Commit Graph

6 Commits (bc8fbee905fd9eb552c6c97f7f8eed543f7e658c)

Author SHA1 Message Date
rjtanner 9d3b4991a8 Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic, added region wilderness
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9889 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-09-19 00:10:57 +00:00
anmaster 8ec355f23a Extend the dialog for the inn & outpost section of maps a bit.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9140 282e977c-c81d-0410-88c4-b93c2d0d6712
2008-05-22 22:30:26 +00:00
akirschbaum d98265c0f0 Unify Created: and Modified: map headers.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7448 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-11-02 22:49:56 +00:00
rjtanner d3b9619df9 Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5574 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-19 05:44:55 +00:00
akirschbaum 36fcc6a3d4 Move magic mouths, buttons, and invisible exits below floor to prevent detection by show invisible.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3583 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-01 23:24:07 +00:00
temitchell 2e3107a5b4 - add missed map for greenway
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2851 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-07-04 21:26:34 +00:00