Commit Graph

111 Commits (d1d8b472f0a4971f9f0703447882ba47b80ca79f)

Author SHA1 Message Date
ryo_saeba d1d8b472f0 Applied patch #1145089 (cavesomething) to add region support
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3142 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-03-15 21:44:56 +00:00
temitchell c707704948 removing mlab from scorn (upstream has moved to Navar)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3137 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-03-14 05:24:16 +00:00
temitchell 62fe935138 - oops make apartment unique exit
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3136 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-03-14 01:20:06 +00:00
temitchell 2d975a70f7 add private apartment exit to Navar maps (but not apartment maps yet)
move exits for two dungeons
add buildshop
Change requires updated arches as of 2005/03/13


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3134 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-03-13 22:32:48 +00:00
temitchell d0fdf7199e Patch in elevation from origiunal bigworld maps - fix mountains
(wasteland -> mountain5)


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3124 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-03-13 03:58:45 +00:00
temitchell ca36990223 Move Pirate Den to Wolfsburg
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3123 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-03-12 09:50:42 +00:00
ryo_saeba d8ae17c273 Commit changes by Mikeeusa
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3105 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-03-07 21:52:08 +00:00
temitchell 9990343a36 -modify Navar maps to use new style walls and buildings (thanks to
Mitch Obrian).
-move ship to Wolfsburg from Scorn to Navar

-remember to update your arches...


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3077 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-02-28 05:55:37 +00:00
temitchell 1c6fbf93d7 - fix typos on troll bridge, add mid level random map.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3066 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-02-13 00:26:07 +00:00
temitchell ab2c41388a Add a few random low level 'sporting' caves near Navar.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3051 282e977c-c81d-0410-88c4-b93c2d0d6712
2005-01-22 21:18:45 +00:00
salathar e0b32ceeaa Fix giant oak tree teleporting players on top of water
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2996 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-11-28 07:38:44 +00:00
salathar 7fbb3b0caa - Commit several patches:
1055076 Takuse lair map exit teleports player into wall
 1055091 MwizardG locks out players
 1055870 MwizardT added an exit to the map
 1056891 Updated NPC quest location hint for Valley of the three sisters
- Add a new hut to Wolfsburg worldmap


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2985 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-11-09 00:46:14 +00:00
salathar 64721f386e Fix spellcasting in Scorn, patch 1054375
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2984 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-11-07 09:44:06 +00:00
majorwoo b3ad4b9ae5 Added pshops basement maps & underground river
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2975 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-10-22 21:07:42 +00:00
majorwoo b1e939e196 Added new phops maps (brest/pshops/). Player museum of sorts.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2967 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-10-21 01:05:13 +00:00
temitchell e179f1d076 - Rockgardens is a new tenement building in Navar.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2941 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-10-09 17:08:25 +00:00
temitchell a1353f29cc - fix coastline wolfsburg, add a temple for Ixalovh
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2936 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-10-04 03:35:13 +00:00
temitchell 09aaa09ee5 - add another branch to the dark forest
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2906 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-09-08 01:26:56 +00:00
temitchell bbe821711a - add ixalovh shrine and tomassos house to port joseph
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2897 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-08-29 18:50:25 +00:00
temitchell 4e1201dac8 - add ixalovh temple to scorn port, add curse detector to generalstore
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2896 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-08-29 18:22:07 +00:00
temitchell 771a87376f - commit multipart notation fixes
- make modifications to small (LC_nn)
- add floors to more maps and fix access to sunset lake fortress (it's
mostly empty hint hint)


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2879 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-08-16 01:51:00 +00:00
temitchell 7c1b362465 add inn and house to elf village north of Scorn, touchup guard posts
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2878 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-08-15 19:26:14 +00:00
temitchell 8bfe27a19f add IPO and bank facilities to Santo Dominion and Nurnberg
add slots to Night Flower bar


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2861 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-07-11 16:55:56 +00:00
temitchell b8d87a560e - dark forest updates - linking more treehouse guard stations
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2858 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-07-10 03:21:16 +00:00
temitchell 465f7d75a5 -update world maps for greenway
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2849 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-07-04 21:11:05 +00:00
temitchell 47d32f95bf - update scorn sale shop - make into two levels and add a 300gp day pass
mechanism for pawn area
map remaned to make it cleaner to update unique-items (move items
from scorn.sale and delete from unique-items - will remove from CVS
soon)


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2845 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-07-01 17:59:41 +00:00
temitchell 47dab89e00 - apply same type of fix to Navar as was applied to gatehouse in Scorn
to prevent spells propagating into the city (add a wall basically)


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2837 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-06-14 00:57:04 +00:00
temitchell f815f83e12 - fix for player casting spells through the gatehouse and killing people
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2835 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-06-14 00:12:17 +00:00
temitchell c86001f77e - add scorn sale shop, move build store to port area, move generalstore
to southern scorn and make it more general storish.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2825 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-06-09 04:56:42 +00:00
temitchell ae479f335b - fix the difficulty and level depth on these random maps.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2812 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-06-06 16:24:20 +00:00
temitchell 8e1fc955c3 - add some dark forest magic and little elf settlement to this map
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2802 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-05-25 04:08:45 +00:00
temitchell 9cbce71fbf - fix water under galleon to allow passage
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2727 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-04-15 03:08:53 +00:00
temitchell ee0d66b093 - fix water under the pier
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2725 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-04-12 06:39:40 +00:00
ryo_saeba ee5bb5b817 Guild for Damned Heretics
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2706 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-04-03 13:49:28 +00:00
ryo_saeba 274ed1622b Guild for Dreaming Sage
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2705 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-04-03 13:39:59 +00:00
ryo_saeba 4fda93db1f Guild for Drunken Barbarian
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2704 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-04-03 13:24:53 +00:00
ryo_saeba 4e41792895 Readded Acme Inc. building shop.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2701 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-04-03 10:37:47 +00:00
ryo_saeba 21f829a2a1 Restored version 1.9 due to some corruption from me.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2698 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-04-02 17:05:44 +00:00
ryo_saeba e9370df374 Storage room for BlackShield
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2686 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-03-15 22:40:51 +00:00
ryo_saeba 2c45208ff2 Storage rooms for guilds in Darcap
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2685 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-03-15 22:31:12 +00:00
ryo_saeba 88e607fd18 Added storage room for MailedFist
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2681 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-03-15 21:46:28 +00:00
ryo_saeba 891a6f0996 Added building shop
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2680 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-03-15 20:59:08 +00:00
temitchell 58b0594b92 - updating some worldmaps with some changes (mostly
shoreline and beaches - some mountains)


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2634 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-02-22 19:56:08 +00:00
temitchell 8ec82af684 - add entrances to new navar shops (also new temple coming soon)
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2633 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-02-22 19:37:56 +00:00
temitchell 1c6254c637 - add two workshop buildings to Navar, change exit for Gunther's
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2630 282e977c-c81d-0410-88c4-b93c2d0d6712
2004-02-21 15:41:36 +00:00
temitchell 812e7b79c6 - change exits to moved maps
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2502 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-12-28 20:18:27 +00:00
temitchell 46be970753 - Add temple for gorokh in Navar (right beside the casino infernal - how
handy...)


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2489 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-12-14 23:25:02 +00:00
onefang 27eae5ae6c Removed bat generator. DVS 2003-11-30
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2478 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-11-30 03:37:16 +00:00
onefang ee94b3e4bd Moved Dark Forest, and added external critters. DVS 2003-11-24
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2470 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-11-24 09:20:06 +00:00
onefang 343c872796 Allowed access to sea from Navar DVS 2003-11-24
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@2469 282e977c-c81d-0410-88c4-b93c2d0d6712
2003-11-24 08:36:01 +00:00