Commit Graph

212 Commits (afd4ea53ac03c84bc8cde9b4948fc13f89680f68)

Author SHA1 Message Date
temitchell 86f6a73cb3 - two tiny quests - a bit of atmosphere at the tavern, couple
small fixes.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2137 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-05-21 06:16:47 +00:00
temitchell 268005e5b7 - minor fix makes the contraption work smoother, also removed spider
generator and put in a warning.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2135 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-05-20 04:36:23 +00:00
temitchell 5eb170fbda - added a level 2-4 map, moved esmeralda a touch
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2132 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-05-19 05:38:11 +00:00
temitchell f8c34d7a75 -new low level quest to fill out newbie area in scorn. Added farmhouse
by H.S. Teoh


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2114 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-05-05 06:38:56 +00:00
temitchell d6f783164b - making newbie annex in scorn. New players will now appear on
worlds_105_116 4 4.  Moved some lower level maps and the free inn to
accommodate.  A couple new maps heavy on the training would be good
here.  This area is not entirely for low levels (the new river way looks good for a sewer
adventure) but should cater to new players.  Scorn central square has
been made more snappy too.
There may be some loose ends to tie up (the signage should be redone a
bit) and I'll get on that post haste.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2107 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-04-28 06:57:05 +00:00
garbled ae2af95a16 Add the tavern and tower maps from <mikeeusa@caethaver2.ath.cx> that was
posted to the mailing list awhile ago.  This is a very nice mapset, with
some fun areas in it.  Its also quite huge.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1982 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-01-30 06:38:58 +00:00
garbled 3648a722c6 Port AV's changes to the bigmap versions..
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1980 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-01-30 02:36:43 +00:00
mwedel 17495f61b4 Fix a few bugs in this file - oakdoor was outside the map, bad
match for the shopkeeper, oakdoor also had bad exit coords.
MSW 2003-01-27


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1969 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-01-27 07:14:04 +00:00
garbled c7f4a909aa Oops.. add a handle so you can escape!
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1928 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-01-07 19:02:39 +00:00
garbled 9f9865cfd9 Add floors to kandora.. (why did I bother?)
Add the new maps for the alchemy shops to the bigworld.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1922 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-01-07 06:33:05 +00:00
mwedel 072ea9f031 Fix a bunch of broken exits.
Add some of the peterm maps that are linked to maps already added.
MSW 2002-06-04


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1615 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-06-05 07:31:52 +00:00
mwedel ab8848e914 Commit of scorn city. It has been updated via update_exits.pl
to point to the new world maps.  Probably not 100% perfect, but
on a quick check, it the exits work OK.
MSW 2001-12-17


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1461 282e977c-c81d-0410-88c4-b93c2d0d6712
2001-12-18 07:04:23 +00:00