65b8c91226 
								
							
								 
							
						 
						
							
							
								
								Removed forced line breaks, removed blank line and word spacing corrections in message text to Goblin Island Dungeons, Level 1 (port_joseph/goblin/dungeon1) in Port Joseph.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@17179 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2012-02-21 05:07:37 +00:00  
				
					
						
							
							
								 
						
							
							
								4fba703afa 
								
							
								 
							
						 
						
							
							
								
								Removed line breaks, spelling and puncuation corrections in NPC dialogue text to Goblin Island Dungeons, Level 1 in Port Joseph.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@15884 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2011-11-23 05:08:15 +00:00  
				
					
						
							
							
								 
						
							
							
								3e616eb104 
								
							
								 
							
						 
						
							
							
								
								Run MapNormalizer editor script on all map files.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@12060 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2009-07-12 14:47:05 +00:00  
				
					
						
							
							
								 
						
							
							
								2cbb49235d 
								
							
								 
							
						 
						
							
							
								
								Update wall sections to match nearby walls or styles, requires archetype update r10841 or newer  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10946 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-12-13 09:24:51 +00:00  
				
					
						
							
							
								 
						
							
							
								9d7238c7c7 
								
							
								 
							
						 
						
							
							
								
								(Inprogress checkin) Update map names to make them unique and more descriptive  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@10160 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-10-23 22:28:06 +00:00  
				
					
						
							
							
								 
						
							
							
								1aa50b407c 
								
							
								 
							
						 
						
							
							
								
								Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic, add portjoseph as the region where necessary  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9911 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-09-21 21:22:07 +00:00  
				
					
						
							
							
								 
						
							
							
								f4effab867 
								
							
								 
							
						 
						
							
							
								
								Even more fixes for redundant patterns in @match (it is case insensitive, but a lot of maps treated it as if it was case sensitive). Mostly done with grep + sed. Also add @question to two pupland maps and fix a typo on a lake country map.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@9147 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2008-05-23 22:30:19 +00:00  
				
					
						
							
							
								 
						
							
							
								d98265c0f0 
								
							
								 
							
						 
						
							
							
								
								Unify Created: and Modified: map headers.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7448 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-11-02 22:49:56 +00:00  
				
					
						
							
							
								 
						
							
							
								3f7dc98689 
								
							
								 
							
						 
						
							
							
								
								Changes due to map editor reformatting.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@7125 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-09-08 02:09:54 +00:00  
				
					
						
							
							
								 
						
							
							
								ee878a0da1 
								
							
								 
							
						 
						
							
							
								
								Replace "no_pass" with "move_block".  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5940 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-04-05 21:37:01 +00:00  
				
					
						
							
							
								 
						
							
							
								d3b9619df9 
								
							
								 
							
						 
						
							
							
								
								Massive checkin.  Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization).  Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/maps/trunk@5574 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2007-02-19 05:44:55 +00:00  
				
					
						
							
							
								 
						
							
							
								09fcf1c1ef 
								
							
								 
							
						 
						
							
							
								
								Fix typo in region "portjoseph"; bug  #1518392  by Kevin R. Bulgrien.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@4671 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2006-07-06 22:03:35 +00:00  
				
					
						
							
							
								 
						
							
							
								1e5b39db2b 
								
							
								 
							
						 
						
							
							
								
								Hide magic mouths and invisible exits below floor to prevent detection by show invisible.  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3607 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2005-09-07 20:28:25 +00:00  
				
					
						
							
							
								 
						
							
							
								d1d8b472f0 
								
							
								 
							
						 
						
							
							
								
								Applied patch  #1145089  (cavesomething) to add region support  
							
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							git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@3142 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2005-03-15 21:44:56 +00:00  
				
					
						
							
							
								 
						
							
							
								3bb0905829 
								
							
								 
							
						 
						
							
							
								
								Add langley (port_joseph) maps.  Other locations updated as they  
							
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							have links going to these set of maps.
MSW 2002-09-21
git-svn-id: svn://svn.code.sf.net/p/crossfire/code/trunk/maps@1734 282e977c-c81d-0410-88c4-b93c2d0d6712 
							
						 
						
							2002-09-22 06:24:47 +00:00