Commit Graph

15 Commits (b7ce9e02eb43d24cce7c89f576f0d17382f0439a)

Author SHA1 Message Date
rjtanner f38dd79fe0 Cosmetic changes to Undead Ruins, Level 3 (darcap/undead/undead.3) in Darcap - updated wall sections for nicer merging with nearby walls. No functional changes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16911 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-01-31 07:22:34 +00:00
rjtanner f25687fa8c Cosmetic changes to Undead Ruins, Level 2 (darcap/undead/undead.2) in Darcap - updated wall sections for nicer merging with nearby walls. No functional changes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@16910 282e977c-c81d-0410-88c4-b93c2d0d6712
2012-01-31 07:20:29 +00:00
kbulgrien 6aaad1e9e5 - Remove duplicate and triplicate "stones" floor tiles.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12076 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-07-19 22:43:24 +00:00
kbulgrien 12bb87add3 - Remove duplicate "stones" flooring from areas players can walk on.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12075 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-07-19 18:56:31 +00:00
kbulgrien 0eaf3a898b - Get rid of duplicate stones tiles over the whole map.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12073 282e977c-c81d-0410-88c4-b93c2d0d6712
2009-07-19 04:20:40 +00:00
rjtanner 9b1ff4137f Cosmetic change with cave wall merging
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10945 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-13 09:03:14 +00:00
rjtanner 90e3203c8f Replace blocked (solid black square) arch with cave_15 (solid grey square) archetype, requires archetype update r10843 or newer
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10943 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-12-13 08:57:45 +00:00
rjtanner 3b20798a3e (Inprogress checkin) Update map names to make them unique and more descriptive
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10199 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-10-26 07:09:18 +00:00
rjtanner f73ae0a86f Cosmetic touchup on the cave walls so they merge and blend together nicer
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9870 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-14 22:39:36 +00:00
rjtanner a3c35338cc Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9869 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-14 22:27:22 +00:00
rjtanner 9e91a3de02 Map header updates: Recovered creation date from SVN archives, updated map with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9868 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-14 22:22:02 +00:00
akirschbaum d98265c0f0 Unify Created: and Modified: map headers.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7448 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-02 22:49:56 +00:00
rjtanner d3b9619df9 Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5574 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-19 05:44:55 +00:00
ryo_saeba d1d8b472f0 Applied patch #1145089 (cavesomething) to add region support
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3142 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-03-15 21:44:56 +00:00
mwedel 546aecff29 Add dtabb (darcap) maps.
Update world maps to add a road to darcap from navar_city.
Update some signs.  Add some low level maps from dtabb to be around
scorn - that makes more sense.
Many of the guild maps updated because the link to darcap now leads
someplace.
Add an underworld directory.
MSW 2002-09-15


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1728 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-09-16 05:44:51 +00:00