Commit Graph

194 Commits (bc8fbee905fd9eb552c6c97f7f8eed543f7e658c)

Author SHA1 Message Date
k_ahlers a191ebe4b1 Moved a listening ear under the floor to hide it.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4714 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-07-28 14:28:18 +00:00
k_ahlers 9a53373c69 * Added the first Quest to the forgotten Town
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4635 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-06-06 10:02:20 +00:00
k_ahlers 5b794b529d * Added Shop Inventory Sign
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4634 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-06-05 20:03:44 +00:00
k_ahlers ddddef8bb6 * Added a Library with integrated Shop to the Forgotten Town
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4633 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-06-05 18:27:14 +00:00
k_ahlers 2916832204 Fixed Enter-Bug
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4632 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-06-05 14:47:17 +00:00
k_ahlers 59d9a0bdcf * Fixed X-Ray Bug
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4631 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-06-05 14:44:19 +00:00
k_ahlers bc3239963b * Addet a Funhouse in the Forgotten Town
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4630 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-06-05 14:37:32 +00:00
k_ahlers cd894fd856 Deleted 9 Rows to make the City a bit more little.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4629 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-06-05 13:27:51 +00:00
cavesomething 6c5a1e1b4d fix typo
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4405 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-01-20 02:29:08 +00:00
akirschbaum 5ea3def4c1 Make the 'FT-Access Pass' work again.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4301 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-01-07 14:19:54 +00:00
cavesomething 922a4b3dbf various shop header typo, etc fixes
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4088 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-04 17:42:03 +00:00
ryo_saeba bca9a21e7b Fix Navar and Brest teleporters
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4086 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-04 13:53:36 +00:00
akirschbaum 598a17bdd9 Fix incorrect exit coordinates.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3803 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-06 20:40:54 +00:00
cavesomething 7824bafad6 shop headers for darcap
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3802 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-06 17:00:17 +00:00
akirschbaum e4dbbb9a39 Change out of range hp of monsters to 32000; these monsters used to flood the server log with error messages.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3755 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-02 19:48:33 +00:00
akirschbaum eec20df670 Move magic mouths, invisible exits, and teleporters below floor to prevent detection by show invisible.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3569 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-08-28 22:43:20 +00:00
k_ahlers c62ad77300 Corrected Bugs in King/Princess/Guards
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3517 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-07-31 08:34:41 +00:00
k_ahlers bfe6b75bbf shops/*: added shop inventory signs
city: corrected entrance to the palace


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3497 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-07-22 08:16:00 +00:00
k_ahlers d993234a8d city: link to inn added
inn: inserted and designed


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3496 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-07-21 21:51:13 +00:00
k_ahlers 7a3e4c09f5 redesigned, houses inserted
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3492 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-07-21 18:20:19 +00:00
k_ahlers a2c4f63e48 general, general2: redesigned; map splitted in two files; part of a little quest inserted
magic: built in; other part of the little quest inserted


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3491 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-07-21 12:29:19 +00:00
k_ahlers 9c2877516f armour, potion, weapon: all nomagic-tiles removed, selling works now
city: redesign, addet transportarea, magic now allowed
palace: redesign, more guards, stronger guards, magic now allowed


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3490 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-07-21 08:10:55 +00:00
k_ahlers 891d4ac50d general: New Shop added
potion: New Shop added
city: Link to shops/general and shops/potion set


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3488 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-07-20 09:35:21 +00:00
k_ahlers a2f21a44d4 palace: changed design, added npcs
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3480 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-07-19 10:06:06 +00:00
k_ahlers 464096736f city: Link to palace set
enter: automatic teleport when the pass is availible
palace: added


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3479 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-07-19 07:44:52 +00:00
k_ahlers c8a1028b85 shops/armour: Armourshop added
city: Armourshop linked
ALL: Region set to 'Forgotten Town'


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3478 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-07-19 05:45:09 +00:00
k_ahlers 7101b83f04 weapon: Changed Exitlocation in the city-map
city: linked weaponshop to shops/weapon


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3477 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-07-19 05:25:04 +00:00
k_ahlers 062d90e74f city: automatic doorcloser added
enter: bug with the monstermovers deleted


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3470 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-07-18 18:19:07 +00:00
k_ahlers 35b8b57d5e Added the weaponshop and the questpart-area
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3469 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-07-18 16:02:56 +00:00
k_ahlers 778e741993 Made the Vampires weaker (physical+50)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3468 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-07-18 15:51:18 +00:00
k_ahlers b4f6016726 map for the forgotten_town weaponshop added; entermap corrected: the sign for the exit was corrected and monstermovers were build in because of blocking the teleporters
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3467 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-07-18 15:39:18 +00:00
k_ahlers 6a6569d669 k_ahlers: Added maps for the forgotten_town quest; city - Maincity; entry - Test for enter the Maintown
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3464 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-07-17 22:37:07 +00:00
eracc ab985a9c9e Added NPC with information about Training Center move.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3365 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-06-08 05:47:08 +00:00
bbotbuilder 3a67508a37 Add a hint for the "fareast" maps.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3284 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-05-21 18:17:00 +00:00
akirschbaum b18abed017 Remove tailing spaces from @match lines.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3193 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-04-09 13:29:22 +00:00
ryo_saeba d1d8b472f0 Applied patch #1145089 (cavesomething) to add region support
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3142 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-03-15 21:44:56 +00:00
majorwoo b3100f2e76 Fixed guild storage rooms no_pass 1 so only guild members can enter
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2979 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-10-24 21:42:55 +00:00
temitchell 1a68943ec1 - fix old multipart map notation.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2759 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-05-09 00:50:48 +00:00
ryo_saeba 2c45208ff2 Storage rooms for guilds in Darcap
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2685 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-03-15 22:31:12 +00:00
ryo_saeba 09f122f427 Fixed exit coordinates
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2684 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-03-15 22:24:53 +00:00
ryo_saeba 5887601ef4 Fixed exit coordinates
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2683 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-03-15 22:15:34 +00:00
temitchell 88ec2fa62c - touch up these maps mainly to use new windows now available
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2487 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-12-14 02:44:35 +00:00
temitchell 6ba97d9090 - fixed the scorn portal in the guilds and dropped a couple slot
machines in goths tavern to drum up some customers.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2094 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-04-10 01:06:58 +00:00
mwedel 546aecff29 Add dtabb (darcap) maps.
Update world maps to add a road to darcap from navar_city.
Update some signs.  Add some low level maps from dtabb to be around
scorn - that makes more sense.
Many of the guild maps updated because the link to darcap now leads
someplace.
Add an underworld directory.
MSW 2002-09-15


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1728 282e977c-c81d-0410-88c4-b93c2d0d6712
2002-09-16 05:44:51 +00:00