rjtanner
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9d3b4991a8
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Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic, added region wilderness
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9889 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-09-19 00:10:57 +00:00 |
anmaster
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8ec355f23a
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Extend the dialog for the inn & outpost section of maps a bit.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9140 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-05-22 22:30:26 +00:00 |
akirschbaum
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d98265c0f0
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Unify Created: and Modified: map headers.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7448 282e977c-c81d-0410-88c4-b93c2d0d6712
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2007-11-02 22:49:56 +00:00 |
rjtanner
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d3b9619df9
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Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5574 282e977c-c81d-0410-88c4-b93c2d0d6712
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2007-02-19 05:44:55 +00:00 |
akirschbaum
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36fcc6a3d4
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Move magic mouths, buttons, and invisible exits below floor to prevent detection by show invisible.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3583 282e977c-c81d-0410-88c4-b93c2d0d6712
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2005-09-01 23:24:07 +00:00 |
temitchell
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2e3107a5b4
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- add missed map for greenway
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2851 282e977c-c81d-0410-88c4-b93c2d0d6712
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2004-07-04 21:26:34 +00:00 |