bit of light near the entrance and exit on
upper.1 as well.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3373 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-06-08 22:03:10 +00:00
eracc 727c61a86a Fix the "sea" area near the SW corner of the map. Hoping I missed nothing
else this time.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3372 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-06-08 21:03:48 +00:00
eracc 993fee4e45 Fix the "sea" area in the NW corner of the map.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3371 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-06-08 21:01:12 +00:00
eracc d4b7049231 Fix the odd little pond in the middle of the inn.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3370 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-06-08 20:59:19 +00:00
eracc 46b5d73163 Add NPC with information about one of the TC roads.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3369 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-06-08 20:54:37 +00:00
eracc 7e81a2f7be Fixed ground floor to be an outdoor map. Try #4 to get brest.scrolls.upper.2 to commit.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3305 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-05-26 02:59:02 +00:00
eracc aa21a1c1c0 Try #3 to commit these maps ...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3304 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-05-26 02:56:55 +00:00
eracc 355181e206 Try #2 to commit these files ...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3303 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-05-26 02:55:05 +00:00
eracc 0c0f2746f6 Adding Brest Scroll Shop
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3302 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-05-26 02:52:25 +00:00
akirschbaum 849cba5a48 Fix spelling errors.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3192 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-04-09 12:00:30 +00:00
akirschbaum 18ab67da84 Fix spelling error.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3189 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-04-09 07:57:49 +00:00
cavesomething d50508cba7 region updates for some maps in navar and brest
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3172 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-03-23 21:02:46 +00:00
majorwoo 0a703ab788 New Brest look from mikeeusa
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3158 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-03-21 02:59:02 +00:00
ryo_saeba d1d8b472f0 Applied patch #1145089 (cavesomething) to add region support
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3142 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-03-15 21:44:56 +00:00
akirschbaum 19cb7ac3f0 Fix spelling error.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3115 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-03-09 21:17:20 +00:00
akirschbaum 8e7154ad51 Remove shop tile atop wall.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3112 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-03-09 20:23:38 +00:00
majorwoo 15cd5cc673 Fixed pshops basement map to prevent map reset from removing check_inv - oops
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3008 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-12-10 15:41:10 +00:00
majorwoo b3100f2e76 Fixed guild storage rooms no_pass 1 so only guild members can enter
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2979 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-10-24 21:42:55 +00:00
majorwoo 04aae67699 pshops 1.4.3 - fixed some monkey business in the basement maps
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2978 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-10-23 20:57:40 +00:00
majorwoo 99e9ddea00 pshops 1.4.2
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2977 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-10-23 06:44:27 +00:00
majorwoo 2a86edb6f4 pshops 1.4.1 - fix the monkies! :-)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2976 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-10-23 05:28:41 +00:00
majorwoo b3ad4b9ae5 Added pshops basement maps & underground river
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2975 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-10-22 21:07:42 +00:00
majorwoo a80a76d665 Removed a duplicate file
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2974 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-10-21 23:27:52 +00:00
majorwoo 778a93590b pshops v1.3 updates
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2973 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-10-21 22:28:50 +00:00
majorwoo 0b3d2bad33 Individual pshops maps for Brest
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2969 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-10-21 01:33:57 +00:00
majorwoo 37afdf7331 *** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2968 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-10-21 01:14:49 +00:00
temitchell 083999509c - commit multipart notation fixes to brest
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2870 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-08-08 03:39:15 +00:00
ryo_saeba e9370df374 Storage room for BlackShield
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2686 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-03-15 22:40:51 +00:00
mwedel fe4dfcda8d Fix up all the maps related to abilities of monsters on the maps, as
well as spellbooks on maps, to work with the new spell code.
MSW 2003-11-13


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2458 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-11-14 07:45:40 +00:00
temitchell 6ba97d9090 - fixed the scorn portal in the guilds and dropped a couple slot
machines in goths tavern to drum up some customers.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2094 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-04-10 01:06:58 +00:00
garbled 05e257a93c Change the difficulty of all the shops. Make some shops more likely to
generate better stuff, based on area.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1954 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-01-17 07:34:13 +00:00
mwedel f16e147fb7 More maps added to the bigworld distribution. Also some fixes
of existing maps.
MSW 2002-09-20


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1733 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-09-20 07:25:42 +00:00
mwedel 546aecff29 Add dtabb (darcap) maps.
Update world maps to add a road to darcap from navar_city.
Update some signs.  Add some low level maps from dtabb to be around
scorn - that makes more sense.
Many of the guild maps updated because the link to darcap now leads
someplace.
Add an underworld directory.
MSW 2002-09-15


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1728 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-09-16 05:44:51 +00:00
mwedel 072ea9f031 Fix a bunch of broken exits.
Add some of the peterm maps that are linked to maps already added.
MSW 2002-06-04


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1615 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-06-05 07:31:52 +00:00
mwedel c9f4015e08 Add brest/brittany maps.
Update the scorn map so that there are some light sources, so even at night
you can still find your way around.

Other world maps updated to add roads that link brest and scorn.

MSW 2002-05-30


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1612 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-06-01 08:13:07 +00:00