akirschbaum
							
						 
						
							 
							
							
							
								
							
								3e616eb104 
								
							
								 
							
						 
						
							
							
								
								Run MapNormalizer editor script on all map files.  
							
							 
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12060 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2009-07-12 14:47:05 +00:00  
						
					 
				
					
						
							
							
								 
								rjtanner
							
						 
						
							 
							
							
							
								
							
								90e3203c8f 
								
							
								 
							
						 
						
							
							
								
								Replace blocked (solid black square) arch with cave_15 (solid grey square) archetype, requires archetype update r10843 or newer  
							
							 
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10943 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-12-13 08:57:45 +00:00  
						
					 
				
					
						
							
							
								 
								rjtanner
							
						 
						
							 
							
							
							
								
							
								c53ff26b80 
								
							
								 
							
						 
						
							
							
								
								Insert a missing floor tile beneath a wall  
							
							 
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9944 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-09-29 01:22:04 +00:00  
						
					 
				
					
						
							
							
								 
								rjtanner
							
						 
						
							 
							
							
							
								
							
								773eea1c1a 
								
							
								 
							
						 
						
							
							
								
								Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic  
							
							 
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9943 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-09-29 01:20:27 +00:00  
						
					 
				
					
						
							
							
								 
								rjtanner
							
						 
						
							 
							
							
							
								
							
								8e17c473c9 
								
							
								 
							
						 
						
							
							
								
								Applied patch [ 1992525 ] Typo Fix in Scorn Oldcity by Creidieki M. Crouch with some additional spelling corrections  
							
							 
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9322 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-06-13 17:01:05 +00:00  
						
					 
				
					
						
							
							
								 
								anmaster
							
						 
						
							 
							
							
							
								
							
								ba532dc732 
								
							
								 
							
						 
						
							
							
								
								In /scorn/oldcity/*: Add missing floor under wall tiles, move magic_ear under floor, fix broken "no animation and custom face" exit.  
							
							 
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9274 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-06-06 14:04:32 +00:00  
						
					 
				
					
						
							
							
								 
								anmaster
							
						 
						
							 
							
							
							
								
							
								65fc8b837e 
								
							
								 
							
						 
						
							
							
								
								Get rid of unlinked /scorn/oldcity/oldcity[45]. Those maps had been converted to be parts of the single (tiled) oldcity54.  
							
							 
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9223 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-06-03 19:30:10 +00:00  
						
					 
				
					
						
							
							
								 
								anmaster
							
						 
						
							 
							
							
							
								
							
								d96ee67454 
								
							
								 
							
						 
						
							
							
								
								Yet more fixes for redundant patterns in @match (it is case insensitive, but a lot of maps treated it as if it was case sensitive). Mostly done with a script.  
							
							 
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9146 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-05-23 10:52:18 +00:00  
						
					 
				
					
						
							
							
								 
								akirschbaum
							
						 
						
							 
							
							
							
								
							
								eb951460e0 
								
							
								 
							
						 
						
							
							
								
								Replace obsolete field slow_move with move_slow/move_slow_penalty.  
							
							 
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7539 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-11-18 23:16:20 +00:00  
						
					 
				
					
						
							
							
								 
								akirschbaum
							
						 
						
							 
							
							
							
								
							
								0e39777161 
								
							
								 
							
						 
						
							
							
								
								Update spellcasting objects to use inventory objects.  
							
							 
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7474 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-11-04 19:05:10 +00:00  
						
					 
				
					
						
							
							
								 
								akirschbaum
							
						 
						
							 
							
							
							
								
							
								d98265c0f0 
								
							
								 
							
						 
						
							
							
								
								Unify Created: and Modified: map headers.  
							
							 
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7448 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-11-02 22:49:56 +00:00  
						
					 
				
					
						
							
							
								 
								rjtanner
							
						 
						
							 
							
							
							
								
							
								b2417e8c34 
								
							
								 
							
						 
						
							
							
								
								Synchronize with branch - maps names and map difficulty settings  
							
							 
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7398 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-10-27 00:26:35 +00:00  
						
					 
				
					
						
							
							
								 
								ryo_saeba
							
						 
						
							 
							
							
							
								
							
								0444161252 
								
							
								 
							
						 
						
							
							
								
								Fix for bug  #1811179 : Hidden dagger is not hidden. Tweak boulder layer.  
							
							 
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7317 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-10-14 16:24:13 +00:00  
						
					 
				
					
						
							
							
								 
								kbulgrien
							
						 
						
							 
							
							
							
								
							
								e9cdba4b86 
								
							
								 
							
						 
						
							
							
								
								- Wall piece under floor moved above floor.  
							
							 
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7287 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-09-29 16:41:26 +00:00  
						
					 
				
					
						
							
							
								 
								rjtanner
							
						 
						
							 
							
							
							
								
							
								159bf8a609 
								
							
								 
							
						 
						
							
							
								
								Changes due to map editor reformatting.  
							
							 
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7127 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-09-08 21:36:34 +00:00  
						
					 
				
					
						
							
							
								 
								ryo_saeba
							
						 
						
							 
							
							
							
								
							
								13f7dc602c 
								
							
								 
							
						 
						
							
							
								
								Fix bug  #1772128 : Incorrect map layer for object. Also fix monster with initial hp > maxhp.  
							
							 
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@6933 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-08-15 10:36:14 +00:00  
						
					 
				
					
						
							
							
								 
								akirschbaum
							
						 
						
							 
							
							
							
								
							
								8de8411641 
								
							
								 
							
						 
						
							
							
								
								Remove trailing whitespace.  
							
							 
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5862 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-03-24 13:15:00 +00:00  
						
					 
				
					
						
							
							
								 
								rjtanner
							
						 
						
							 
							
							
							
								
							
								b40118ffca 
								
							
								 
							
						 
						
							
							
								
								Renamed maps (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Renamed the cannery map to Animal Quarantine because that is how it's referred in the world map. Renamed the dtabb/cave outside of Scorn to Gnolls Grotto - since it's often confused as part of the goblin chief / royalty quest map. Renamed dtabb/cave3 to Goblin Den. Other changes are due to Map Editor reformatting.  
							
							 
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5586 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-02-23 03:21:14 +00:00  
						
					 
				
					
						
							
							
								 
								kbulgrien
							
						 
						
							 
							
							
							
								
							
								4ab2b7f6da 
								
							
								 
							
						 
						
							
							
								
								- Oldcity skeleton riddle spelling fix (then --> than).  
							
							 
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@4952 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2006-09-20 06:02:30 +00:00  
						
					 
				
					
						
							
							
								 
								k_ahlers
							
						 
						
							 
							
							
							
								
							
								7480efb4bd 
								
							
								 
							
						 
						
							
							
								
								Added patch  #1531289  from the sf.net-Patchtracker  
							
							 
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4735 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2006-08-01 10:13:20 +00:00  
						
					 
				
					
						
							
							
								 
								akirschbaum
							
						 
						
							 
							
							
							
								
							
								e6839878a8 
								
							
								 
							
						 
						
							
							
								
								Hide invibisle exits, magic mouths, and buttons below floor to prevent detection by show invisible.  
							
							 
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3636 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2005-09-15 18:19:57 +00:00  
						
					 
				
					
						
							
							
								 
								ryo_saeba
							
						 
						
							 
							
							
							
								
							
								d1d8b472f0 
								
							
								 
							
						 
						
							
							
								
								Applied patch  #1145089  (cavesomething) to add region support  
							
							 
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3142 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2005-03-15 21:44:56 +00:00  
						
					 
				
					
						
							
							
								 
								temitchell
							
						 
						
							 
							
							
							
								
							
								d6f783164b 
								
							
								 
							
						 
						
							
							
								
								- making newbie annex in scorn.  New players will now appear on  
							
							 
							
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							worlds_105_116 4 4.  Moved some lower level maps and the free inn to
accommodate.  A couple new maps heavy on the training would be good
here.  This area is not entirely for low levels (the new river way looks good for a sewer
adventure) but should cater to new players.  Scorn central square has
been made more snappy too.
There may be some loose ends to tie up (the signage should be redone a
bit) and I'll get on that post haste.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2107 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2003-04-28 06:57:05 +00:00  
						
					 
				
					
						
							
							
								 
								crowbert
							
						 
						
							 
							
							
							
								
							
								4a2f3c6148 
								
							
								 
							
						 
						
							
							
								
								redo oldcity to use tiling  
							
							 
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1985 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2003-01-30 15:12:49 +00:00  
						
					 
				
					
						
							
							
								 
								mwedel
							
						 
						
							 
							
							
							
								
							
								575cf6d5a8 
								
							
								 
							
						 
						
							
							
								
								Various updates -  
							
							 
							
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							scorn/oldcity/oldcity2: Add some missing floor tiles.
scorn/temples/gnarg: Link in with with new maps.
world/world_105_116, world/world_127_114: Updated with gnard and
   cd maps.
python: added directory - same as in old maps.
quests/cd/* - move over fro old maps, just new directory.
styles: Added directory - same as in old maps.  Used for random maps.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1694 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2002-09-04 06:49:14 +00:00  
						
					 
				
					
						
							
							
								 
								mwedel
							
						 
						
							 
							
							
							
								
							
								072ea9f031 
								
							
								 
							
						 
						
							
							
								
								Fix a bunch of broken exits.  
							
							 
							
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							Add some of the peterm maps that are linked to maps already added.
MSW 2002-06-04
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1615 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2002-06-05 07:31:52 +00:00  
						
					 
				
					
						
							
							
								 
								mwedel
							
						 
						
							 
							
							
							
								
							
								ab8848e914 
								
							
								 
							
						 
						
							
							
								
								Commit of scorn city.  It has been updated via update_exits.pl  
							
							 
							
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							to point to the new world maps.  Probably not 100% perfect, but
on a quick check, it the exits work OK.
MSW 2001-12-17
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1461 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2001-12-18 07:04:23 +00:00