Commit Graph

841 Commits (ba25796f7222aa7accdc2e0d12104b12d1ebbb72)

Author SHA1 Message Date
rjtanner ba25796f72 Cosmetic changes to The Little Peacock (santo_dominion/peacock) in Santo Dominion to add more visual space on the bottom of the map. Update Santo Dominino world map (world/world_102_108) for entrance coordinate changes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20701 282e977c-c81d-0410-88c4-b93c2d0d6712
2019-01-29 06:37:34 +00:00
rjtanner 1357eafc17 Cosmetic changes to Lord Ramsdre Mansion, Entrance (santo_dominion/espen/palace) in Santo Dominion to add more visual space on the map perimeter. Update Santo Dominino world map (world/world_102_108) and related Lord Ramsdre Mansion levels for entrance coordinate changes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20700 282e977c-c81d-0410-88c4-b93c2d0d6712
2019-01-29 06:11:06 +00:00
partmedia 2a598d979d Move Greenway exits closer to their entrances
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20658 282e977c-c81d-0410-88c4-b93c2d0d6712
2018-12-30 19:24:59 +00:00
partmedia 4900336f1c Make outpost a bit more discoverable
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20657 282e977c-c81d-0410-88c4-b93c2d0d6712
2018-12-30 19:24:43 +00:00
partmedia f02c281cb0 Add Castle Gatehouse
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20653 282e977c-c81d-0410-88c4-b93c2d0d6712
2018-12-30 05:15:49 +00:00
partmedia e5190d5d62 Open sea passage to Navar
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20644 282e977c-c81d-0410-88c4-b93c2d0d6712
2018-12-28 22:10:48 +00:00
partmedia 29b1cdf2cf Open sea passage to Lake Country
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20643 282e977c-c81d-0410-88c4-b93c2d0d6712
2018-12-28 22:10:38 +00:00
partmedia 8e17c9e277 Open sea passage from Port Joseph to Santo Dominion and Stoneville
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20642 282e977c-c81d-0410-88c4-b93c2d0d6712
2018-12-28 22:10:30 +00:00
partmedia a3bb50776a Remove explicit name
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20641 282e977c-c81d-0410-88c4-b93c2d0d6712
2018-12-28 22:10:20 +00:00
partmedia a841637df9 Add ships to Santo Dominion
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20640 282e977c-c81d-0410-88c4-b93c2d0d6712
2018-12-28 22:10:12 +00:00
rjtanner 11ccefcfec Cosmetic changes to Nice Little Hut, Level 1 (/santo_dominion/magara/hut/floor_1) in Santo Dominion to add more visual space on the map perimeter. Update Santo Dominion world map (world/world_102_108) and A Nice Little Hut, Level 2 (/santo_dominion/magara/hut/floor_2) for entrance coordinate changes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20634 282e977c-c81d-0410-88c4-b93c2d0d6712
2018-12-28 07:22:13 +00:00
rjtanner 578c81366f Cosmetic changes to Seafarers Den (/santo_dominion/den) in Santo Dominion to add more visual space on the map perimeter. Update Santo Dominion world map (world/world_102_108) for entrance coordinate changes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20633 282e977c-c81d-0410-88c4-b93c2d0d6712
2018-12-28 07:08:53 +00:00
rjtanner 74c9644a09 Cosmetic changes to Vexatious Hut, Entrance (/santo_dominion/eeur/hut.1) in Santo Dominion to add more visual space on the map perimeter. Update Santo Dominion world map (world/world_102_108) for entrance coordinate changes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20632 282e977c-c81d-0410-88c4-b93c2d0d6712
2018-12-28 06:44:26 +00:00
rjtanner 71ae306a8b Update Santo Dominion world map (world/world_102_108) so that the Herb Shoppe building is labeled correctly.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20631 282e977c-c81d-0410-88c4-b93c2d0d6712
2018-12-28 06:31:48 +00:00
partmedia b3f7511ed8 Make entry coordinate consistent
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20584 282e977c-c81d-0410-88c4-b93c2d0d6712
2018-09-01 21:10:38 +00:00
rjtanner d8eabcfcaf New map, Santo Dominion Library (santo_dominion/sdlibrary) and world map updates to make room for it.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20577 282e977c-c81d-0410-88c4-b93c2d0d6712
2018-07-31 22:59:53 +00:00
rjtanner e0069cd506 New map, Herb Shoppe (santo_dominion/shops/herbshoppe) in Santo Dominion. World map (world/world_102_108) changes to make room for the new shop map.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20562 282e977c-c81d-0410-88c4-b93c2d0d6712
2018-03-31 16:17:13 +00:00
rjtanner ee704b027c New map, Wolfsburg Gate House (wolfsburg/wolfsburggatehouse) and related world map updates (world/world_128_108 and world/world_128_109).
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20555 282e977c-c81d-0410-88c4-b93c2d0d6712
2018-01-31 09:59:52 +00:00
rjtanner 89a69a34a5 New map, Shrine to Valkyrie (wolfsburg/temple/shrine_to_valkyrie) in Wolfsburg (world/world_128_108).
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20530 282e977c-c81d-0410-88c4-b93c2d0d6712
2017-10-31 05:05:22 +00:00
partmedia 7945d560b8 Reorganize Scorn
- Move Barracks and Mess Hall to castle keep
- Move Fun House and Random House to southeast near arena
- Move Wizard Workshop to row of crafting buildings
- Remove closed buildings in central Scorn
- Adjust other buildings to fill in gaps

git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20460 282e977c-c81d-0410-88c4-b93c2d0d6712
2017-07-29 19:40:28 +00:00
rjtanner c664a99e78 New dungeon in the wilderness - Voragray's Gauntlet.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20403 282e977c-c81d-0410-88c4-b93c2d0d6712
2017-06-30 23:10:05 +00:00
rjtanner c1abeb9b45 Update and expand Museum of Arms (navar_city/magara/houses/museum) in Navar to include shields and other new additions. Also updated the Navar world map (world/world_122_117) for entrance coordinate changes in the Museum.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20344 282e977c-c81d-0410-88c4-b93c2d0d6712
2017-03-29 06:02:33 +00:00
rjtanner 6511065aba New cave themed temple map, Shrine to Gnarg (wolfsburg/temple/shrine_to_gnarg) found in Wolfsburg (world/world_128_109).
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20337 282e977c-c81d-0410-88c4-b93c2d0d6712
2017-03-01 05:54:35 +00:00
rjtanner e03d6d9701 Cosmetic changes to Temple to Ixalovh (santo_dominion/temples/ixalovh-temple) in Santo Dominion. World map (world/world_102_107) entrance coordinates updated due to size change of the temple map. No functional changes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20331 282e977c-c81d-0410-88c4-b93c2d0d6712
2017-01-31 22:05:17 +00:00
rjtanner a1f1040a3c New temple map, Temple to Valkyrie (santo_dominion/temples/valkyrie-temple) just outside of Santo Dominion (world/world_102_108).
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20322 282e977c-c81d-0410-88c4-b93c2d0d6712
2016-12-31 04:22:12 +00:00
rjtanner f6d161b335 New temple map, Temple to Ixalovh (santo_dominion/temples/ixalovh-temple) north of Santo Dominion (world/world_102_107).
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20321 282e977c-c81d-0410-88c4-b93c2d0d6712
2016-12-31 03:05:38 +00:00
rjtanner b9348cb9ed New temple map, Shrine of Ruggilli (wolfsburg/volcano/temples/ruggilli) near the Volcano in Wolfsburg (world/world_129_108).
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20320 282e977c-c81d-0410-88c4-b93c2d0d6712
2016-11-30 22:57:58 +00:00
rjtanner 40cf5985df New maps, Temple of Gnarg (lake_country/temples/gnarg-temple) and related dungeon, Foul Smelling Cave (lake_country/dungeons/foul-smelling-cave) in Lake Country. Map entrance created in the world map (world/world_109_127) as well.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20316 282e977c-c81d-0410-88c4-b93c2d0d6712
2016-08-31 22:47:54 +00:00
rjtanner b09d7c2638 Updated and modified Beginners 2 (scorn/misc/beginners2) and modified Scorn world map (world/world_105_116) to make use of the mini-quest of Beginners 2 Entry map. Requires update r20294.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20295 282e977c-c81d-0410-88c4-b93c2d0d6712
2016-07-31 19:17:35 +00:00
rjtanner aa564ddb9f Give maps unique names again, update references to Pup Land for consistency. No functional changes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20287 282e977c-c81d-0410-88c4-b93c2d0d6712
2016-06-26 04:58:42 +00:00
rjtanner 5ec61b705c New map, Lake Temple of Ixalovh (lake_country/temples/ixalovh-temple) in Lake Country (world/world_109_127).
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20235 282e977c-c81d-0410-88c4-b93c2d0d6712
2016-04-29 07:51:27 +00:00
silvernexus 74a5887975 Rename easy_house maps to have more meaningful extensions.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20174 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-12-13 22:08:37 +00:00
rjtanner 27a59599a4 Redesign of Butakis Elite Training Tower (/lake_country/RETower/tower*) to look more like a round tower. Updated world map (world/world_109_126) due to entrance coordinate changes to the tower. Cosmetic changes, no functional changes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20022 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-10-29 23:07:40 +00:00
partmedia 81efed7a9f Rename transport dragons and add apply message
Submitted by:   Jason Zheng

git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@20003 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-08-06 14:47:38 +00:00
rjtanner 5322082d8a Patch #343 North of Darcap building cleanup by Tecslicer. Made Darcap Raffle 1, Entrance (darcap/raffle/raffle1) in Darcap larger with automatic exits and added outdoor related Features. Updated Darcap Raffle 1, Level 1 (darcap/raffle/raffle1_u1) to align exit and entrance changes with the Entrance map above it. Updated northern part of Darcap (world/world_116_102) for exit and entrance coordinate changes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19996 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-06-30 20:35:08 +00:00
silvernexus cff08d433a Fixed sea spaces under sailing galleons that could be walked on after the ship departed.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19948 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-05-20 23:14:20 +00:00
silvernexus 28e023ed7f Adjusted Santo Dominion's bank to look like Scorn's bank.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19937 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-05-17 20:27:14 +00:00
rjtanner d778468113 Update Bank of Skud in Scorn (world/world_105_115) to use new graphic face. Requires archetype update R19783.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19785 282e977c-c81d-0410-88c4-b93c2d0d6712
2015-02-21 22:45:28 +00:00
partmedia a2f8595310 Remove Guild Houses Inc.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19730 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-11-29 21:47:52 +00:00
partmedia 3a9ca193ca Cosmetic changes to Stoneville
This patch was left by an unknown author on Invidious, most likely as
part of an unfinished project.

git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19676 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-10-04 17:42:39 +00:00
partmedia 493757b2cc Improve tile smoothing appearance
In addition, adjust building entrances to avoid placing players on top
of the exit portal/door.

git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19674 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-10-04 17:42:20 +00:00
rjtanner f48f378f4c Layout updates to Beginners Entry (scorn/misc/beginners_entry) in Scorn to make the map less crowded. Update world map (world/world_105_116) due to entrance coordinate changes in Beginners Entry. Cosmetic changes only, no functional changes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19595 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-07-31 23:41:34 +00:00
partmedia c75b2e4bbf Close off west side of South Scorn with mountains
Reported by:    Nathaniel Kipps
PR:             bugs/788

git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19594 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-07-24 00:03:37 +00:00
rjtanner 015661a8a5 Final commit of Patch #342 as provided by Tecslicer. Cosmetic updates and standardized exits from Warehouse #8 (navar_city/warehouse8) in Navar and related world map (world/world_122_116) update.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19583 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-06-24 06:38:26 +00:00
rjtanner cdee3454b9 Part of Patch #342. Cosmetic updates and standardized exits from Warehouse #7 (navar_city/warehouse7) in Navar and related world map (world/world_122_116) update.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19582 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-06-24 06:33:04 +00:00
rjtanner f48f0283cf Part of Patch #342. Cosmetic updates and standardized exits from Warehouse #6 (navar_city/warehouse6) in Navar and related world map (world/world_122_116) update.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19581 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-06-24 06:32:22 +00:00
rjtanner 439a54bc39 Part of Patch #342. Cosmetic updates and standardized exits from Warehouse #5 (navar_city/warehouse5) in Navar and related world map (world/world_122_116) update.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19580 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-06-24 06:28:35 +00:00
rjtanner f8ecb91b88 Part of Patch #342. Cosmetic updates and standardized exits from Warehouse #4 (navar_city/warehouse4) in Navar and related world map (world/world_122_116) update.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19579 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-06-24 06:27:07 +00:00
rjtanner e676305312 Part of Patch #342. Cosmetic updates and standardized exits from Warehouse #3 (navar_city/warehouse3) in Navar and related world map (world/world_122_116) update.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19578 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-06-24 06:24:31 +00:00
partmedia c1ea1fa314 Shrink boundaries of Scorn's south city wall.
- Allow magic in the area south of Scorn's new city limits.
- Create a new south gate.
- Improve overall appearance when smoothing is enabled.
- Move around a few buildings to accommodate changes.

git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@19522 282e977c-c81d-0410-88c4-b93c2d0d6712
2014-06-06 01:33:59 +00:00