Commit Graph

123 Commits (d2077816f9bd580afe258a7786475779aadacfef)

Author SHA1 Message Date
rjtanner 1045e67c20 Fix for bug# 1694503 - Bug in Shing Tower, re-arranged the stacking order so that the altar appears when show invis is used, the other issue with the invis door was fixed in an earlier commit. Other changes are due to map editor reformatting.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5999 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-12 00:50:42 +00:00
eracc aa1cc5bc3d Fix broken pentagrams in trunk only. Branches still use old multi-tile images
at this point.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5986 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-09 21:39:51 +00:00
rjtanner be03fa5b7c Map name update for the Transport Shoppe of Lone Town, other changes are due to map editor re-formatting
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5982 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-08 18:59:24 +00:00
eracc ba8e602182 Fix an error with pricing.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5964 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-08 03:57:23 +00:00
eracc 05b5e87933 Fix error where players get trapped behind the shop door.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5963 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-08 03:48:04 +00:00
eracc 3f3eca1fb8 Add some light at the Brest transport point.
Create new shop. A shop with transporters in Lone Town. This is the initial
version and will be modified as needed based on feedback.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5962 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-08 03:14:48 +00:00
akirschbaum ee878a0da1 Replace "no_pass" with "move_block".
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5940 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-04-05 21:37:01 +00:00
akirschbaum 4b439d8019 Convert obsolete 'flying' attribute to 'move_type' attributes.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5875 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-25 10:54:57 +00:00
akirschbaum f8c923aa70 Add explicit 'move_type walk' to all monsters.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5864 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-24 14:31:35 +00:00
akirschbaum 8de8411641 Remove trailing whitespace.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5862 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-24 13:15:00 +00:00
akirschbaum 77238600f0 Remove redundant empty msg..endmsg values.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5833 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-21 10:18:37 +00:00
akirschbaum a255a05ccb Remove empty msg..endmsg values from 'blocked' objects.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5832 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-21 10:08:37 +00:00
eracc c405f31db8 Update the Lone Town bank with a slightly more bank-like look and new jade and
amberium conversion tables.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5827 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-19 23:39:55 +00:00
eracc ff443146fd Fix the Lone Town town map where inconsiderate players cannot cast town portal on top of buildings. Add a new floor to Zorn Castle along with new custom monsters and treasure.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5691 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-06 03:45:18 +00:00
kbulgrien 5e21d83f4f Bug-fix for smoothing regression introduced in revision 5502 (biglake arch
replacement): smoothlevel adjusted throughout the map.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5686 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-05 10:12:30 +00:00
kbulgrien 6b10bb1053 Bug-fix for regression introduced in revision 5502 (biglake arch replacement):
no_pass 0 placed on sea arch tiles.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5685 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-05 08:31:14 +00:00
kbulgrien 762dd193de - Whole -> All of
- Headquater -> Headquarters


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5633 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-01 03:59:50 +00:00
kbulgrien 9839e89c4f - smiple -> simple
- Minor msg text adjustments.
- Some arch name fields added.
- Arch name capitalization adjustments


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5632 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-03-01 03:49:00 +00:00
kbulgrien 150d93fbcc - Multi-line message linebreaks removed. a few places to improve map
appearance; minor npc msg text changes; and changes introduced by
  CFJavaEditor.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5601 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-24 09:08:10 +00:00
kbulgrien 7a916b6a70 - Add blocksview 0 on lightning walls in a few places to improve map
appearance; and other CFJavaEditor changes.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5600 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-24 09:00:12 +00:00
kbulgrien c19c111163 - Multi-line message linebreaks removed; redundant match strings removed (only
lowercase is required); minor npc msg text changes; and edits introduced by
  CFJavaEditor.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5599 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-24 08:58:57 +00:00
kbulgrien c697989396 - Multi-line message linebreaks removed; red town -> Red Town; and changes
introduced by CFJavaEditor.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5598 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-24 08:57:47 +00:00
kbulgrien 1e68e158c4 - Multi-line message linebreaks removed and other changes introduced by
CFJavaEditor.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5597 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-24 08:56:53 +00:00
kbulgrien 8f566e0ac1 - Multi-line message linebreaks removed.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5596 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-24 08:56:06 +00:00
kbulgrien 70abba2424 - red town -> Red Town and other changes introduced by CFJavaEditor.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5595 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-24 08:53:25 +00:00
kbulgrien 4a6d0e7fd5 - biglake_new arch replaced with sea_new to make the color of water under
galleon consistent with color of sea tiles.  Other changes introduced by
  CFJavaEditor.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5594 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-24 08:50:44 +00:00
kbulgrien 0df73a0fa6 - lake arch replaced by sea_nsew to remove grass from water perimeter inside
house.  Gave name of Bath to the tile.  Other changes due to CFJavaEditor.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5592 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-24 08:10:56 +00:00
kbulgrien df1d6522b4 - Primary reason for edit is to add map_layer item to book of illusions
so it renders on top of the table instead of under it.
- Reformatted various conversation texts to remove spurious line breaks.
- Remove redundant match strings (mixed case match strings not needed).
- Spelling fix:  sailsman --> salesman


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5512 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-12 03:20:42 +00:00
kbulgrien 1ee363f24d - Fix bug introduced when replacing big lake tiles with sea tiles. The dragon
was blocked.  Set no_pass 0 on affected tiles.
- Add arch blocked (w/ no_pass 0) to prevent seeing artifacts of the moving
  dragon transport if the client view is set larger than the size of the map.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5507 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-11 21:54:11 +00:00
kbulgrien fe490b1fc6 - Fixed minor glitch in river where junction pieces were used but there was
no actual junction.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5505 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-11 21:31:00 +00:00
kbulgrien c01c526459 - Reformat T.K.'s @match strings to remove line breaks.
- Minor fix to T.K's conversation "In deep underground" --> "Deep underground"
- Changes caused by saving with CFJavaEditor including removal of "Str 1" and
  "immune 8388607" from T.K.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5504 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-11 21:25:06 +00:00
kbulgrien 09c930d447 - Primarily changed "arch biglake*" to "arch sea*" so that water tiles are
consistent colors on various pup_land maps when using the base tile set.
  Please note:  These changes require arch collection and install on the
  server.  The sea.arc file has applicable edits to enable transparency.
- Appropriate shore floor tiles placed under sea tiles with transparency.
- Various non-functional changes result from re-saving map in cfjavaeditor.
- Some scolar --> scholar spelling fixes (pup_land/kurte/hut1 and hut2


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5502 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-11 19:42:09 +00:00
rjtanner bd38a65fbb Corrected a file path error with the Lone Town Dragon Hangar. It was causing players to get drapped in a void-like map. RJT, Feb-11-2007
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5484 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-11 09:02:35 +00:00
rjtanner 3bf71df9fc Corrected a file path error with the Navar and Nurnberg Dragon Hangars. It was causing players to get drapped in a void-like map. RJT, Feb-11-2007
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5480 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-11 07:48:36 +00:00
rjtanner 7dc3f0542a Updated maps to remove 0 destination coordinates warnings from server log files. Other changes are from Map Editor reformatting. RJT, Feb-11-2007
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5477 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-11 06:53:43 +00:00
rjtanner 068db43a96 Updated maps to remove 0 destination coordinates warnings from server log files. RJT, Feb-10-2007
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5474 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-11 03:30:18 +00:00
kbulgrien 1c80406896 - Add map_layer item to statue so that it renders above the note
that is beneath it.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5403 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-08 10:41:43 +00:00
kbulgrien 76960a96c3 - Replace corner big lake tiles with corner sea tiles so that the
corner water matches the color or the non-corner sea tiles.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5401 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-02-08 03:17:44 +00:00
eracc 33cc3dc8d9 Attempt to fix the check_inv tile to the front door of the Lone Town apartment.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5283 282e977c-c81d-0410-88c4-b93c2d0d6712
2007-01-02 15:32:35 +00:00
eracc 844bfab47a Update the LTAp shared courtyard with a few "invisible" lights since it is now an outdoor map. Would be nice to be able to make specific tiles outdoor tiles ...
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5132 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-11-20 18:35:14 +00:00
eracc 66bed8ac2d Make the shared courtyard an outdoor map ... since it is supposed to be outdoors.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5113 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-11-14 16:36:36 +00:00
akirschbaum cd291225c7 Move invisible door above floor tile; this allows 'show invisible' to discover it.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5094 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-11-09 19:48:37 +00:00
eracc 40154aba1c Add a check_inv tile to block players that do not have the ltaprtmnt force to get into the Lone Town apartment.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5067 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-11-02 18:50:27 +00:00
kbulgrien b618747ff9 - Fix spelling. While at it, undo line wrapping in msg/endmsg.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5029 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-10-16 04:09:13 +00:00
eracc ecd2ae93b8 Update to take into account larger client viewing areas.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@4977 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-09-26 03:45:23 +00:00
kbulgrien 5a3a3c06d4 - Fixes to Scorn IPO distributed throughout the Empire.
- Correct the mailbox instructions in various towns to
  tell the reader to ask the correct person for help
  instead of Colette in Scorn.
- A few minor tweaks also made in some other IPOs.


git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@4968 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-09-22 02:54:35 +00:00
akirschbaum 13c4e40803 Add missing floor tile below destroyable earthwall.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4937 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-09-17 15:15:30 +00:00
akirschbaum e2c9d4aad5 Fix syntax error in shopitems header.
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4827 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-21 21:49:39 +00:00
lalo 6dcf9d18d2 reverting last commit, which was supposed to happen on the branch
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4790 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-13 19:03:43 +00:00
lalo 629edf4e30 making a ship in port pupland go to "new" pupland, for testing purposes
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4789 282e977c-c81d-0410-88c4-b93c2d0d6712
2006-08-13 18:59:16 +00:00