rjtanner
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baa7177f31
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Update or correct entrance x and y coordinates in the map headers.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15167 282e977c-c81d-0410-88c4-b93c2d0d6712
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2011-10-09 07:36:34 +00:00 |
rjtanner
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7e1e4a7f84
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Remove extra or double stacked floor tile in the Euthville Magic Shop.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15153 282e977c-c81d-0410-88c4-b93c2d0d6712
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2011-10-01 01:43:33 +00:00 |
rjtanner
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18e36045db
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Remove line breaks in NPC dialogue at the Euthville Magic Shop.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14453 282e977c-c81d-0410-88c4-b93c2d0d6712
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2011-05-07 03:13:51 +00:00 |
rjtanner
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27e52821d7
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Major cosmetic overhaul to the Magic Shop in Euthville. Expanded the map to include ground outside the shop walls. Floor plan matches the physical building shape. Door or entrance now opens when a player approaches. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Updated world map for new map entrance destination.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14405 282e977c-c81d-0410-88c4-b93c2d0d6712
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2011-04-16 04:20:11 +00:00 |
akirschbaum
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4dc286db4b
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Fix maps that allow stealing unpaid items from shops.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@14051 282e977c-c81d-0410-88c4-b93c2d0d6712
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2010-11-05 21:22:21 +00:00 |
rjtanner
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17741232ec
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Replace recently updated oakdoors with new archetype and recycled graphic. Requires archetype r10798 or newer.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10805 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-12-02 02:25:13 +00:00 |
rjtanner
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341a4fe635
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Replace and phase out the (old) oakdoor graphic with something different
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10758 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-11-28 05:44:15 +00:00 |
rjtanner
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ec87ab7015
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Cosmetic wall changes with how swall merges with nearby walls
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9885 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-09-18 00:21:46 +00:00 |
rjtanner
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96a5b3575f
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Map header updates: adjust map level difficulty to something slightly more realistic, added region euthville
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9884 282e977c-c81d-0410-88c4-b93c2d0d6712
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2008-09-18 00:20:33 +00:00 |
akirschbaum
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d98265c0f0
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Unify Created: and Modified: map headers.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7448 282e977c-c81d-0410-88c4-b93c2d0d6712
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2007-11-02 22:49:56 +00:00 |
rjtanner
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a3d70b1244
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Map updates to include missing y coordinate for a couple of floor tiles in Euthville
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7342 282e977c-c81d-0410-88c4-b93c2d0d6712
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2007-10-18 00:57:50 +00:00 |
rjtanner
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8a0f96b8ca
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Cosmetic update in how the fence (swall) merges with nearby walls - essentially the small gap is removed
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5777 282e977c-c81d-0410-88c4-b93c2d0d6712
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2007-03-17 07:22:14 +00:00 |
rjtanner
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d3b9619df9
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Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5574 282e977c-c81d-0410-88c4-b93c2d0d6712
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2007-02-19 05:44:55 +00:00 |
cavesomething
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f534220ac0
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shop headers for lake country, stoneville, nurnberg, red town, euthville and port joesph
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3932 282e977c-c81d-0410-88c4-b93c2d0d6712
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2005-10-26 16:25:00 +00:00 |
akirschbaum
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9e7c4f1693
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Move magic mouths and buttons below floor to prevent detection by show invisible.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3577 282e977c-c81d-0410-88c4-b93c2d0d6712
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2005-08-30 20:26:55 +00:00 |
temitchell
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3080acc45a
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- fix corpse to not display msg field when examined (turn into magic ear
- make him more annoying)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2517 282e977c-c81d-0410-88c4-b93c2d0d6712
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2004-01-17 20:58:32 +00:00 |
mwedel
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dfc751a542
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Fix some exits in santo_dominion which didn't lead back to the map
properly.
Add euthville (kar) maps.
MSW 2002-05-30
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1606 282e977c-c81d-0410-88c4-b93c2d0d6712
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2002-05-31 06:27:18 +00:00 |