Commit Graph

160 Commits (ce98c1d7ed42bad267e20639bb8e82ab4ccdfa0d)

Author SHA1 Message Date
akirschbaum ce98c1d7ed Make the way to exit this map more obvious.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4817 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-20 11:48:14 +00:00
qal21 fbd4438411 Make guild portals to ancient pupland use the 'time travel' map. Impliments feature request #1539206
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4783 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-12 19:13:40 +00:00
k_ahlers 3a0447b6a7 Bug #1535788
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4758 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-07 08:22:02 +00:00
ryo_saeba bc9007c58c Add jade/amber converters, part of patch #1389033 (large-value coins) courtesy Lalo Martins
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4754 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-07 07:29:06 +00:00
k_ahlers 7480efb4bd Added patch #1531289 from the sf.net-Patchtracker
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4735 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-01 10:13:20 +00:00
ryo_saeba f84c22e2ad Fix spellings courtesy Kevin R. Bulgrien - kbulgrien (bug #1531072)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4733 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-07-30 08:44:53 +00:00
ryo_saeba 422174d3a1 Patch #1518307 courtesy Kevin R. Bulgrien - kbulgrien
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4728 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-07-29 10:19:46 +00:00
akirschbaum 35993dc8c4 Fix typo in shopitems header name; the shop now pays a little more than before.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4702 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-07-25 19:12:01 +00:00
akirschbaum ba58c0b8c9 Extend the battleground to the treasure compartment and to the exit stairs; this removes the possibility for players to die for real in the arena.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4695 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-07-22 22:23:08 +00:00
akirschbaum ce1a30a4f9 Fix one way gate bug.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4673 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-07-08 21:03:36 +00:00
mwedel 0536876a50 commit missing file.
MSW 2006-06-26


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4650 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-06-27 07:11:27 +00:00
mwedel 203495ef74 Add new easy house maps.
MSW 2006-06-24


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4647 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-06-25 06:48:34 +00:00
ryo_saeba e03abf6942 Add random map's name
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4625 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-06-03 22:01:18 +00:00
akirschbaum 2c8e3f3ffe Remove skill scroll_set_traps since it is a disabled/unimplemented skill in the server.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4596 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-05-22 20:56:54 +00:00
eracc deca1f3a07 Andrew Fuchs caught a problem with the booths on scorn.sale2 that allows
players to drop items then pick them up unpaid, move to scorn.sale1 and
Word of Recall out. This edit removes that problem while leaving the
ability to use spells in the back of scorn.sale1 as intended.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4490 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-02-24 23:32:05 +00:00
eracc 3ff423ed68 One is /supposed/ to be able to cast spells in the back of the shop. I
designed it that way on purpose in the last edit I made. The mats
already prevent one from using Word of Recall to remove unpaid items.
I am changing it back.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4489 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-02-24 03:58:01 +00:00
bbotbuilder b1d9ff6da2 Block spells in back, so WoR can't be used to remove unpaid items.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4488 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-02-24 02:47:51 +00:00
akirschbaum ae079b052d Remove stray map header line.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4469 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-02-19 16:55:09 +00:00
cavesomething add599b4ca change the scale on world maps to one chain per tile
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4414 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-02-01 14:47:10 +00:00
mikeeusa 27ff4cb407 Added foodshop to scorn
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4177 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-21 07:09:18 +00:00
mikeeusa a4f90dd0a8 Added foodshop to scorn
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4176 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-21 07:02:56 +00:00
eracc 3900100624 Changed the altar in the Undead Church (Scorn) to one that can be
consecrated. Saw no reason to have a payment altar in there.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4173 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-21 06:25:20 +00:00
akirschbaum 10ea8b8bf2 Prevent a 'random_wealth' object from dropping on the floor.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4154 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-16 21:57:27 +00:00
cavesomething 922a4b3dbf various shop header typo, etc fixes
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4088 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-04 17:42:03 +00:00
ryo_saeba bca9a21e7b Fix Navar and Brest teleporters
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4086 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-12-04 13:53:36 +00:00
akirschbaum f75ad02b94 Make pushable objects work again. This patch fixes a problem introduced by a recent server change; it does not change map behavior.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4061 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-11-28 21:17:19 +00:00
cavesomething 562a402612 stop using *:100 in a shop header.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4001 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-11-07 16:06:17 +00:00
cavesomething 9b0315f2a2 add item builders to shop headers for building shops
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3989 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-11-05 20:16:14 +00:00
eracc 6cbe7669c1 Fix Bragh to give hints of what keywords to use.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3972 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-11-03 00:47:09 +00:00
akirschbaum 62ce24a7bb Add weak wall to prevent trapped players.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3933 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-27 19:24:59 +00:00
gros 3b77421609 Update of the maps for CFPython version 2.0.
Update of the IPO-related scripts.
Gros - 18/10/2005


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3899 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-18 18:13:28 +00:00
mikeeusa 202eebad08 CVS: maps-bigworld: added an abandoned temple which hosts kolbolds to scorn
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3869 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-14 21:20:10 +00:00
eracc 622d97b55f Add buttons to stop players getting trapped behind the iron gate that leads
to the basement of Goths. The buttons are on the inside of the area behind
the gate and one under the gate. Still have to pay booze from the tavern
side to get in.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3868 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-14 17:36:57 +00:00
eracc 023c7142ac Change one exit going back to world_105_115.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3855 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-10 23:15:30 +00:00
akirschbaum 598a17bdd9 Fix incorrect exit coordinates.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3803 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-06 20:40:54 +00:00
cavesomething 5743f98f2d remove value hacks from some shops
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3775 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-04 01:48:02 +00:00
cavesomething b25535daae add rod and horn to scorn magic shop specialisations
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3772 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-04 00:13:19 +00:00
cavesomething 8255e3c054 fix header typo
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3764 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-03 15:02:13 +00:00
cavesomething 47c712bb05 add shop headers to scorn
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3761 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-10-03 03:05:22 +00:00
mikeeusa f79543c2cf CVS: maps-bigworld: moved reiser's house from reserved spot for the trade center over to behind the city hall, i'll upload the trade center after this, it's region is set to scorn so will appear properly on who
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3730 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-29 02:19:57 +00:00
ryo_saeba 3cb612017d Patches #1255825 #1257252 #1260045 - alchemy classroom in Scorn
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3698 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-24 09:37:22 +00:00
akirschbaum 86c9f02d5e Fix destination coordinates of stairs going up/down. One did end in a wall, the other was off by one.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3666 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-17 12:10:08 +00:00
akirschbaum cb142e745e Dragon Emissary now demands exactly emeralds of great value.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3645 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-15 22:14:54 +00:00
eracc fc1b8b77a3 It was pointed out that the random_potion was too easy to get. Fixed.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3637 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-15 18:47:47 +00:00
akirschbaum e6839878a8 Hide invibisle exits, magic mouths, and buttons below floor to prevent detection by show invisible.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3636 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-09-15 18:19:57 +00:00
qal21 1cde2de4df Update in-game documentation of building to include recent changes/additions.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3559 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-08-19 19:29:11 +00:00
qal21 3b05aedd01 Fix several bugs with the arena death teleporter.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3541 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-08-13 05:57:50 +00:00
ryo_saeba 2f1e9b8c0e Add more battleground as players were getting killed later on (RFE 1222304)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3523 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-08-10 08:12:02 +00:00
ryo_saeba 387352618c Map on tracker, #1239566 by Knut Ahlers
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3463 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-07-17 17:30:29 +00:00
eracc 0b6136fb3d Apparently in an edit I removed the "damned" attribute from the new floor.
Fixed in this edit by adding a no_spells tile over the section of floor in
the store where unsold items will be.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3380 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-06-14 21:28:21 +00:00