ryo_saeba
d1d8b472f0
Applied patch #1145089 (cavesomething) to add region support
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3142 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-03-15 21:44:56 +00:00
temitchell
c707704948
removing mlab from scorn (upstream has moved to Navar)
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3137 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-03-14 05:24:16 +00:00
temitchell
62fe935138
- oops make apartment unique exit
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3136 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-03-14 01:20:06 +00:00
temitchell
2d975a70f7
add private apartment exit to Navar maps (but not apartment maps yet)
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move exits for two dungeons
add buildshop
Change requires updated arches as of 2005/03/13
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3134 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-03-13 22:32:48 +00:00
temitchell
d0fdf7199e
Patch in elevation from origiunal bigworld maps - fix mountains
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(wasteland -> mountain5)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3124 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-03-13 03:58:45 +00:00
temitchell
ca36990223
Move Pirate Den to Wolfsburg
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3123 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-03-12 09:50:42 +00:00
ryo_saeba
d8ae17c273
Commit changes by Mikeeusa
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3105 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-03-07 21:52:08 +00:00
temitchell
9990343a36
-modify Navar maps to use new style walls and buildings (thanks to
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Mitch Obrian).
-move ship to Wolfsburg from Scorn to Navar
-remember to update your arches...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3077 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-02-28 05:55:37 +00:00
temitchell
1c6fbf93d7
- fix typos on troll bridge, add mid level random map.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3066 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-02-13 00:26:07 +00:00
temitchell
ab2c41388a
Add a few random low level 'sporting' caves near Navar.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3051 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-01-22 21:18:45 +00:00
salathar
e0b32ceeaa
Fix giant oak tree teleporting players on top of water
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2996 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-11-28 07:38:44 +00:00
salathar
7fbb3b0caa
- Commit several patches:
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1055076 Takuse lair map exit teleports player into wall
1055091 MwizardG locks out players
1055870 MwizardT added an exit to the map
1056891 Updated NPC quest location hint for Valley of the three sisters
- Add a new hut to Wolfsburg worldmap
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2985 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-11-09 00:46:14 +00:00
salathar
64721f386e
Fix spellcasting in Scorn, patch 1054375
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2984 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-11-07 09:44:06 +00:00
majorwoo
b3ad4b9ae5
Added pshops basement maps & underground river
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2975 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-10-22 21:07:42 +00:00
majorwoo
b1e939e196
Added new phops maps (brest/pshops/). Player museum of sorts.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2967 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-10-21 01:05:13 +00:00
temitchell
e179f1d076
- Rockgardens is a new tenement building in Navar.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2941 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-10-09 17:08:25 +00:00
temitchell
a1353f29cc
- fix coastline wolfsburg, add a temple for Ixalovh
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2936 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-10-04 03:35:13 +00:00
temitchell
09aaa09ee5
- add another branch to the dark forest
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2906 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-09-08 01:26:56 +00:00
temitchell
bbe821711a
- add ixalovh shrine and tomassos house to port joseph
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2897 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-08-29 18:50:25 +00:00
temitchell
4e1201dac8
- add ixalovh temple to scorn port, add curse detector to generalstore
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2896 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-08-29 18:22:07 +00:00
temitchell
771a87376f
- commit multipart notation fixes
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- make modifications to small (LC_nn)
- add floors to more maps and fix access to sunset lake fortress (it's
mostly empty hint hint)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2879 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-08-16 01:51:00 +00:00
temitchell
7c1b362465
add inn and house to elf village north of Scorn, touchup guard posts
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2878 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-08-15 19:26:14 +00:00
temitchell
8bfe27a19f
add IPO and bank facilities to Santo Dominion and Nurnberg
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add slots to Night Flower bar
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2861 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-07-11 16:55:56 +00:00
temitchell
b8d87a560e
- dark forest updates - linking more treehouse guard stations
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2858 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-07-10 03:21:16 +00:00
temitchell
465f7d75a5
-update world maps for greenway
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2849 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-07-04 21:11:05 +00:00
temitchell
47d32f95bf
- update scorn sale shop - make into two levels and add a 300gp day pass
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mechanism for pawn area
map remaned to make it cleaner to update unique-items (move items
from scorn.sale and delete from unique-items - will remove from CVS
soon)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2845 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-07-01 17:59:41 +00:00
temitchell
47dab89e00
- apply same type of fix to Navar as was applied to gatehouse in Scorn
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to prevent spells propagating into the city (add a wall basically)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2837 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-06-14 00:57:04 +00:00
temitchell
f815f83e12
- fix for player casting spells through the gatehouse and killing people
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2835 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-06-14 00:12:17 +00:00
temitchell
c86001f77e
- add scorn sale shop, move build store to port area, move generalstore
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to southern scorn and make it more general storish.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2825 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-06-09 04:56:42 +00:00
temitchell
ae479f335b
- fix the difficulty and level depth on these random maps.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2812 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-06-06 16:24:20 +00:00
temitchell
8e1fc955c3
- add some dark forest magic and little elf settlement to this map
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2802 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-05-25 04:08:45 +00:00
temitchell
9cbce71fbf
- fix water under galleon to allow passage
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2727 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-04-15 03:08:53 +00:00
temitchell
ee0d66b093
- fix water under the pier
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2725 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-04-12 06:39:40 +00:00
ryo_saeba
ee5bb5b817
Guild for Damned Heretics
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2706 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-04-03 13:49:28 +00:00
ryo_saeba
274ed1622b
Guild for Dreaming Sage
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2705 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-04-03 13:39:59 +00:00
ryo_saeba
4fda93db1f
Guild for Drunken Barbarian
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2704 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-04-03 13:24:53 +00:00
ryo_saeba
4e41792895
Readded Acme Inc. building shop.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2701 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-04-03 10:37:47 +00:00
ryo_saeba
21f829a2a1
Restored version 1.9 due to some corruption from me.
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2698 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-04-02 17:05:44 +00:00
ryo_saeba
e9370df374
Storage room for BlackShield
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2686 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-03-15 22:40:51 +00:00
ryo_saeba
2c45208ff2
Storage rooms for guilds in Darcap
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2685 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-03-15 22:31:12 +00:00
ryo_saeba
88e607fd18
Added storage room for MailedFist
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2681 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-03-15 21:46:28 +00:00
ryo_saeba
891a6f0996
Added building shop
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2680 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-03-15 20:59:08 +00:00
temitchell
58b0594b92
- updating some worldmaps with some changes (mostly
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shoreline and beaches - some mountains)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2634 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-02-22 19:56:08 +00:00
temitchell
8ec82af684
- add entrances to new navar shops (also new temple coming soon)
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2633 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-02-22 19:37:56 +00:00
temitchell
1c6254c637
- add two workshop buildings to Navar, change exit for Gunther's
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2630 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-02-21 15:41:36 +00:00
temitchell
812e7b79c6
- change exits to moved maps
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2502 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-12-28 20:18:27 +00:00
temitchell
46be970753
- Add temple for gorokh in Navar (right beside the casino infernal - how
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handy...)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2489 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-12-14 23:25:02 +00:00
onefang
27eae5ae6c
Removed bat generator. DVS 2003-11-30
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2478 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-11-30 03:37:16 +00:00
onefang
ee94b3e4bd
Moved Dark Forest, and added external critters. DVS 2003-11-24
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2470 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-11-24 09:20:06 +00:00
onefang
343c872796
Allowed access to sea from Navar DVS 2003-11-24
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git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2469 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-11-24 08:36:01 +00:00